pokecrystal-board/constants/battle_tower_constants.asm
2018-01-10 13:59:07 -05:00

55 lines
2.2 KiB
NASM
Executable File

; BattleTowerAction arguments (see mobile/battle_tower_5c.asm)
const_def
const BATTLETOWERACTION_CHECK_EXPLANATION_READ
const BATTLETOWERACTION_SET_EXPLANATION_READ
const BATTLETOWERACTION_GET_CHALLENGE_STATE
const BATTLETOWERACTION_SAVE_AND_QUIT
const BATTLETOWERACTION_CHALLENGECANCELED
const BATTLETOWERACTION_05
const BATTLETOWERACTION_06 ; reset stuff in SRAM bank 5
const BATTLETOWERACTION_SAVELEVELGROUP
const BATTLETOWERACTION_LOADLEVELGROUP
const BATTLETOWERACTION_CHECKSAVEFILEISYOURS
const BATTLETOWERACTION_0A
const BATTLETOWERACTION_CHECKMOBILEEVENT
const BATTLETOWERACTION_0C ; more time stuff in SRAM bank 5
const BATTLETOWERACTION_0D ; more time stuff in SRAM bank 5
const BATTLETOWERACTION_EGGTICKET
const BATTLETOWERACTION_0F ; check w3_d090
const BATTLETOWERACTION_10 ; dw based on 5:a800
const BATTLETOWERACTION_11 ; store 0 in 5:aa8d
const BATTLETOWERACTION_12 ; store 1 in 5:aa8d
const BATTLETOWERACTION_13 ; check 5:aa8d
const BATTLETOWERACTION_14 ; if save file is yours: bit 0, [sBattleTowerSaveFileFlags]
const BATTLETOWERACTION_15 ; set 0, [sBattleTowerSaveFileFlags]
const BATTLETOWERACTION_16 ; update time in SRAM bank 5
const BATTLETOWERACTION_17 ; check time in SRAM bank 5
const BATTLETOWERACTION_LEVEL_CHECK
const BATTLETOWERACTION_UBERS_CHECK
const BATTLETOWERACTION_RESETDATA ; clear data
const BATTLETOWERACTION_GIVEREWARD ; give reward
const BATTLETOWERACTION_1C ; set won challenge
const BATTLETOWERACTION_1D ; set received reward
const BATTLETOWERACTION_CHOOSEREWARD ; save options
const BATTLETOWERACTION_SAVEOPTIONS
; sBattleTowerChallengeState
const_def
const BATTLETOWER_NO_CHALLENGE
const BATTLETOWER_SAVED_AND_LEFT
const BATTLETOWER_CHALLENGE_IN_PROGESS
const BATTLETOWER_WON_CHALLENGE
const BATTLETOWER_RECEIVED_REWARD
BATTLETOWER_NROFPKMNS EQU 3
BATTLETOWER_NROFTRAINERS EQU 7
BATTLETOWER_NUM_UNIQUE_TRAINERS EQU 70
BATTLETOWER_NUM_UNIQUE_PKMN EQU 21
BATTLETOWER_TRAINERDATALENGTH EQU $24
BATTLE_TOWER_STRUCT_LENGTH EQU $e0 ; NAME_LENGTH + BATTLETOWER_NROFPKMNS * (PARTYMON_STRUCT_LENGTH + PKMN_NAME_LENGTH) + BATTLETOWER_TRAINERDATALENGTH
; return value from BattleTowerAction(BATTLETOWERACTION_CHECKMOBILEEVENT)
MOBILE_EVENT_OBJECT_GS_BALL EQU $b