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63 lines
1023 B
NASM
63 lines
1023 B
NASM
const_value set 2
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const WHIRLISLANDLUGIACHAMBER_LUGIA
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WhirlIslandLugiaChamber_MapScripts:
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.SceneScripts:
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db 0
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.MapCallbacks:
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db 1
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callback MAPCALLBACK_OBJECTS, .Lugia
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.Lugia:
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checkevent EVENT_FOUGHT_LUGIA
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iftrue .NoAppear
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checkitem SILVER_WING
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iftrue .Appear
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jump .NoAppear
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.Appear:
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appear WHIRLISLANDLUGIACHAMBER_LUGIA
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return
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.NoAppear:
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disappear WHIRLISLANDLUGIACHAMBER_LUGIA
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return
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Lugia:
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faceplayer
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opentext
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writetext LugiaText
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cry LUGIA
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pause 15
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closetext
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setevent EVENT_FOUGHT_LUGIA
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writecode VAR_BATTLETYPE, BATTLETYPE_FORCEITEM
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loadwildmon LUGIA, 60
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startbattle
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disappear WHIRLISLANDLUGIACHAMBER_LUGIA
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reloadmapafterbattle
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end
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LugiaText:
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text "Gyaaas!"
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done
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WhirlIslandLugiaChamber_MapEvents:
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; filler
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db 0, 0
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.Warps:
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db 1
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warp_def 9, 13, 3, WHIRL_ISLAND_B2F
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.CoordEvents:
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db 0
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.BGEvents:
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db 0
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.ObjectEvents:
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db 1
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object_event 9, 5, SPRITE_LUGIA, SPRITEMOVEDATA_POKEMON, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, Lugia, EVENT_WHIRL_ISLAND_LUGIA_CHAMBER_LUGIA
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