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48 lines
1.1 KiB
NASM
48 lines
1.1 KiB
NASM
const_value set 2
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const ROCKTUNNELB1F_POKE_BALL1
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const ROCKTUNNELB1F_POKE_BALL2
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const ROCKTUNNELB1F_POKE_BALL3
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RockTunnelB1F_MapScripts:
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.SceneScripts:
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db 0
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.MapCallbacks:
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db 0
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RockTunnelB1FIron:
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itemball IRON
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RockTunnelB1FPPUp:
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itemball PP_UP
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RockTunnelB1FRevive:
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itemball REVIVE
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RockTunnelB1FHiddenMaxPotion:
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hiddenitem EVENT_ROCK_TUNNEL_B1F_HIDDEN_MAX_POTION, MAX_POTION
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RockTunnelB1F_MapEvents:
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; filler
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db 0, 0
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.Warps:
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db 4
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warp_def 3, 3, 6, ROCK_TUNNEL_1F
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warp_def 17, 9, 4, ROCK_TUNNEL_1F
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warp_def 23, 3, 3, ROCK_TUNNEL_1F
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warp_def 25, 23, 5, ROCK_TUNNEL_1F
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.CoordEvents:
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db 0
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.BGEvents:
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db 1
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bg_event 4, 14, BGEVENT_ITEM, RockTunnelB1FHiddenMaxPotion
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.ObjectEvents:
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db 3
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object_event 7, 25, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, RockTunnelB1FIron, EVENT_ROCK_TUNNEL_B1F_IRON
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object_event 6, 17, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, RockTunnelB1FPPUp, EVENT_ROCK_TUNNEL_B1F_PP_UP
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object_event 15, 2, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, RockTunnelB1FRevive, EVENT_ROCK_TUNNEL_B1F_REVIVE
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