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https://gitlab.com/xCrystal/pokecrystal-board.git
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2394 lines
33 KiB
NASM
2394 lines
33 KiB
NASM
; Functions dealing with rendering and interacting with maps.
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Clearwc7e8:: ; 210f
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ld hl, wc7e8
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ld bc, wc7e8_End - wc7e8
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ld a, 0
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call ByteFill
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ret
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; 211b
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CheckScenes:: ; 211b
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; Checks wCurrMapSceneScriptPointer. If it's empty, returns -1 in a. Otherwise, returns the active scene ID in a.
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push hl
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ld hl, wCurrMapSceneScriptPointer
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ld a, [hli]
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ld h, [hl]
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ld l, a
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or h
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ld a, [hl]
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jr nz, .scene_exists
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ld a, -1
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.scene_exists
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pop hl
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ret
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; 212a
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GetCurrentMapSceneID:: ; 212a
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; Grabs the wram map scene script pointer for the current map and loads it into wCurrMapSceneScriptPointer.
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; If there is no scene, both bytes of wCurrMapSceneScriptPointer are wiped clean.
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; Copy the current map group and number into bc. This is needed for GetMapSceneID.
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ld a, [MapGroup]
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ld b, a
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ld a, [MapNumber]
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ld c, a
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; Blank out wCurrMapSceneScriptPointer; this is the default scenario.
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xor a
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ld [wCurrMapSceneScriptPointer], a
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ld [wCurrMapSceneScriptPointer + 1], a
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call GetMapSceneID
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ret c ; The map is not in the scene script table
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; Load the scene script pointer from de into wCurrMapSceneScriptPointer
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ld a, e
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ld [wCurrMapSceneScriptPointer], a
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ld a, d
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ld [wCurrMapSceneScriptPointer + 1], a
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xor a
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ret
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; 2147
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GetMapSceneID:: ; 2147
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; Searches the scene script table for the map group and number loaded in bc, and returns the wram pointer in de.
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; If the map is not in the scene script table, returns carry.
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push bc
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ld a, [hROMBank]
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push af
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ld a, BANK(MapScenes)
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rst Bankswitch
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ld hl, MapScenes
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.loop
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push hl
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ld a, [hli] ; map group, or terminator
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cp -1
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jr z, .end ; the current map is not in the scene script table
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cp b
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jr nz, .next ; map group did not match
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ld a, [hli] ; map number
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cp c
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jr nz, .next ; map number did not match
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jr .found ; we found our map
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.next
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pop hl
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ld de, 4 ; scene_script size
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add hl, de
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jr .loop
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.end
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scf
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jr .done
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.found
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ld e, [hl]
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inc hl
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ld d, [hl]
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.done
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pop hl
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pop bc
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ld a, b
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rst Bankswitch
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pop bc
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ret
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; 2173
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OverworldTextModeSwitch:: ; 2173
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call LoadMapPart
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call FarCallSwapTextboxPalettes
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ret
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; 217a
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LoadMapPart:: ; 217a
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ld a, [hROMBank]
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push af
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ld a, [TilesetBlocksBank]
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rst Bankswitch
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call LoadMetatiles
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ld a, $60
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hlcoord 0, 0
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ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
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call ByteFill
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ld a, BANK(_LoadMapPart)
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rst Bankswitch
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call _LoadMapPart
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pop af
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rst Bankswitch
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ret
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; 2198
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LoadMetatiles:: ; 2198
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; de <- wOverworldMapAnchor
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ld a, [wOverworldMapAnchor]
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ld e, a
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ld a, [wOverworldMapAnchor + 1]
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ld d, a
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ld hl, wMisc
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ld b, WMISC_HEIGHT / 4 ; 5
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.row
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push de
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push hl
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ld c, WMISC_WIDTH / 4 ; 6
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.col
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push de
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push hl
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; Load the current map block.
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; If the current map block is a border block, load the border block.
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ld a, [de]
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and a
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jr nz, .ok
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ld a, [MapBorderBlock]
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.ok
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; Load the current wMisc address into de.
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ld e, l
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ld d, h
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; Set hl to the address of the current metatile data ([TilesetBlocksAddress] + (a) tiles).
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; This is buggy; it wraps around past 128 blocks.
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; To fix, uncomment the line below.
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add a ; Comment or delete this line to fix the above bug.
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ld l, a
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ld h, 0
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; add hl, hl
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add hl, hl
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add hl, hl
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add hl, hl
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ld a, [TilesetBlocksAddress]
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add l
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ld l, a
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ld a, [TilesetBlocksAddress + 1]
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adc h
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ld h, a
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; copy the 4x4 metatile
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rept 3
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rept 4
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ld a, [hli]
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ld [de], a
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inc de
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endr
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ld a, e
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add WMISC_WIDTH - 4
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ld e, a
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jr nc, .next\@
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inc d
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.next\@
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endr
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rept 4
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ld a, [hli]
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ld [de], a
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inc de
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endr
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; Next metatile
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pop hl
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ld de, 4
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add hl, de
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pop de
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inc de
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dec c
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jp nz, .col
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; Next metarow
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pop hl
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ld de, WMISC_WIDTH * 4
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add hl, de
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pop de
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ld a, [MapWidth]
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add 6
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add e
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ld e, a
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jr nc, .ok2
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inc d
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.ok2
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dec b
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jp nz, .row
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ret
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; 222a
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ReturnToMapFromSubmenu:: ; 222a
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ld a, MAPSETUP_SUBMENU
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ld [hMapEntryMethod], a
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farcall RunMapSetupScript
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xor a
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ld [hMapEntryMethod], a
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ret
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; 2238
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CheckWarpTile:: ; 2238
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call GetDestinationWarpNumber
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ret nc
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push bc
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farcall CheckDirectionalWarp
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pop bc
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ret nc
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call CopyWarpData
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scf
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ret
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; 224a
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WarpCheck:: ; 224a
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call GetDestinationWarpNumber
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ret nc
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call CopyWarpData
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ret
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; 2252
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GetDestinationWarpNumber:: ; 2252
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farcall CheckWarpCollision
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ret nc
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ld a, [hROMBank]
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push af
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call SwitchToMapScriptsBank
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call .GetDestinationWarpNumber
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pop de
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ld a, d
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rst Bankswitch
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ret
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; 2266
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.GetDestinationWarpNumber: ; 2266
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ld a, [PlayerStandingMapY]
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sub $4
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ld e, a
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ld a, [PlayerStandingMapX]
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sub $4
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ld d, a
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ld a, [wCurrMapWarpCount]
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and a
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ret z
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ld c, a
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ld hl, wCurrMapWarpsPointer
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ld a, [hli]
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ld h, [hl]
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ld l, a
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.loop
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push hl
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ld a, [hli]
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cp e
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jr nz, .next
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ld a, [hli]
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cp d
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jr nz, .next
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jr .found_warp
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.next
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pop hl
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ld a, 5
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add l
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ld l, a
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jr nc, .okay
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inc h
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.okay
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dec c
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jr nz, .loop
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xor a
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ret
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.found_warp
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pop hl
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call .IncreaseHLTwice
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ret nc ; never encountered
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ld a, [wCurrMapWarpCount]
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inc a
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sub c
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ld c, a
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scf
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ret
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.IncreaseHLTwice:
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inc hl
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inc hl
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scf
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ret
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; 22a7
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CopyWarpData:: ; 22a7
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ld a, [hROMBank]
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push af
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call SwitchToMapScriptsBank
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call .CopyWarpData
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pop af
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rst Bankswitch
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scf
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ret
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; 22b4
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.CopyWarpData: ; 22b4
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push bc
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ld hl, wCurrMapWarpsPointer
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ld a, [hli]
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ld h, [hl]
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ld l, a
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ld a, c
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dec a
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ld bc, 5 ; warp size
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call AddNTimes
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ld bc, 2 ; warp number
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add hl, bc
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ld a, [hli]
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cp $ff
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jr nz, .skip
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ld hl, BackupWarpNumber
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ld a, [hli]
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.skip
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pop bc
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ld [wNextWarp], a
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ld a, [hli]
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ld [wNextMapGroup], a
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ld a, [hli]
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ld [wNextMapNumber], a
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ld a, c
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ld [wPrevWarp], a
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ld a, [MapGroup]
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ld [wPrevMapGroup], a
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ld a, [MapNumber]
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ld [wPrevMapNumber], a
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scf
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ret
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; 22ee
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CheckOutdoorMap:: ; 22ee
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cp ROUTE
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ret z
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cp TOWN
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ret
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; 22f4
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CheckIndoorMap:: ; 22f4
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cp INDOOR
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ret z
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cp CAVE
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ret z
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cp DUNGEON
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ret z
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cp GATE
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ret
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; 2300
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; unused
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cp INDOOR
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ret z
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cp GATE
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ret z
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cp ENVIRONMENT_5
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ret
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; 2309
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LoadMapAttributes:: ; 2309
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call CopyMapDefAndData
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call SwitchToMapScriptsBank
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call ReadMapScripts
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xor a ; do not skip object_events
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call ReadMapEvents
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ret
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; 2317
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LoadMapAttributes_SkipPeople:: ; 2317
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call CopyMapDefAndData
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call SwitchToMapScriptsBank
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call ReadMapScripts
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ld a, TRUE ; skip object events
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call ReadMapEvents
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ret
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; 2326
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CopyMapDefAndData:: ; 2326
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call PartialCopyMapDef
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call SwitchToMapDataBank
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call GetMapDataPointer
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call CopyMapData
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call GetMapConnections
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ret
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; 2336
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ReadMapEvents:: ; 2336
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push af
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ld hl, MapEventsPointer
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ld a, [hli]
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ld h, [hl]
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ld l, a
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inc hl
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inc hl
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call ReadWarps
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call ReadCoordEvents
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call ReadBGEvents
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pop af
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and a ; skip object events?
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ret nz
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call ReadObjectEvents
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ret
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; 234f
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ReadMapScripts:: ; 234f
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ld hl, MapScriptsPointer
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ld a, [hli]
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ld h, [hl]
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ld l, a
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call ReadMapSceneScripts
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call ReadMapCallbacks
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ret
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; 235c
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CopyMapData:: ; 235c
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ld de, wMapData
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ld c, wMapDataEnd - wMapData
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.loop
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ld a, [hli]
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ld [de], a
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inc de
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dec c
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jr nz, .loop
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ret
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; 2368
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GetMapConnections:: ; 2368
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ld a, $ff
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ld [NorthConnectedMapGroup], a
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ld [SouthConnectedMapGroup], a
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ld [WestConnectedMapGroup], a
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ld [EastConnectedMapGroup], a
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ld a, [MapConnections]
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ld b, a
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bit NORTH_F, b
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jr z, .no_north
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ld de, NorthMapConnection
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call GetMapConnection
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.no_north
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bit SOUTH_F, b
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jr z, .no_south
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ld de, SouthMapConnection
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call GetMapConnection
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.no_south
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bit WEST_F, b
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jr z, .no_west
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ld de, WestMapConnection
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call GetMapConnection
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.no_west
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bit EAST_F, b
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jr z, .no_east
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ld de, EastMapConnection
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call GetMapConnection
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.no_east
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ret
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; 23a3
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GetMapConnection:: ; 23a3
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; Load map connection struct at hl into de.
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ld c, SouthMapConnection - NorthMapConnection
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.loop
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ld a, [hli]
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ld [de], a
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inc de
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dec c
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jr nz, .loop
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ret
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; 23ac
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ReadMapSceneScripts:: ; 23ac
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ld a, [hli] ; scene script count
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ld c, a
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ld [wCurrMapSceneScriptCount], a ; current map scene script count
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ld a, l
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ld [wCurrMapSceneScriptsPointer], a ; map scene script pointer
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ld a, h
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ld [wCurrMapSceneScriptsPointer + 1], a
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ld a, c
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and a
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ret z
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ld bc, 4 ; scene_script size
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call AddNTimes
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ret
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; 23c3
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ReadMapCallbacks:: ; 23c3
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ld a, [hli]
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ld c, a
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ld [wCurrMapCallbackCount], a
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ld a, l
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ld [wCurrMapCallbacksPointer], a
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ld a, h
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ld [wCurrMapCallbacksPointer + 1], a
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ld a, c
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and a
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ret z
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ld bc, 3
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call AddNTimes
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ret
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; 23da
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ReadWarps:: ; 23da
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ld a, [hli]
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ld c, a
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ld [wCurrMapWarpCount], a
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ld a, l
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ld [wCurrMapWarpsPointer], a
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ld a, h
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ld [wCurrMapWarpsPointer + 1], a
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ld a, c
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and a
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ret z
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ld bc, 5
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call AddNTimes
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ret
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; 23f1
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ReadCoordEvents:: ; 23f1
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ld a, [hli]
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ld c, a
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ld [wCurrMapCoordEventCount], a
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ld a, l
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ld [wCurrMapCoordEventsPointer], a
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ld a, h
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ld [wCurrMapCoordEventsPointer + 1], a
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ld a, c
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and a
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ret z
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ld bc, 8
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call AddNTimes
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ret
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; 2408
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ReadBGEvents:: ; 2408
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ld a, [hli]
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ld c, a
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ld [wCurrMapBGEventCount], a
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ld a, l
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ld [wCurrMapBGEventsPointer], a
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ld a, h
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ld [wCurrMapBGEventsPointer + 1], a
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ld a, c
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and a
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ret z
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ld bc, 5
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call AddNTimes
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ret
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; 241f
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ReadObjectEvents:: ; 241f
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push hl
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call ClearObjectStructs
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pop de
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ld hl, Map1Object
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ld a, [de]
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inc de
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ld [wCurrMapObjectEventCount], a
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ld a, e
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ld [wCurrMapObjectEventsPointer], a
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ld a, d
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ld [wCurrMapObjectEventsPointer + 1], a
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ld a, [wCurrMapObjectEventCount]
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call CopyMapObjectEvents
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; get NUM_OBJECTS - [wCurrMapObjectEventCount]
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ld a, [wCurrMapObjectEventCount]
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ld c, a
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ld a, NUM_OBJECTS ; - 1
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sub c
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jr z, .skip
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; jr c, .skip
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; stupid waste of time and space
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ld bc, 1
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add hl, bc
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; Fill the remaining sprite IDs and y coords with 0 and -1, respectively.
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; Bleeds into wObjectMasks due to a bug. Uncomment the above subtraction
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; to fix.
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ld bc, OBJECT_LENGTH
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.loop
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ld [hl], 0
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inc hl
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ld [hl], -1
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dec hl
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add hl, bc
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dec a
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jr nz, .loop
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.skip
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ld h, d
|
|
ld l, e
|
|
ret
|
|
; 2457
|
|
|
|
CopyMapObjectEvents:: ; 2457
|
|
and a
|
|
ret z
|
|
|
|
ld c, a
|
|
.loop
|
|
push bc
|
|
push hl
|
|
ld a, $ff
|
|
ld [hli], a
|
|
ld b, MAPOBJECT_E - MAPOBJECT_SPRITE
|
|
.loop2
|
|
ld a, [de]
|
|
inc de
|
|
ld [hli], a
|
|
dec b
|
|
jr nz, .loop2
|
|
|
|
pop hl
|
|
ld bc, OBJECT_LENGTH
|
|
add hl, bc
|
|
pop bc
|
|
dec c
|
|
jr nz, .loop
|
|
ret
|
|
; 2471
|
|
|
|
ClearObjectStructs:: ; 2471
|
|
ld hl, Object1Struct
|
|
ld bc, OBJECT_STRUCT_LENGTH * (NUM_OBJECT_STRUCTS - 1)
|
|
xor a
|
|
call ByteFill
|
|
|
|
; Just to make sure (this is rather pointless)
|
|
ld hl, Object1Struct
|
|
ld de, OBJECT_STRUCT_LENGTH
|
|
ld c, NUM_OBJECT_STRUCTS - 1
|
|
xor a
|
|
.loop
|
|
ld [hl], a
|
|
add hl, de
|
|
dec c
|
|
jr nz, .loop
|
|
ret
|
|
; 248a
|
|
|
|
RestoreFacingAfterWarp:: ; 248a
|
|
call GetMapScriptsBank
|
|
rst Bankswitch
|
|
|
|
ld hl, MapEventsPointer
|
|
ld a, [hli]
|
|
ld h, [hl]
|
|
ld l, a
|
|
inc hl ; get to the warp coords
|
|
inc hl ; get to the warp coords
|
|
inc hl ; get to the warp coords
|
|
ld a, [WarpNumber]
|
|
dec a
|
|
ld c, a
|
|
ld b, 0
|
|
ld a, 5
|
|
call AddNTimes
|
|
ld a, [hli]
|
|
ld [YCoord], a
|
|
ld a, [hli]
|
|
ld [XCoord], a
|
|
; destination warp number
|
|
ld a, [hli]
|
|
cp $ff
|
|
jr nz, .skip
|
|
call .backup
|
|
|
|
.skip
|
|
farcall GetCoordOfUpperLeftCorner
|
|
ret
|
|
; 24ba
|
|
|
|
.backup
|
|
ld a, [wPrevWarp]
|
|
ld [BackupWarpNumber], a
|
|
ld a, [wPrevMapGroup]
|
|
ld [BackupMapGroup], a
|
|
ld a, [wPrevMapNumber]
|
|
ld [BackupMapNumber], a
|
|
ret
|
|
; 24cd
|
|
|
|
LoadBlockData:: ; 24cd
|
|
ld hl, OverworldMap
|
|
ld bc, OverworldMapEnd - OverworldMap
|
|
ld a, 0
|
|
call ByteFill
|
|
call ChangeMap
|
|
call FillMapConnections
|
|
ld a, MAPCALLBACK_TILES
|
|
call RunMapCallback
|
|
ret
|
|
; 24e4
|
|
|
|
ChangeMap:: ; 24e4
|
|
ld a, [hROMBank]
|
|
push af
|
|
|
|
ld hl, OverworldMap
|
|
ld a, [MapWidth]
|
|
ld [hConnectedMapWidth], a
|
|
add $6
|
|
ld [hConnectionStripLength], a
|
|
ld c, a
|
|
ld b, 0
|
|
add hl, bc
|
|
add hl, bc
|
|
add hl, bc
|
|
ld c, 3
|
|
add hl, bc
|
|
ld a, [MapBlocksBank]
|
|
rst Bankswitch
|
|
|
|
ld a, [MapBlocksPointer]
|
|
ld e, a
|
|
ld a, [MapBlocksPointer + 1]
|
|
ld d, a
|
|
ld a, [MapHeight]
|
|
ld b, a
|
|
.row
|
|
push hl
|
|
ld a, [hConnectedMapWidth]
|
|
ld c, a
|
|
.col
|
|
ld a, [de]
|
|
inc de
|
|
ld [hli], a
|
|
dec c
|
|
jr nz, .col
|
|
pop hl
|
|
ld a, [hConnectionStripLength]
|
|
add l
|
|
ld l, a
|
|
jr nc, .okay
|
|
inc h
|
|
.okay
|
|
dec b
|
|
jr nz, .row
|
|
|
|
pop af
|
|
rst Bankswitch
|
|
ret
|
|
; 2524
|
|
|
|
FillMapConnections:: ; 2524
|
|
|
|
; North
|
|
ld a, [NorthConnectedMapGroup]
|
|
cp $ff
|
|
jr z, .South
|
|
ld b, a
|
|
ld a, [NorthConnectedMapNumber]
|
|
ld c, a
|
|
call GetAnyMapBlocksBank
|
|
|
|
ld a, [NorthConnectionStripPointer]
|
|
ld l, a
|
|
ld a, [NorthConnectionStripPointer + 1]
|
|
ld h, a
|
|
ld a, [NorthConnectionStripLocation]
|
|
ld e, a
|
|
ld a, [NorthConnectionStripLocation + 1]
|
|
ld d, a
|
|
ld a, [NorthConnectionStripLength]
|
|
ld [hConnectionStripLength], a
|
|
ld a, [NorthConnectedMapWidth]
|
|
ld [hConnectedMapWidth], a
|
|
call FillNorthConnectionStrip
|
|
|
|
.South:
|
|
ld a, [SouthConnectedMapGroup]
|
|
cp $ff
|
|
jr z, .West
|
|
ld b, a
|
|
ld a, [SouthConnectedMapNumber]
|
|
ld c, a
|
|
call GetAnyMapBlocksBank
|
|
|
|
ld a, [SouthConnectionStripPointer]
|
|
ld l, a
|
|
ld a, [SouthConnectionStripPointer + 1]
|
|
ld h, a
|
|
ld a, [SouthConnectionStripLocation]
|
|
ld e, a
|
|
ld a, [SouthConnectionStripLocation + 1]
|
|
ld d, a
|
|
ld a, [SouthConnectionStripLength]
|
|
ld [hConnectionStripLength], a
|
|
ld a, [SouthConnectedMapWidth]
|
|
ld [hConnectedMapWidth], a
|
|
call FillSouthConnectionStrip
|
|
|
|
.West:
|
|
ld a, [WestConnectedMapGroup]
|
|
cp $ff
|
|
jr z, .East
|
|
ld b, a
|
|
ld a, [WestConnectedMapNumber]
|
|
ld c, a
|
|
call GetAnyMapBlocksBank
|
|
|
|
ld a, [WestConnectionStripPointer]
|
|
ld l, a
|
|
ld a, [WestConnectionStripPointer + 1]
|
|
ld h, a
|
|
ld a, [WestConnectionStripLocation]
|
|
ld e, a
|
|
ld a, [WestConnectionStripLocation + 1]
|
|
ld d, a
|
|
ld a, [WestConnectionStripLength]
|
|
ld b, a
|
|
ld a, [WestConnectedMapWidth]
|
|
ld [hConnectionStripLength], a
|
|
call FillWestConnectionStrip
|
|
|
|
.East:
|
|
ld a, [EastConnectedMapGroup]
|
|
cp $ff
|
|
jr z, .Done
|
|
ld b, a
|
|
ld a, [EastConnectedMapNumber]
|
|
ld c, a
|
|
call GetAnyMapBlocksBank
|
|
|
|
ld a, [EastConnectionStripPointer]
|
|
ld l, a
|
|
ld a, [EastConnectionStripPointer + 1]
|
|
ld h, a
|
|
ld a, [EastConnectionStripLocation]
|
|
ld e, a
|
|
ld a, [EastConnectionStripLocation + 1]
|
|
ld d, a
|
|
ld a, [EastConnectionStripLength]
|
|
ld b, a
|
|
ld a, [EastConnectedMapWidth]
|
|
ld [hConnectionStripLength], a
|
|
call FillEastConnectionStrip
|
|
|
|
.Done:
|
|
ret
|
|
; 25d3
|
|
|
|
FillNorthConnectionStrip::
|
|
FillSouthConnectionStrip:: ; 25d3
|
|
|
|
ld c, 3
|
|
.y
|
|
push de
|
|
|
|
push hl
|
|
ld a, [hConnectionStripLength]
|
|
ld b, a
|
|
.x
|
|
ld a, [hli]
|
|
ld [de], a
|
|
inc de
|
|
dec b
|
|
jr nz, .x
|
|
pop hl
|
|
|
|
ld a, [hConnectedMapWidth]
|
|
ld e, a
|
|
ld d, 0
|
|
add hl, de
|
|
pop de
|
|
|
|
ld a, [MapWidth]
|
|
add 6
|
|
add e
|
|
ld e, a
|
|
jr nc, .okay
|
|
inc d
|
|
.okay
|
|
dec c
|
|
jr nz, .y
|
|
ret
|
|
; 25f6
|
|
|
|
FillWestConnectionStrip::
|
|
FillEastConnectionStrip:: ; 25f6
|
|
|
|
.loop
|
|
ld a, [MapWidth]
|
|
add 6
|
|
ld [hConnectedMapWidth], a
|
|
|
|
push de
|
|
|
|
push hl
|
|
ld a, [hli]
|
|
ld [de], a
|
|
inc de
|
|
ld a, [hli]
|
|
ld [de], a
|
|
inc de
|
|
ld a, [hli]
|
|
ld [de], a
|
|
inc de
|
|
pop hl
|
|
|
|
ld a, [hConnectionStripLength]
|
|
ld e, a
|
|
ld d, 0
|
|
add hl, de
|
|
pop de
|
|
|
|
ld a, [hConnectedMapWidth]
|
|
add e
|
|
ld e, a
|
|
jr nc, .okay
|
|
inc d
|
|
.okay
|
|
dec b
|
|
jr nz, .loop
|
|
ret
|
|
; 261b
|
|
|
|
LoadMapStatus:: ; 261b
|
|
ld [MapStatus], a
|
|
ret
|
|
; 261f
|
|
|
|
CallScript:: ; 261f
|
|
; Call a script at a:hl.
|
|
|
|
ld [ScriptBank], a
|
|
ld a, l
|
|
ld [ScriptPos], a
|
|
ld a, h
|
|
ld [ScriptPos + 1], a
|
|
|
|
ld a, PLAYEREVENT_MAPSCRIPT
|
|
ld [ScriptRunning], a
|
|
|
|
scf
|
|
ret
|
|
; 2631
|
|
|
|
CallMapScript:: ; 2631
|
|
; Call a script at hl in the current bank if there isn't already a script running
|
|
ld a, [ScriptRunning]
|
|
and a
|
|
ret nz
|
|
call GetMapScriptsBank
|
|
jr CallScript
|
|
; 263b
|
|
|
|
RunMapCallback:: ; 263b
|
|
; Will run the first callback found with execution index equal to a.
|
|
ld b, a
|
|
ld a, [hROMBank]
|
|
push af
|
|
call SwitchToMapScriptsBank
|
|
call .FindCallback
|
|
jr nc, .done
|
|
|
|
call GetMapScriptsBank
|
|
ld b, a
|
|
ld d, h
|
|
ld e, l
|
|
call ExecuteCallbackScript
|
|
|
|
.done
|
|
pop af
|
|
rst Bankswitch
|
|
ret
|
|
; 2653
|
|
|
|
.FindCallback: ; 2653
|
|
ld a, [wCurrMapCallbackCount]
|
|
ld c, a
|
|
and a
|
|
ret z
|
|
ld hl, wCurrMapCallbacksPointer
|
|
ld a, [hli]
|
|
ld h, [hl]
|
|
ld l, a
|
|
or h
|
|
ret z
|
|
ld de, 3
|
|
.loop
|
|
ld a, [hl]
|
|
cp b
|
|
jr z, .found
|
|
add hl, de
|
|
dec c
|
|
jr nz, .loop
|
|
xor a
|
|
ret
|
|
|
|
.found
|
|
inc hl
|
|
ld a, [hli]
|
|
ld h, [hl]
|
|
ld l, a
|
|
scf
|
|
ret
|
|
; 2674
|
|
|
|
ExecuteCallbackScript:: ; 2674
|
|
; Do map callback de and return to script bank b.
|
|
farcall CallCallback
|
|
ld a, [ScriptMode]
|
|
push af
|
|
ld hl, ScriptFlags
|
|
ld a, [hl]
|
|
push af
|
|
set 1, [hl]
|
|
farcall EnableScriptMode
|
|
farcall ScriptEvents
|
|
pop af
|
|
ld [ScriptFlags], a
|
|
pop af
|
|
ld [ScriptMode], a
|
|
ret
|
|
; 269a
|
|
|
|
MapTextbox:: ; 269a
|
|
ld a, [hROMBank]
|
|
push af
|
|
|
|
ld a, b
|
|
rst Bankswitch
|
|
|
|
push hl
|
|
call SpeechTextBox
|
|
call SafeUpdateSprites
|
|
ld a, 1
|
|
ld [hOAMUpdate], a
|
|
call ApplyTilemap
|
|
pop hl
|
|
call PrintTextBoxText
|
|
xor a
|
|
ld [hOAMUpdate], a
|
|
|
|
pop af
|
|
rst Bankswitch
|
|
ret
|
|
; 26b7
|
|
|
|
Call_a_de:: ; 26b7
|
|
; Call a:de.
|
|
|
|
ld [hBuffer], a
|
|
ld a, [hROMBank]
|
|
push af
|
|
ld a, [hBuffer]
|
|
rst Bankswitch
|
|
|
|
call .de
|
|
|
|
pop af
|
|
rst Bankswitch
|
|
ret
|
|
|
|
.de
|
|
push de
|
|
ret
|
|
; 26c7
|
|
|
|
GetMovementData:: ; 26c7
|
|
; Initialize the movement data for object c at b:hl
|
|
ld a, [hROMBank]
|
|
push af
|
|
ld a, b
|
|
rst Bankswitch
|
|
|
|
ld a, c
|
|
call LoadMovementDataPointer
|
|
|
|
pop hl
|
|
ld a, h
|
|
rst Bankswitch
|
|
ret
|
|
; 26d4
|
|
|
|
GetScriptByte:: ; 0x26d4
|
|
; Return byte at ScriptBank:ScriptPos in a.
|
|
|
|
push hl
|
|
push bc
|
|
ld a, [hROMBank]
|
|
push af
|
|
ld a, [ScriptBank]
|
|
rst Bankswitch
|
|
|
|
ld hl, ScriptPos
|
|
ld c, [hl]
|
|
inc hl
|
|
ld b, [hl]
|
|
|
|
ld a, [bc]
|
|
|
|
inc bc
|
|
ld [hl], b
|
|
dec hl
|
|
ld [hl], c
|
|
|
|
ld b, a
|
|
pop af
|
|
rst Bankswitch
|
|
ld a, b
|
|
pop bc
|
|
pop hl
|
|
ret
|
|
; 0x26ef
|
|
|
|
ObjectEvent:: ; 0x26ef
|
|
jumptextfaceplayer ObjectEventText
|
|
; 0x26f2
|
|
|
|
ObjectEventText::
|
|
text_jump _ObjectEventText
|
|
db "@"
|
|
; 0x26f7
|
|
|
|
BGEvent:: ; 26f7
|
|
jumptext BGEventText
|
|
; 26fa
|
|
|
|
BGEventText:: ; 26fa
|
|
text_jump UnknownText_0x1c46fc
|
|
db "@"
|
|
; 26ff
|
|
|
|
CoordinatesEvent:: ; 26ff
|
|
jumptext CoordinatesEventText
|
|
; 2702
|
|
|
|
CoordinatesEventText:: ; 2702
|
|
text_jump UnknownText_0x1c4706
|
|
db "@"
|
|
; 2707
|
|
|
|
CheckObjectMask:: ; 2707
|
|
ld a, [hMapObjectIndexBuffer]
|
|
ld e, a
|
|
ld d, $0
|
|
ld hl, wObjectMasks
|
|
add hl, de
|
|
ld a, [hl]
|
|
ret
|
|
; 2712
|
|
|
|
MaskObject:: ; 2712
|
|
ld a, [hMapObjectIndexBuffer]
|
|
ld e, a
|
|
ld d, $0
|
|
ld hl, wObjectMasks
|
|
add hl, de
|
|
ld [hl], -1 ; , masked
|
|
ret
|
|
; 271e
|
|
|
|
UnmaskObject:: ; 271e
|
|
ld a, [hMapObjectIndexBuffer]
|
|
ld e, a
|
|
ld d, $0
|
|
ld hl, wObjectMasks
|
|
add hl, de
|
|
ld [hl], 0 ; unmasked
|
|
ret
|
|
; 272a
|
|
|
|
ScrollMapDown:: ; 272a
|
|
hlcoord 0, 0
|
|
ld de, BGMapBuffer
|
|
call BackupBGMapRow
|
|
ld c, 2 * SCREEN_WIDTH
|
|
call FarCallScrollBGMapPalettes
|
|
ld a, [wBGMapAnchor]
|
|
ld e, a
|
|
ld a, [wBGMapAnchor + 1]
|
|
ld d, a
|
|
call UpdateBGMapRow
|
|
ld a, $1
|
|
ld [hBGMapUpdate], a
|
|
ret
|
|
; 2748
|
|
|
|
ScrollMapUp:: ; 2748
|
|
hlcoord 0, SCREEN_HEIGHT - 2
|
|
ld de, BGMapBuffer
|
|
call BackupBGMapRow
|
|
ld c, 2 * SCREEN_WIDTH
|
|
call FarCallScrollBGMapPalettes
|
|
ld a, [wBGMapAnchor]
|
|
ld l, a
|
|
ld a, [wBGMapAnchor + 1]
|
|
ld h, a
|
|
ld bc, $0200
|
|
add hl, bc
|
|
; cap d at HIGH(vBGMap0)
|
|
ld a, h
|
|
and %00000011
|
|
or HIGH(vBGMap0)
|
|
ld e, l
|
|
ld d, a
|
|
call UpdateBGMapRow
|
|
ld a, $1
|
|
ld [hBGMapUpdate], a
|
|
ret
|
|
; 2771
|
|
|
|
ScrollMapRight:: ; 2771
|
|
hlcoord 0, 0
|
|
ld de, BGMapBuffer
|
|
call BackupBGMapColumn
|
|
ld c, 2 * SCREEN_HEIGHT
|
|
call FarCallScrollBGMapPalettes
|
|
ld a, [wBGMapAnchor]
|
|
ld e, a
|
|
ld a, [wBGMapAnchor + 1]
|
|
ld d, a
|
|
call UpdateBGMapColumn
|
|
ld a, $1
|
|
ld [hBGMapUpdate], a
|
|
ret
|
|
; 278f
|
|
|
|
ScrollMapLeft:: ; 278f
|
|
hlcoord SCREEN_WIDTH - 2, 0
|
|
ld de, BGMapBuffer
|
|
call BackupBGMapColumn
|
|
ld c, 2 * SCREEN_HEIGHT
|
|
call FarCallScrollBGMapPalettes
|
|
ld a, [wBGMapAnchor]
|
|
ld e, a
|
|
and %11100000
|
|
ld b, a
|
|
ld a, e
|
|
add SCREEN_HEIGHT
|
|
and %00011111
|
|
or b
|
|
ld e, a
|
|
ld a, [wBGMapAnchor + 1]
|
|
ld d, a
|
|
call UpdateBGMapColumn
|
|
ld a, $1
|
|
ld [hBGMapUpdate], a
|
|
ret
|
|
; 27b7
|
|
|
|
BackupBGMapRow:: ; 27b7
|
|
ld c, 2 * SCREEN_WIDTH
|
|
.loop
|
|
ld a, [hli]
|
|
ld [de], a
|
|
inc de
|
|
dec c
|
|
jr nz, .loop
|
|
ret
|
|
; 27c0
|
|
|
|
BackupBGMapColumn:: ; 27c0
|
|
ld c, SCREEN_HEIGHT
|
|
.loop
|
|
ld a, [hli]
|
|
ld [de], a
|
|
inc de
|
|
ld a, [hl]
|
|
ld [de], a
|
|
inc de
|
|
ld a, SCREEN_WIDTH - 1
|
|
add l
|
|
ld l, a
|
|
jr nc, .skip
|
|
inc h
|
|
|
|
.skip
|
|
dec c
|
|
jr nz, .loop
|
|
ret
|
|
; 27d3
|
|
|
|
UpdateBGMapRow:: ; 27d3
|
|
ld hl, BGMapBufferPtrs
|
|
push de
|
|
call .iteration
|
|
pop de
|
|
ld a, $20
|
|
add e
|
|
ld e, a
|
|
|
|
.iteration
|
|
ld c, 10
|
|
.loop
|
|
ld a, e
|
|
ld [hli], a
|
|
ld a, d
|
|
ld [hli], a
|
|
ld a, e
|
|
inc a
|
|
inc a
|
|
and $1f
|
|
ld b, a
|
|
ld a, e
|
|
and $e0
|
|
or b
|
|
ld e, a
|
|
dec c
|
|
jr nz, .loop
|
|
ld a, SCREEN_WIDTH
|
|
ld [hBGMapTileCount], a
|
|
ret
|
|
; 27f8
|
|
|
|
UpdateBGMapColumn:: ; 27f8
|
|
ld hl, BGMapBufferPtrs
|
|
ld c, SCREEN_HEIGHT
|
|
.loop
|
|
ld a, e
|
|
ld [hli], a
|
|
ld a, d
|
|
ld [hli], a
|
|
ld a, $20
|
|
add e
|
|
ld e, a
|
|
jr nc, .skip
|
|
inc d
|
|
; cap d at HIGH(vBGMap0)
|
|
ld a, d
|
|
and %11
|
|
or HIGH(vBGMap0)
|
|
ld d, a
|
|
|
|
.skip
|
|
dec c
|
|
jr nz, .loop
|
|
ld a, SCREEN_HEIGHT
|
|
ld [hBGMapTileCount], a
|
|
ret
|
|
; 2816
|
|
|
|
Unreferenced_Function2816::
|
|
ld hl, BGMapBuffer
|
|
ld bc, BGMapBufferEnd - BGMapBuffer
|
|
xor a
|
|
call ByteFill
|
|
ret
|
|
; 2821
|
|
|
|
LoadTilesetGFX:: ; 2821
|
|
ld hl, TilesetAddress
|
|
ld a, [hli]
|
|
ld h, [hl]
|
|
ld l, a
|
|
ld a, [TilesetBank]
|
|
ld e, a
|
|
|
|
ld a, [rSVBK]
|
|
push af
|
|
ld a, BANK(wDecompressScratch)
|
|
ld [rSVBK], a
|
|
|
|
ld a, e
|
|
ld de, wDecompressScratch
|
|
call FarDecompress
|
|
|
|
ld hl, wDecompressScratch
|
|
ld de, vTiles2
|
|
ld bc, $60 tiles
|
|
call CopyBytes
|
|
|
|
ld a, [rVBK]
|
|
push af
|
|
ld a, $1
|
|
ld [rVBK], a
|
|
|
|
ld hl, wDecompressScratch + $60 tiles
|
|
ld de, vTiles2
|
|
ld bc, $60 tiles
|
|
call CopyBytes
|
|
|
|
pop af
|
|
ld [rVBK], a
|
|
|
|
pop af
|
|
ld [rSVBK], a
|
|
|
|
; These tilesets support dynamic per-mapgroup roof tiles.
|
|
ld a, [wTileset]
|
|
cp TILESET_JOHTO
|
|
jr z, .load_roof
|
|
cp TILESET_JOHTO_MODERN
|
|
jr z, .load_roof
|
|
cp TILESET_BATTLE_TOWER_OUTSIDE
|
|
jr z, .load_roof
|
|
jr .skip_roof
|
|
|
|
.load_roof
|
|
farcall LoadMapGroupRoof
|
|
|
|
.skip_roof
|
|
xor a
|
|
ld [hTileAnimFrame], a
|
|
ret
|
|
; 2879
|
|
|
|
BufferScreen:: ; 2879
|
|
ld hl, wOverworldMapAnchor
|
|
ld a, [hli]
|
|
ld h, [hl]
|
|
ld l, a
|
|
ld de, wScreenSave
|
|
ld c, $5
|
|
ld b, $6
|
|
.row
|
|
push bc
|
|
push hl
|
|
.col
|
|
ld a, [hli]
|
|
ld [de], a
|
|
inc de
|
|
dec b
|
|
jr nz, .col
|
|
pop hl
|
|
ld a, [MapWidth]
|
|
add $6
|
|
ld c, a
|
|
ld b, $0
|
|
add hl, bc
|
|
pop bc
|
|
dec c
|
|
jr nz, .row
|
|
ret
|
|
; 289d
|
|
|
|
SaveScreen:: ; 289d
|
|
ld hl, wOverworldMapAnchor
|
|
ld a, [hli]
|
|
ld h, [hl]
|
|
ld l, a
|
|
ld de, wScreenSave
|
|
ld a, [MapWidth]
|
|
add 6
|
|
ld [hMapObjectIndexBuffer], a
|
|
ld a, [wPlayerStepDirection]
|
|
and a
|
|
jr z, .down
|
|
cp UP
|
|
jr z, .up
|
|
cp LEFT
|
|
jr z, .left
|
|
cp RIGHT
|
|
jr z, .right
|
|
ret
|
|
|
|
.up
|
|
ld de, wScreenSave + 6
|
|
ld a, [hMapObjectIndexBuffer]
|
|
ld c, a
|
|
ld b, $0
|
|
add hl, bc
|
|
jr .vertical
|
|
|
|
.down
|
|
ld de, wScreenSave
|
|
.vertical
|
|
ld b, 6
|
|
ld c, 4
|
|
jr SaveScreen_LoadNeighbor
|
|
|
|
.left
|
|
ld de, wScreenSave + 1
|
|
inc hl
|
|
jr .horizontal
|
|
|
|
.right
|
|
ld de, wScreenSave
|
|
.horizontal
|
|
ld b, 5
|
|
ld c, 5
|
|
jr SaveScreen_LoadNeighbor
|
|
|
|
LoadNeighboringBlockData:: ; 28e3
|
|
ld hl, wOverworldMapAnchor
|
|
ld a, [hli]
|
|
ld h, [hl]
|
|
ld l, a
|
|
ld a, [MapWidth]
|
|
add 6
|
|
ld [hConnectionStripLength], a
|
|
ld de, wScreenSave
|
|
ld b, 6
|
|
ld c, 5
|
|
|
|
SaveScreen_LoadNeighbor:: ; 28f7
|
|
.row
|
|
push bc
|
|
push hl
|
|
push de
|
|
.col
|
|
ld a, [de]
|
|
inc de
|
|
ld [hli], a
|
|
dec b
|
|
jr nz, .col
|
|
pop de
|
|
ld a, e
|
|
add 6
|
|
ld e, a
|
|
jr nc, .okay
|
|
inc d
|
|
|
|
.okay
|
|
pop hl
|
|
ld a, [hConnectionStripLength]
|
|
ld c, a
|
|
ld b, 0
|
|
add hl, bc
|
|
pop bc
|
|
dec c
|
|
jr nz, .row
|
|
ret
|
|
; 2914
|
|
|
|
GetMovementPermissions:: ; 2914
|
|
xor a
|
|
ld [TilePermissions], a
|
|
call .LeftRight
|
|
call .UpDown
|
|
; get coords of current tile
|
|
ld a, [PlayerStandingMapX]
|
|
ld d, a
|
|
ld a, [PlayerStandingMapY]
|
|
ld e, a
|
|
call GetCoordTile
|
|
ld [PlayerStandingTile], a
|
|
call .CheckHiNybble
|
|
ret nz
|
|
|
|
ld a, [PlayerStandingTile]
|
|
and 7
|
|
ld hl, .MovementPermissionsData
|
|
add l
|
|
ld l, a
|
|
ld a, 0
|
|
adc h
|
|
ld h, a
|
|
ld a, [hl]
|
|
ld hl, TilePermissions
|
|
or [hl]
|
|
ld [hl], a
|
|
ret
|
|
; 2945
|
|
|
|
.MovementPermissionsData: ; 2945
|
|
db DOWN_MASK
|
|
db UP_MASK
|
|
db LEFT_MASK
|
|
db RIGHT_MASK
|
|
db DOWN_MASK | RIGHT_MASK
|
|
db UP_MASK | RIGHT_MASK
|
|
db DOWN_MASK | LEFT_MASK
|
|
db UP_MASK | LEFT_MASK
|
|
; 294d
|
|
|
|
.UpDown:
|
|
ld a, [PlayerStandingMapX]
|
|
ld d, a
|
|
ld a, [PlayerStandingMapY]
|
|
ld e, a
|
|
|
|
push de
|
|
inc e
|
|
call GetCoordTile
|
|
ld [TileDown], a
|
|
call .Down
|
|
|
|
pop de
|
|
dec e
|
|
call GetCoordTile
|
|
ld [TileUp], a
|
|
call .Up
|
|
ret
|
|
; 296c
|
|
|
|
.LeftRight:
|
|
ld a, [PlayerStandingMapX]
|
|
ld d, a
|
|
ld a, [PlayerStandingMapY]
|
|
ld e, a
|
|
|
|
push de
|
|
dec d
|
|
call GetCoordTile
|
|
ld [TileLeft], a
|
|
call .Left
|
|
|
|
pop de
|
|
inc d
|
|
call GetCoordTile
|
|
ld [TileRight], a
|
|
call .Right
|
|
ret
|
|
; 298b
|
|
|
|
.Down:
|
|
call .CheckHiNybble
|
|
ret nz
|
|
ld a, [TileDown]
|
|
and 7
|
|
cp $2
|
|
jr z, .ok_down
|
|
cp $6
|
|
jr z, .ok_down
|
|
cp $7
|
|
ret nz
|
|
|
|
.ok_down
|
|
ld a, [TilePermissions]
|
|
or FACE_DOWN
|
|
ld [TilePermissions], a
|
|
ret
|
|
; 29a8
|
|
|
|
.Up:
|
|
call .CheckHiNybble
|
|
ret nz
|
|
ld a, [TileUp]
|
|
and 7
|
|
cp $3
|
|
jr z, .ok_up
|
|
cp $4
|
|
jr z, .ok_up
|
|
cp $5
|
|
ret nz
|
|
|
|
.ok_up
|
|
ld a, [TilePermissions]
|
|
or FACE_UP
|
|
ld [TilePermissions], a
|
|
ret
|
|
; 29c5
|
|
|
|
.Right:
|
|
call .CheckHiNybble
|
|
ret nz
|
|
ld a, [TileRight]
|
|
and 7
|
|
cp $1
|
|
jr z, .ok_right
|
|
cp $5
|
|
jr z, .ok_right
|
|
cp $7
|
|
ret nz
|
|
|
|
.ok_right
|
|
ld a, [TilePermissions]
|
|
or FACE_RIGHT
|
|
ld [TilePermissions], a
|
|
ret
|
|
; 29e2
|
|
|
|
.Left:
|
|
call .CheckHiNybble
|
|
ret nz
|
|
ld a, [TileLeft]
|
|
and 7
|
|
cp $0
|
|
jr z, .ok_left
|
|
cp $4
|
|
jr z, .ok_left
|
|
cp $6
|
|
ret nz
|
|
|
|
.ok_left
|
|
ld a, [TilePermissions]
|
|
or FACE_LEFT
|
|
ld [TilePermissions], a
|
|
ret
|
|
; 29ff
|
|
|
|
.CheckHiNybble:
|
|
and $f0
|
|
cp $b0
|
|
ret z
|
|
cp $c0
|
|
ret
|
|
; 2a07
|
|
|
|
GetFacingTileCoord:: ; 2a07
|
|
; Return map coordinates in (d, e) and tile id in a
|
|
; of the tile the player is facing.
|
|
|
|
ld a, [PlayerDirection]
|
|
and %1100
|
|
srl a
|
|
srl a
|
|
ld l, a
|
|
ld h, 0
|
|
add hl, hl
|
|
add hl, hl
|
|
ld de, .Directions
|
|
add hl, de
|
|
|
|
ld d, [hl]
|
|
inc hl
|
|
ld e, [hl]
|
|
inc hl
|
|
|
|
ld a, [hli]
|
|
ld h, [hl]
|
|
ld l, a
|
|
|
|
ld a, [PlayerStandingMapX]
|
|
add d
|
|
ld d, a
|
|
ld a, [PlayerStandingMapY]
|
|
add e
|
|
ld e, a
|
|
ld a, [hl]
|
|
ret
|
|
|
|
.Directions:
|
|
; x, y
|
|
db 0, 1
|
|
dw TileDown
|
|
db 0, -1
|
|
dw TileUp
|
|
db -1, 0
|
|
dw TileLeft
|
|
db 1, 0
|
|
dw TileRight
|
|
; 2a3c
|
|
|
|
GetCoordTile:: ; 2a3c
|
|
; Get the collision byte for tile d, e
|
|
call GetBlockLocation
|
|
ld a, [hl]
|
|
and a
|
|
jr z, .nope
|
|
ld l, a
|
|
ld h, $0
|
|
add hl, hl
|
|
add hl, hl
|
|
ld a, [TilesetCollisionAddress]
|
|
ld c, a
|
|
ld a, [TilesetCollisionAddress + 1]
|
|
ld b, a
|
|
add hl, bc
|
|
rr d
|
|
jr nc, .nocarry
|
|
inc hl
|
|
|
|
.nocarry
|
|
rr e
|
|
jr nc, .nocarry2
|
|
inc hl
|
|
inc hl
|
|
|
|
.nocarry2
|
|
ld a, [TilesetCollisionBank]
|
|
call GetFarByte
|
|
ret
|
|
|
|
.nope
|
|
ld a, -1
|
|
ret
|
|
; 2a66
|
|
|
|
GetBlockLocation:: ; 2a66
|
|
ld a, [MapWidth]
|
|
add 6
|
|
ld c, a
|
|
ld b, 0
|
|
ld hl, OverworldMap + 1
|
|
add hl, bc
|
|
ld a, e
|
|
srl a
|
|
jr z, .nope
|
|
and a
|
|
.loop
|
|
srl a
|
|
jr nc, .ok
|
|
add hl, bc
|
|
|
|
.ok
|
|
sla c
|
|
rl b
|
|
and a
|
|
jr nz, .loop
|
|
|
|
.nope
|
|
ld c, d
|
|
srl c
|
|
ld b, 0
|
|
add hl, bc
|
|
ret
|
|
; 2a8b
|
|
|
|
CheckFacingBGEvent:: ; 2a8b
|
|
call GetFacingTileCoord
|
|
; Load facing into b.
|
|
ld b, a
|
|
; Convert the coordinates at de to within-boundaries coordinates.
|
|
ld a, d
|
|
sub 4
|
|
ld d, a
|
|
ld a, e
|
|
sub 4
|
|
ld e, a
|
|
; If there are no BG events, we don't need to be here.
|
|
ld a, [wCurrMapBGEventCount]
|
|
and a
|
|
ret z
|
|
|
|
ld c, a
|
|
ld a, [hROMBank]
|
|
push af
|
|
call SwitchToMapScriptsBank
|
|
call CheckIfFacingTileCoordIsBGEvent
|
|
pop hl
|
|
ld a, h
|
|
rst Bankswitch
|
|
ret
|
|
; 2aaa
|
|
|
|
CheckIfFacingTileCoordIsBGEvent:: ; 2aaa
|
|
; Checks to see if you are facing a BG event. If so, copies it into EngineBuffer1 and sets carry.
|
|
ld hl, wCurrMapBGEventsPointer
|
|
ld a, [hli]
|
|
ld h, [hl]
|
|
ld l, a
|
|
.loop
|
|
push hl
|
|
ld a, [hli]
|
|
cp e
|
|
jr nz, .next
|
|
ld a, [hli]
|
|
cp d
|
|
jr nz, .next
|
|
jr .copysign
|
|
|
|
.next
|
|
pop hl
|
|
ld a, 5 ; BG event event length
|
|
add l
|
|
ld l, a
|
|
jr nc, .nocarry
|
|
inc h
|
|
|
|
.nocarry
|
|
dec c
|
|
jr nz, .loop
|
|
xor a
|
|
ret
|
|
|
|
.copysign
|
|
pop hl
|
|
ld de, wCurBGEventYCoord
|
|
ld bc, 5 ; BG event event length
|
|
call CopyBytes
|
|
scf
|
|
ret
|
|
; 2ad4
|
|
|
|
CheckCurrentMapCoordEvents:: ; 2ad4
|
|
; If there are no coord events, we don't need to be here.
|
|
ld a, [wCurrMapCoordEventCount]
|
|
and a
|
|
ret z
|
|
; Copy the coord event count into c.
|
|
ld c, a
|
|
ld a, [hROMBank]
|
|
push af
|
|
call SwitchToMapScriptsBank
|
|
call .CoordEventCheck
|
|
pop hl
|
|
ld a, h
|
|
rst Bankswitch
|
|
ret
|
|
|
|
.CoordEventCheck:
|
|
; Checks to see if you are standing on a coord event. If yes, copies the event to EngineBuffer1 and sets carry.
|
|
ld hl, wCurrMapCoordEventsPointer
|
|
ld a, [hli]
|
|
ld h, [hl]
|
|
ld l, a
|
|
; Load the active scene ID into b
|
|
call CheckScenes
|
|
ld b, a
|
|
; Load your current coordinates into de. This will be used to check if your position is in the coord event table for the current map.
|
|
ld a, [PlayerStandingMapX]
|
|
sub 4
|
|
ld d, a
|
|
ld a, [PlayerStandingMapY]
|
|
sub 4
|
|
ld e, a
|
|
|
|
.loop
|
|
push hl
|
|
ld a, [hli]
|
|
cp b
|
|
jr z, .got_id
|
|
cp -1
|
|
jr nz, .next
|
|
|
|
.got_id
|
|
ld a, [hli]
|
|
cp e
|
|
jr nz, .next
|
|
ld a, [hli]
|
|
cp d
|
|
jr nz, .next
|
|
jr .copy_coord_event
|
|
|
|
.next
|
|
pop hl
|
|
ld a, $8 ; coord event size
|
|
add l
|
|
ld l, a
|
|
jr nc, .nocarry
|
|
inc h
|
|
|
|
.nocarry
|
|
dec c
|
|
jr nz, .loop
|
|
xor a
|
|
ret
|
|
|
|
.copy_coord_event
|
|
pop hl
|
|
ld de, wCurCoordEventSceneID
|
|
ld bc, 8 ; coord event size
|
|
call CopyBytes
|
|
scf
|
|
ret
|
|
; 2b29
|
|
|
|
FadeToMenu:: ; 2b29
|
|
xor a
|
|
ld [hBGMapMode], a
|
|
call LoadStandardMenuDataHeader
|
|
farcall Special_FadeOutPalettes
|
|
call ClearSprites
|
|
call DisableSpriteUpdates
|
|
ret
|
|
; 2b3c
|
|
|
|
CloseSubmenu:: ; 2b3c
|
|
call ClearBGPalettes
|
|
call ReloadTilesetAndPalettes
|
|
call UpdateSprites
|
|
call Call_ExitMenu
|
|
call ret_d90
|
|
jr FinishExitMenu
|
|
; 2b4d
|
|
|
|
ExitAllMenus:: ; 2b4d
|
|
call ClearBGPalettes
|
|
call Call_ExitMenu
|
|
call ReloadTilesetAndPalettes
|
|
call UpdateSprites
|
|
call ret_d90
|
|
FinishExitMenu:: ; 2b5c
|
|
ld b, SCGB_MAPPALS
|
|
call GetSGBLayout
|
|
farcall LoadOW_BGPal7
|
|
call WaitBGMap2
|
|
farcall Special_FadeInPalettes
|
|
call EnableSpriteUpdates
|
|
ret
|
|
; 2b74
|
|
|
|
ReturnToMapWithSpeechTextbox:: ; 0x2b74
|
|
push af
|
|
ld a, $1
|
|
ld [wSpriteUpdatesEnabled], a
|
|
call ClearBGPalettes
|
|
call ClearSprites
|
|
call ReloadTilesetAndPalettes
|
|
hlcoord 0, 12
|
|
lb bc, 4, 18
|
|
call TextBox
|
|
ld hl, VramState
|
|
set 0, [hl]
|
|
call UpdateSprites
|
|
call WaitBGMap2
|
|
ld b, SCGB_MAPPALS
|
|
call GetSGBLayout
|
|
farcall LoadOW_BGPal7
|
|
call UpdateTimePals
|
|
call DelayFrame
|
|
ld a, $1
|
|
ld [hMapAnims], a
|
|
pop af
|
|
ret
|
|
; 0x2bae
|
|
|
|
ReloadTilesetAndPalettes:: ; 2bae
|
|
call DisableLCD
|
|
call ClearSprites
|
|
farcall Special_RefreshSprites
|
|
call LoadStandardFont
|
|
call LoadFontsExtra
|
|
ld a, [hROMBank]
|
|
push af
|
|
ld a, [MapGroup]
|
|
ld b, a
|
|
ld a, [MapNumber]
|
|
ld c, a
|
|
call SwitchToAnyMapDataBank
|
|
farcall UpdateTimeOfDayPal
|
|
call OverworldTextModeSwitch
|
|
call LoadTilesetGFX
|
|
ld a, 9
|
|
call SkipMusic
|
|
pop af
|
|
rst Bankswitch
|
|
|
|
call EnableLCD
|
|
ret
|
|
; 2be5
|
|
|
|
GetMapDefPointer:: ; 2be5
|
|
ld a, [MapGroup]
|
|
ld b, a
|
|
ld a, [MapNumber]
|
|
ld c, a
|
|
GetAnyMapDefPointer:: ; 0x2bed
|
|
; Prior to calling this function, you must have switched banks so that
|
|
; MapGroupPointers is visible.
|
|
|
|
; inputs:
|
|
; b = map group, c = map number
|
|
|
|
; outputs:
|
|
; hl points to the map_def
|
|
push bc ; save map number for later
|
|
|
|
; get pointer to map group
|
|
dec b
|
|
ld c, b
|
|
ld b, 0
|
|
ld hl, MapGroupPointers
|
|
add hl, bc
|
|
add hl, bc
|
|
|
|
ld a, [hli]
|
|
ld h, [hl]
|
|
ld l, a
|
|
pop bc ; restore map number
|
|
|
|
; find the cth map_def
|
|
dec c
|
|
ld b, 0
|
|
ld a, 9
|
|
call AddNTimes
|
|
ret
|
|
; 0x2c04
|
|
|
|
GetMapDefField:: ; 0x2c04
|
|
; Extract data from the current map's map_def.
|
|
|
|
; inputs:
|
|
; de = offset of desired data within the map_def (a MAPDEF_* constant)
|
|
|
|
; outputs:
|
|
; bc = data from the current map's map_def
|
|
; (e.g., de = MAPDEF_TILESET would return a pointer to the tileset id)
|
|
|
|
ld a, [MapGroup]
|
|
ld b, a
|
|
ld a, [MapNumber]
|
|
ld c, a
|
|
GetAnyMapDefField:: ; 0x2c0c
|
|
; bankswitch
|
|
ld a, [hROMBank]
|
|
push af
|
|
ld a, BANK(MapGroupPointers)
|
|
rst Bankswitch
|
|
|
|
call GetAnyMapDefPointer
|
|
add hl, de
|
|
ld c, [hl]
|
|
inc hl
|
|
ld b, [hl]
|
|
|
|
; bankswitch back
|
|
pop af
|
|
rst Bankswitch
|
|
ret
|
|
; 0x2c1c
|
|
|
|
SwitchToMapDataBank:: ; 2c1c
|
|
ld a, [MapGroup]
|
|
ld b, a
|
|
ld a, [MapNumber]
|
|
ld c, a
|
|
SwitchToAnyMapDataBank:: ; 2c24
|
|
call GetAnyMapDataBank
|
|
rst Bankswitch
|
|
ret
|
|
; 2c29
|
|
|
|
GetMapDataBank:: ; 2c29
|
|
ld a, [MapGroup]
|
|
ld b, a
|
|
ld a, [MapNumber]
|
|
ld c, a
|
|
GetAnyMapDataBank:: ; 2c31
|
|
push hl
|
|
push de
|
|
ld de, MAPDEF_MAPDATA_BANK
|
|
call GetAnyMapDefField
|
|
ld a, c
|
|
pop de
|
|
pop hl
|
|
ret
|
|
; 2c3d
|
|
|
|
PartialCopyMapDef:: ; 2c3d
|
|
; Copy map data bank, tileset, environment, and map data address
|
|
; from the current map's map_def.
|
|
ld a, [hROMBank]
|
|
push af
|
|
ld a, BANK(MapGroupPointers)
|
|
rst Bankswitch
|
|
|
|
call GetMapDefPointer
|
|
ld de, wPartialMapDef
|
|
ld bc, wPartialMapDefEnd - wPartialMapDef
|
|
call CopyBytes
|
|
|
|
pop af
|
|
rst Bankswitch
|
|
ret
|
|
; 2c52
|
|
|
|
SwitchToMapScriptsBank:: ; 2c52
|
|
ld a, [MapScriptsBank]
|
|
rst Bankswitch
|
|
ret
|
|
; 2c57
|
|
|
|
GetMapScriptsBank:: ; 2c57
|
|
ld a, [MapScriptsBank]
|
|
ret
|
|
; 2c5b
|
|
|
|
GetAnyMapBlocksBank:: ; 2c5b
|
|
; Return the blockdata bank for group b map c.
|
|
push hl
|
|
push de
|
|
push bc
|
|
|
|
push bc
|
|
ld de, MAPDEF_MAPDATA
|
|
call GetAnyMapDefField
|
|
ld l, c
|
|
ld h, b
|
|
pop bc
|
|
|
|
push hl
|
|
ld de, MAPDEF_MAPDATA_BANK
|
|
call GetAnyMapDefField
|
|
pop hl
|
|
|
|
ld de, MAPDEF_MAPDATA ; blockdata bank
|
|
add hl, de
|
|
ld a, c
|
|
call GetFarByte
|
|
rst Bankswitch
|
|
|
|
pop bc
|
|
pop de
|
|
pop hl
|
|
ret
|
|
; 2c7d
|
|
|
|
GetMapDataPointer:: ; 0x2c7d
|
|
; returns the current map's data pointer in hl.
|
|
push bc
|
|
push de
|
|
ld de, MAPDEF_MAPDATA
|
|
call GetMapDefField
|
|
ld l, c
|
|
ld h, b
|
|
pop de
|
|
pop bc
|
|
ret
|
|
; 2c8a
|
|
|
|
GetMapEnvironment:: ; 2c8a
|
|
push hl
|
|
push de
|
|
push bc
|
|
ld de, MAPDEF_ENVIRONMENT
|
|
call GetMapDefField
|
|
ld a, c
|
|
pop bc
|
|
pop de
|
|
pop hl
|
|
ret
|
|
; 2c98
|
|
|
|
ret ; unused
|
|
; 2c99
|
|
|
|
GetAnyMapEnvironment:: ; 2c99
|
|
push hl
|
|
push de
|
|
push bc
|
|
ld de, MAPDEF_ENVIRONMENT
|
|
call GetAnyMapDefField
|
|
ld a, c
|
|
pop bc
|
|
pop de
|
|
pop hl
|
|
ret
|
|
; 2ca7
|
|
|
|
GetAnyMapTileset:: ; 2ca7
|
|
ld de, MAPDEF_TILESET
|
|
call GetAnyMapDefField
|
|
ld a, c
|
|
ret
|
|
; 2caf
|
|
|
|
GetWorldMapLocation:: ; 0x2caf
|
|
; given a map group/id in bc, return its location on the Pokégear map.
|
|
push hl
|
|
push de
|
|
push bc
|
|
|
|
ld de, MAPDEF_LOCATION
|
|
call GetAnyMapDefField
|
|
ld a, c
|
|
|
|
pop bc
|
|
pop de
|
|
pop hl
|
|
ret
|
|
; 0x2cbd
|
|
|
|
GetMapMusic:: ; 2cbd
|
|
push hl
|
|
push bc
|
|
ld de, MAPDEF_MUSIC
|
|
call GetMapDefField
|
|
ld a, c
|
|
cp MUSIC_MAHOGANY_MART
|
|
jr z, .mahoganymart
|
|
bit RADIO_TOWER_MUSIC_F, c
|
|
jr nz, .radiotower
|
|
farcall Function8b342
|
|
ld e, c
|
|
ld d, 0
|
|
.done
|
|
pop bc
|
|
pop hl
|
|
ret
|
|
|
|
.radiotower
|
|
ld a, [wStatusFlags2]
|
|
bit 0, a
|
|
jr z, .clearedradiotower
|
|
ld de, MUSIC_ROCKET_OVERTURE
|
|
jr .done
|
|
|
|
.clearedradiotower
|
|
; the rest of the byte
|
|
ld a, c
|
|
and RADIO_TOWER_MUSIC - 1
|
|
ld e, a
|
|
ld d, 0
|
|
jr .done
|
|
|
|
.mahoganymart
|
|
ld a, [wStatusFlags2]
|
|
bit 7, a
|
|
jr z, .clearedmahogany
|
|
ld de, MUSIC_ROCKET_HIDEOUT
|
|
jr .done
|
|
|
|
.clearedmahogany
|
|
ld de, MUSIC_CHERRYGROVE_CITY
|
|
jr .done
|
|
; 2cff
|
|
|
|
GetMapTimeOfDay:: ; 2cff
|
|
call GetPhoneServiceTimeOfDayByte
|
|
and $f
|
|
ret
|
|
; 2d05
|
|
|
|
GetMapPhoneService:: ; 2d05
|
|
call GetPhoneServiceTimeOfDayByte
|
|
and $f0
|
|
swap a
|
|
ret
|
|
; 2d0d
|
|
|
|
GetPhoneServiceTimeOfDayByte:: ; 2d0d
|
|
push hl
|
|
push bc
|
|
|
|
ld de, MAPDEF_PALETTE
|
|
call GetMapDefField
|
|
ld a, c
|
|
|
|
pop bc
|
|
pop hl
|
|
ret
|
|
; 2d19
|
|
|
|
GetFishingGroup:: ; 2d19
|
|
push de
|
|
push hl
|
|
push bc
|
|
|
|
ld de, MAPDEF_FISHGROUP
|
|
call GetMapDefField
|
|
ld a, c
|
|
|
|
pop bc
|
|
pop hl
|
|
pop de
|
|
ret
|
|
; 2d27
|
|
|
|
LoadTileset:: ; 2d27
|
|
push hl
|
|
push bc
|
|
|
|
ld hl, Tilesets
|
|
ld bc, TilesetEnd - Tileset
|
|
ld a, [wTileset]
|
|
call AddNTimes
|
|
|
|
ld de, TilesetBank
|
|
ld bc, TilesetEnd - Tileset
|
|
|
|
ld a, BANK(Tilesets)
|
|
call FarCopyBytes
|
|
|
|
pop bc
|
|
pop hl
|
|
ret
|
|
; 2d43
|