mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-11-16 11:27:33 -08:00
1978 lines
32 KiB
NASM
1978 lines
32 KiB
NASM
PlayRadioShow:
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; If we're already in the radio program proper, we don't need to be here.
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ld a, [wCurrentRadioLine]
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cp POKE_FLUTE_RADIO
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jr nc, .ok
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; If Team Rocket is not occupying the radio tower, we don't need to be here.
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ld a, [StatusFlags2]
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bit 0, a ; checkflag ENGINE_ROCKETS_IN_RADIO_TOWER
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jr z, .ok
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; If we're in Kanto, we don't need to be here.
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call IsInJohto
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and a
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jr nz, .ok
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; Team Rocket broadcasts on all stations.
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ld a, ROCKET_RADIO
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ld [wCurrentRadioLine], a
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.ok
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; Jump to the currently loaded station. The index to which we need to jump is in wCurrentRadioLine.
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ld a, [wCurrentRadioLine]
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ld e, a
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ld d, 0
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ld hl, RadioJumptable
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add hl, de
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add hl, de
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ld a, [hli]
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ld h, [hl]
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ld l, a
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jp [hl]
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RadioJumptable:
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dw OaksPkmnTalk1 ; $00
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dw PokedexShow1 ; $01
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dw BenMonMusic1 ; $02
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dw LuckyNumberShow1 ; $03
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dw BuenasPassword1 ; $04
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dw PeoplePlaces1 ; $05
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dw FernMonMusic1 ; $06
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dw RocketRadio1 ; $07
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dw PokeFluteRadio ; $08
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dw UnownRadio ; $09
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dw EvolutionRadio ; $0a
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; OaksPkmnTalk
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dw OaksPkmnTalk2 ; $0b
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dw OaksPkmnTalk3 ; $0c
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dw OaksPkmnTalk4 ; $0d
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dw OaksPkmnTalk5 ; $0e
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dw OaksPkmnTalk6 ; $0f
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dw OaksPkmnTalk7 ; $10
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dw OaksPkmnTalk8 ; $11
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dw OaksPkmnTalk9 ; $12
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dw PokedexShow2 ; $13
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dw PokedexShow3 ; $14
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dw PokedexShow4 ; $15
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dw PokedexShow5 ; $16
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; Ben Music
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dw BenMonMusic2 ; $17
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dw BenMonMusic3 ; $18
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dw BenFernMusic4 ; $19
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dw BenFernMusic5 ; $1a
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dw BenFernMusic6 ; $1b
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dw BenFernMusic7 ; $1c
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dw FernMonMusic2 ; $1d
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; Lucky Number Show
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dw LuckyNumberShow2 ; $1e
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dw LuckyNumberShow3 ; $1f
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dw LuckyNumberShow4 ; $20
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dw LuckyNumberShow5 ; $21
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dw LuckyNumberShow6 ; $22
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dw LuckyNumberShow7 ; $23
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dw LuckyNumberShow8 ; $24
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dw LuckyNumberShow9 ; $25
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dw LuckyNumberShow10 ; $26
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dw LuckyNumberShow11 ; $27
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dw LuckyNumberShow12 ; $28
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dw LuckyNumberShow13 ; $29
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dw LuckyNumberShow14 ; $2a
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dw LuckyNumberShow15 ; $2b
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; People & Places
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dw PeoplePlaces2 ; $2c
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dw PeoplePlaces3 ; $2d
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dw PeoplePlaces4 ; $2e
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dw PeoplePlaces5 ; $2f
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dw PeoplePlaces6 ; $30
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dw PeoplePlaces7 ; $31
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; Rocket Radio
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dw RocketRadio2 ; $32
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dw RocketRadio3 ; $33
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dw RocketRadio4 ; $34
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dw RocketRadio5 ; $35
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dw RocketRadio6 ; $36
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dw RocketRadio7 ; $37
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dw RocketRadio8 ; $38
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dw RocketRadio9 ; $39
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dw RocketRadio10 ; $3a
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; More Pokemon Channel stuff
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dw OaksPkmnTalk10 ; $3b
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dw OaksPkmnTalk11 ; $3c
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dw OaksPkmnTalk12 ; $3d
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dw OaksPkmnTalk13 ; $3e
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dw OaksPkmnTalk14 ; $3f
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; Buenas Password
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dw BuenasPassword2 ; $40
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dw BuenasPassword3 ; $41
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dw BuenasPassword4 ; $42
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dw BuenasPassword5 ; $43
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dw BuenasPassword6 ; $44
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dw BuenasPassword7 ; $45
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dw BuenasPassword8 ; $46
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dw BuenasPassword9 ; $47
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dw BuenasPassword10 ; $48
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dw BuenasPassword11 ; $49
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dw BuenasPassword12 ; $4a
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dw BuenasPassword13 ; $4b
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dw BuenasPassword14 ; $4c
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dw BuenasPassword15 ; $4d
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dw BuenasPassword16 ; $4e
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dw BuenasPassword17 ; $4f
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dw BuenasPassword18 ; $50
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dw BuenasPassword19 ; $51
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dw BuenasPassword20 ; $52
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dw BuenasPassword21 ; $53
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dw RadioScroll ; $54
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; More Pokemon Channel stuff
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dw PokedexShow6 ; $55
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dw PokedexShow7 ; $56
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dw PokedexShow8 ; $57
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PrintRadioLine:
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ld [wNextRadioLine], a
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ld hl, wRadioText
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ld a, [wNumRadioLinesPrinted]
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cp 2
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jr nc, .print
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inc hl
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ld [hl], "<START>"
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inc a
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ld [wNumRadioLinesPrinted], a
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cp 2
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jr nz, .print
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bccoord 1, 16
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call PlaceHLTextAtBC
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jr .skip
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.print
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call PrintTextBoxText
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.skip
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ld a, RADIO_SCROLL
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ld [wCurrentRadioLine], a
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ld a, 100
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ld [wRadioTextDelay], a
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ret
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ReplacePeriodsWithSpaces:
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push hl
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ld b, SCREEN_WIDTH * 2
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.loop
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ld a, [hl]
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cp "."
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jr nz, .next
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ld [hl], " "
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.next
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inc hl
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dec b
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jr nz, .loop
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pop hl
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ret
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RadioScroll:
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ld hl, wRadioTextDelay
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ld a, [hl]
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and a
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jr z, .proceed
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dec [hl]
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ret
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.proceed
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ld a, [wNextRadioLine]
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ld [wCurrentRadioLine], a
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ld a, [wNumRadioLinesPrinted]
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cp 1
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call nz, CopyBottomLineToTopLine
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jp ClearBottomLine
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OaksPkmnTalk1:
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ld a, 5
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ld [wOaksPkmnTalkSegmentCounter], a
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call StartRadioStation
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ld hl, OPT_IntroText1
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ld a, OAKS_POKEMON_TALK_2
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jp NextRadioLine
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OaksPkmnTalk2:
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ld hl, OPT_IntroText2
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ld a, OAKS_POKEMON_TALK_3
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jp NextRadioLine
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OaksPkmnTalk3:
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ld hl, OPT_IntroText3
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ld a, OAKS_POKEMON_TALK_4
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jp NextRadioLine
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OaksPkmnTalk4:
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; Choose a random route, and a random Pokemon from that route.
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call Random
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and $1f
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cp $f
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jr nc, OaksPkmnTalk4
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; We now have a number between 0 and 14.
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ld hl, .routes
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ld c, a
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ld b, 0
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add hl, bc
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add hl, bc
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ld b, [hl]
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inc hl
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ld c, [hl]
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; bc now contains the chosen map's group and number indices.
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push bc
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; Search the JohtoGrassWildMons array for the chosen map.
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ld hl, JohtoGrassWildMons
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.loop
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ld a, BANK(JohtoGrassWildMons)
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call GetFarByte
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cp -1
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jr z, .overflow
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inc hl
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cp b
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jr nz, .next
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ld a, BANK(JohtoGrassWildMons)
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call GetFarByte
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cp c
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jr z, .done
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.next
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dec hl
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ld de, WILDMON_GRASS_STRUCTURE_LENGTH
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add hl, de
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jr .loop
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.done
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rept 4
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inc hl
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endr
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; Generate a number, either 0, 1, or 2, to choose a time of day.
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.loop2
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call Random
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and 3
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cp 3
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jr z, .loop2
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ld bc, 2 * NUM_WILDMONS_PER_AREA_TIME_OF_DAY
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call AddNTimes
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.loop3
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; Choose one of the middle three Pokemon.
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call Random
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and NUM_WILDMONS_PER_AREA_TIME_OF_DAY
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cp 2
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jr c, .loop3
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cp 5
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jr nc, .loop3
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ld e, a
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ld d, 0
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add hl, de
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add hl, de
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inc hl ; skip level
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ld a, BANK(JohtoGrassWildMons)
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call GetFarByte
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ld [wNamedObjectIndexBuffer], a
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ld [CurPartySpecies], a
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call GetPokemonName
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ld hl, StringBuffer1
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ld de, wMonOrItemNameBuffer
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ld bc, PKMN_NAME_LENGTH
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call CopyBytes
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; Now that we've chosen our wild Pokemon,
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; let's recover the map index info and get its name.
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pop bc
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call GetWorldMapLocation
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ld e, a
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callba GetLandmarkName
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ld hl, OPT_OakText1
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call CopyRadioTextToRAM
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ld a, OAKS_POKEMON_TALK_5
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jp PrintRadioLine
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.overflow
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pop bc
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ld a, OAKS_POKEMON_TALK
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jp PrintRadioLine
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.routes
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map ROUTE_29
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map ROUTE_46
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map ROUTE_30
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map ROUTE_32
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map ROUTE_34
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map ROUTE_35
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map ROUTE_37
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map ROUTE_38
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map ROUTE_39
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map ROUTE_42
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map ROUTE_43
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map ROUTE_44
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map ROUTE_45
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map ROUTE_36
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map ROUTE_31
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OaksPkmnTalk5:
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ld hl, OPT_OakText2
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ld a, OAKS_POKEMON_TALK_6
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jp NextRadioLine
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OaksPkmnTalk6:
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ld hl, OPT_OakText3
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ld a, OAKS_POKEMON_TALK_7
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jp NextRadioLine
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OPT_IntroText1:
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; MARY: PROF.OAK'S
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text_jump _OPT_IntroText1
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db "@"
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OPT_IntroText2:
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; #MON TALK!
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text_jump _OPT_IntroText2
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db "@"
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OPT_IntroText3:
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; With me, MARY!
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text_jump _OPT_IntroText3
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db "@"
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OPT_OakText1:
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; OAK: @ @
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text_jump _OPT_OakText1
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db "@"
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OPT_OakText2:
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; may be seen around
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text_jump _OPT_OakText2
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db "@"
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OPT_OakText3:
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; @ .
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text_jump _OPT_OakText3
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db "@"
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OaksPkmnTalk7:
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ld a, [CurPartySpecies]
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ld [wNamedObjectIndexBuffer], a
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call GetPokemonName
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ld hl, OPT_MaryText1
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ld a, OAKS_POKEMON_TALK_8
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jp NextRadioLine
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OPT_MaryText1:
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; MARY: @ 's
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text_jump _OPT_MaryText1
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db "@"
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OaksPkmnTalk8:
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call Random
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and $f
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ld e, a
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ld d, 0
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ld hl, .Descriptors
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add hl, de
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add hl, de
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ld a, [hli]
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ld h, [hl]
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ld l, a
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ld a, OAKS_POKEMON_TALK_9
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jp NextRadioLine
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.Descriptors:
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dw .sweetadorably
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dw .wigglyslickly
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dw .aptlynamed
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dw .undeniablykindof
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dw .unbearably
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dw .wowimpressively
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dw .almostpoisonously
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dw .sensually
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dw .mischievously
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dw .topically
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dw .addictively
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dw .looksinwater
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dw .evolutionmustbe
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dw .provocatively
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dw .flippedout
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dw .heartmeltingly
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.sweetadorably
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; sweet and adorably
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text_jump OPT_SweetAdorably
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db "@"
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.wigglyslickly
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; wiggly and slickly
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text_jump OPT_WigglySlickly
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db "@"
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.aptlynamed
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; aptly named and
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text_jump OPT_AptlyNamed
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db "@"
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.undeniablykindof
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; undeniably kind of
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text_jump OPT_UndeniablyKindOf
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db "@"
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.unbearably
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; so, so unbearably
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text_jump OPT_Unbearably
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db "@"
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.wowimpressively
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; wow, impressively
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text_jump OPT_WowImpressively
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db "@"
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.almostpoisonously
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; almost poisonously
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text_jump OPT_AlmostPoisonously
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db "@"
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.sensually
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; ooh, so sensually
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text_jump OPT_Sensually
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db "@"
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.mischievously
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; so mischievously
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text_jump OPT_Mischievously
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db "@"
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.topically
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; so very topically
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text_jump OPT_Topically
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db "@"
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.addictively
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; sure addictively
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text_jump OPT_Addictively
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db "@"
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.looksinwater
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; looks in water is
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text_jump OPT_LooksInWater
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db "@"
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.evolutionmustbe
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; evolution must be
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text_jump OPT_EvolutionMustBe
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db "@"
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.provocatively
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; provocatively
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text_jump OPT_Provocatively
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db "@"
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.flippedout
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; so flipped out and
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text_jump OPT_FlippedOut
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db "@"
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.heartmeltingly
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; heart-meltingly
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text_jump OPT_HeartMeltingly
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db "@"
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OaksPkmnTalk9:
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call Random
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and $f
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ld e, a
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ld d, 0
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ld hl, .Descriptors
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add hl, de
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add hl, de
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ld a, [hli]
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ld h, [hl]
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ld l, a
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ld a, [wOaksPkmnTalkSegmentCounter]
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dec a
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ld [wOaksPkmnTalkSegmentCounter], a
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ld a, OAKS_POKEMON_TALK_4
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jr nz, .ok
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ld a, 5
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ld [wOaksPkmnTalkSegmentCounter], a
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ld a, OAKS_POKEMON_TALK_10
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.ok
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jp NextRadioLine
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.Descriptors:
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dw .cute
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dw .weird
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dw .pleasant
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dw .boldsortof
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dw .frightening
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dw .suavedebonair
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dw .powerful
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dw .exciting
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dw .groovy
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dw .inspiring
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dw .friendly
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dw .hothothot
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dw .stimulating
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dw .guarded
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dw .lovely
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dw .speedy
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.cute
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; cute.
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text_jump OPT_Cute
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db "@"
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.weird
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; weird.
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text_jump OPT_Weird
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db "@"
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.pleasant
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; pleasant.
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text_jump OPT_Pleasant
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db "@"
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.boldsortof
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; bold, sort of.
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text_jump OPT_BoldSortOf
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db "@"
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.frightening
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; frightening.
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text_jump OPT_Frightening
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db "@"
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.suavedebonair
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; suave & debonair!
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text_jump OPT_SuaveDebonair
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db "@"
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.powerful
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; powerful.
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text_jump OPT_Powerful
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db "@"
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.exciting
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; exciting.
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text_jump OPT_Exciting
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db "@"
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.groovy
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; groovy!
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text_jump OPT_Groovy
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db "@"
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.inspiring
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; inspiring.
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text_jump OPT_Inspiring
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db "@"
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.friendly
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; friendly.
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text_jump OPT_Friendly
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db "@"
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.hothothot
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; hot, hot, hot!
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text_jump OPT_HotHotHot
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db "@"
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.stimulating
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; stimulating.
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text_jump OPT_Stimulating
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db "@"
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.guarded
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; guarded.
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text_jump OPT_Guarded
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db "@"
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.lovely
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; lovely.
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text_jump OPT_Lovely
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db "@"
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.speedy
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; speedy.
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text_jump OPT_Speedy
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db "@"
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OaksPkmnTalk10:
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callba RadioMusicRestartPokemonChannel
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ld hl, OPT_RestartText
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call PrintText
|
|
call WaitBGMap
|
|
ld hl, OPT_PokemonChannelText
|
|
call PrintText
|
|
ld a, OAKS_POKEMON_TALK_11
|
|
ld [wCurrentRadioLine], a
|
|
ld a, 100
|
|
ld [wRadioTextDelay], a
|
|
ret
|
|
|
|
OPT_PokemonChannelText:
|
|
; #MON
|
|
text_jump _OPT_PokemonChannelText
|
|
db "@"
|
|
|
|
OPT_RestartText:
|
|
db "@"
|
|
|
|
OaksPkmnTalk11:
|
|
ld hl, wRadioTextDelay
|
|
dec [hl]
|
|
ret nz
|
|
hlcoord 9, 14
|
|
ld de, .pokemon_string
|
|
ld a, OAKS_POKEMON_TALK_12
|
|
jp PlaceRadioString
|
|
|
|
.pokemon_string
|
|
db "#MON@"
|
|
|
|
OaksPkmnTalk12:
|
|
ld hl, wRadioTextDelay
|
|
dec [hl]
|
|
ret nz
|
|
hlcoord 1, 16
|
|
ld de, .pokemon_channel_string
|
|
ld a, OAKS_POKEMON_TALK_13
|
|
jp PlaceRadioString
|
|
|
|
.pokemon_channel_string
|
|
db "#MON Channel@"
|
|
|
|
OaksPkmnTalk13:
|
|
ld hl, wRadioTextDelay
|
|
dec [hl]
|
|
ret nz
|
|
hlcoord 12, 16
|
|
ld de, .terminator
|
|
ld a, OAKS_POKEMON_TALK_14
|
|
jp PlaceRadioString
|
|
|
|
.terminator
|
|
db "@"
|
|
|
|
OaksPkmnTalk14:
|
|
ld hl, wRadioTextDelay
|
|
dec [hl]
|
|
ret nz
|
|
ld de, $1d
|
|
callab RadioMusicRestartDE
|
|
ld hl, .terminator
|
|
call PrintText
|
|
ld a, OAKS_POKEMON_TALK_4
|
|
ld [wNextRadioLine], a
|
|
xor a
|
|
ld [wNumRadioLinesPrinted], a
|
|
ld a, RADIO_SCROLL
|
|
ld [wCurrentRadioLine], a
|
|
ld a, 10
|
|
ld [wRadioTextDelay], a
|
|
ret
|
|
|
|
.terminator
|
|
db "@"
|
|
|
|
PlaceRadioString:
|
|
ld [wCurrentRadioLine], a
|
|
ld a, 100
|
|
ld [wRadioTextDelay], a
|
|
jp PlaceString
|
|
|
|
CopyBottomLineToTopLine:
|
|
hlcoord 0, 15
|
|
decoord 0, 13
|
|
ld bc, SCREEN_WIDTH * 2
|
|
jp CopyBytes
|
|
|
|
ClearBottomLine:
|
|
hlcoord 1, 15
|
|
ld bc, SCREEN_WIDTH - 2
|
|
ld a, " "
|
|
call ByteFill
|
|
hlcoord 1, 16
|
|
ld bc, SCREEN_WIDTH - 2
|
|
ld a, " "
|
|
jp ByteFill
|
|
|
|
PokedexShow_GetDexEntryBank:
|
|
push hl
|
|
push de
|
|
ld a, [CurPartySpecies]
|
|
dec a
|
|
rlca
|
|
rlca
|
|
and 3
|
|
ld hl, .pokedexbanks
|
|
ld d, 0
|
|
ld e, a
|
|
add hl, de
|
|
ld a, [hl]
|
|
pop de
|
|
pop hl
|
|
ret
|
|
|
|
.pokedexbanks
|
|
db BANK(PokedexEntries1)
|
|
db BANK(PokedexEntries2)
|
|
db BANK(PokedexEntries3)
|
|
db BANK(PokedexEntries4)
|
|
|
|
PokedexShow1:
|
|
call StartRadioStation
|
|
.loop
|
|
call Random
|
|
cp NUM_POKEMON
|
|
jr nc, .loop
|
|
ld c, a
|
|
push bc
|
|
ld a, c
|
|
call CheckCaughtMon
|
|
pop bc
|
|
jr z, .loop
|
|
inc c
|
|
ld a, c
|
|
ld [CurPartySpecies], a
|
|
ld [wNamedObjectIndexBuffer], a
|
|
call GetPokemonName
|
|
ld hl, PokedexShowText
|
|
ld a, POKEDEX_SHOW_2
|
|
jp NextRadioLine
|
|
|
|
PokedexShow2:
|
|
ld a, [CurPartySpecies]
|
|
dec a
|
|
ld hl, PokedexDataPointerTable
|
|
ld c, a
|
|
ld b, 0
|
|
add hl, bc
|
|
add hl, bc
|
|
ld a, BANK(PokedexDataPointerTable)
|
|
call GetFarHalfword
|
|
call PokedexShow_GetDexEntryBank
|
|
push af
|
|
push hl
|
|
call CopyDexEntryPart1
|
|
dec hl
|
|
ld [hl], "<DONE>"
|
|
ld hl, wPokedexShowPointerAddr
|
|
call CopyRadioTextToRAM
|
|
pop hl
|
|
pop af
|
|
call CopyDexEntryPart2
|
|
rept 4
|
|
inc hl
|
|
endr
|
|
ld a, l
|
|
ld [wPokedexShowPointerAddr], a
|
|
ld a, h
|
|
ld [wPokedexShowPointerAddr + 1], a
|
|
ld a, POKEDEX_SHOW_3
|
|
jp PrintRadioLine
|
|
|
|
PokedexShow3:
|
|
call CopyDexEntry
|
|
ld a, POKEDEX_SHOW_4
|
|
jp PrintRadioLine
|
|
|
|
PokedexShow4:
|
|
call CopyDexEntry
|
|
ld a, POKEDEX_SHOW_5
|
|
jp PrintRadioLine
|
|
|
|
PokedexShow5:
|
|
call CopyDexEntry
|
|
ld a, POKEDEX_SHOW_6
|
|
jp PrintRadioLine
|
|
|
|
PokedexShow6:
|
|
call CopyDexEntry
|
|
ld a, POKEDEX_SHOW_7
|
|
jp PrintRadioLine
|
|
|
|
PokedexShow7:
|
|
call CopyDexEntry
|
|
ld a, POKEDEX_SHOW_8
|
|
jp PrintRadioLine
|
|
|
|
PokedexShow8:
|
|
call CopyDexEntry
|
|
ld a, POKEDEX_SHOW
|
|
jp PrintRadioLine
|
|
|
|
CopyDexEntry:
|
|
ld a, [wPokedexShowPointerAddr]
|
|
ld l, a
|
|
ld a, [wPokedexShowPointerAddr + 1]
|
|
ld h, a
|
|
ld a, [wPokedexShowPointerBank]
|
|
push af
|
|
push hl
|
|
call CopyDexEntryPart1
|
|
dec hl
|
|
ld [hl], "<DONE>"
|
|
ld hl, wPokedexShowPointerAddr
|
|
call CopyRadioTextToRAM
|
|
pop hl
|
|
pop af
|
|
call CopyDexEntryPart2
|
|
ret
|
|
|
|
CopyDexEntryPart1:
|
|
ld de, wPokedexShowPointerBank
|
|
ld bc, SCREEN_WIDTH - 1
|
|
call FarCopyBytes
|
|
ld hl, wPokedexShowPointerAddr
|
|
ld [hl], "<START>"
|
|
inc hl
|
|
ld [hl], "<LINE>"
|
|
inc hl
|
|
.loop
|
|
ld a, [hli]
|
|
cp "@"
|
|
ret z
|
|
cp "<NEXT>"
|
|
ret z
|
|
cp "<DEXEND>"
|
|
ret z
|
|
jr .loop
|
|
|
|
CopyDexEntryPart2:
|
|
ld d, a
|
|
.loop
|
|
ld a, d
|
|
call GetFarByte
|
|
inc hl
|
|
cp "@"
|
|
jr z, .okay
|
|
cp "<NEXT>"
|
|
jr z, .okay
|
|
cp "<DEXEND>"
|
|
jr nz, .loop
|
|
.okay
|
|
ld a, l
|
|
ld [wPokedexShowPointerAddr], a
|
|
ld a, h
|
|
ld [wPokedexShowPointerAddr + 1], a
|
|
ld a, d
|
|
ld [wPokedexShowPointerBank], a
|
|
ret
|
|
|
|
PokedexShowText:
|
|
; @ @
|
|
text_jump _PokedexShowText
|
|
db "@"
|
|
|
|
BenMonMusic1:
|
|
call StartPokemonMusicChannel
|
|
ld hl, BenIntroText1
|
|
ld a, POKEMON_MUSIC_2
|
|
jp NextRadioLine
|
|
|
|
BenMonMusic2:
|
|
ld hl, BenIntroText2
|
|
ld a, POKEMON_MUSIC_3
|
|
jp NextRadioLine
|
|
|
|
BenMonMusic3:
|
|
ld hl, BenIntroText3
|
|
ld a, POKEMON_MUSIC_4
|
|
jp NextRadioLine
|
|
|
|
FernMonMusic1:
|
|
call StartPokemonMusicChannel
|
|
ld hl, FernIntroText1
|
|
ld a, LETS_ALL_SING_2
|
|
jp NextRadioLine
|
|
|
|
FernMonMusic2:
|
|
ld hl, FernIntroMusic2
|
|
ld a, POKEMON_MUSIC_4
|
|
jp NextRadioLine
|
|
|
|
BenFernMusic4:
|
|
ld hl, BenFernText1
|
|
ld a, POKEMON_MUSIC_5
|
|
jp NextRadioLine
|
|
|
|
BenFernMusic5:
|
|
call GetWeekday
|
|
and 1
|
|
ld hl, BenFernText2A
|
|
jr z, .SunTueThurSun
|
|
ld hl, BenFernText2B
|
|
.SunTueThurSun:
|
|
ld a, POKEMON_MUSIC_6
|
|
jp NextRadioLine
|
|
|
|
BenFernMusic6:
|
|
call GetWeekday
|
|
and 1
|
|
ld hl, BenFernText3A
|
|
jr z, .SunTueThurSun
|
|
ld hl, BenFernText3B
|
|
.SunTueThurSun:
|
|
ld a, POKEMON_MUSIC_7
|
|
jp NextRadioLine
|
|
|
|
BenFernMusic7:
|
|
ret
|
|
|
|
StartPokemonMusicChannel:
|
|
call RadioTerminator
|
|
call PrintText
|
|
ld de, MUSIC_POKEMON_MARCH
|
|
call GetWeekday
|
|
and 1
|
|
jr z, .SunTueThurSun
|
|
ld de, MUSIC_POKEMON_LULLABY
|
|
.SunTueThurSun:
|
|
callab RadioMusicRestartDE
|
|
ret
|
|
|
|
BenIntroText1:
|
|
; BEN: #MON MUSIC
|
|
text_jump _BenIntroText1
|
|
db "@"
|
|
|
|
BenIntroText2:
|
|
; CHANNEL!
|
|
text_jump _BenIntroText2
|
|
db "@"
|
|
|
|
BenIntroText3:
|
|
; It's me, DJ BEN!
|
|
text_jump _BenIntroText3
|
|
db "@"
|
|
|
|
FernIntroText1:
|
|
; FERN: #MUSIC!
|
|
text_jump _FernIntroText1
|
|
db "@"
|
|
|
|
FernIntroMusic2:
|
|
; With DJ FERN!
|
|
text_jump _FernIntroText2
|
|
db "@"
|
|
|
|
BenFernText1:
|
|
; Today's @ ,
|
|
text_jump _BenFernText1
|
|
db "@"
|
|
|
|
BenFernText2A:
|
|
; so let us jam to
|
|
text_jump _BenFernText2A
|
|
db "@"
|
|
|
|
BenFernText2B:
|
|
; so chill out to
|
|
text_jump _BenFernText2B
|
|
db "@"
|
|
|
|
BenFernText3A:
|
|
; #MON March!
|
|
text_jump _BenFernText3A
|
|
db "@"
|
|
|
|
BenFernText3B:
|
|
; #MON Lullaby!
|
|
text_jump _BenFernText3B
|
|
db "@"
|
|
|
|
LuckyNumberShow1:
|
|
call StartRadioStation
|
|
callab Special_CheckLuckyNumberShowFlag
|
|
jr nc, .dontreset
|
|
callab Special_ResetLuckyNumberShowFlag
|
|
.dontreset
|
|
ld hl, LC_Text1
|
|
ld a, LUCKY_NUMBER_SHOW_2
|
|
jp NextRadioLine
|
|
|
|
LuckyNumberShow2:
|
|
ld hl, LC_Text2
|
|
ld a, LUCKY_NUMBER_SHOW_3
|
|
jp NextRadioLine
|
|
|
|
LuckyNumberShow3:
|
|
ld hl, LC_Text3
|
|
ld a, LUCKY_NUMBER_SHOW_4
|
|
jp NextRadioLine
|
|
|
|
LuckyNumberShow4:
|
|
ld hl, LC_Text4
|
|
ld a, LUCKY_NUMBER_SHOW_5
|
|
jp NextRadioLine
|
|
|
|
LuckyNumberShow5:
|
|
ld hl, LC_Text5
|
|
ld a, LUCKY_NUMBER_SHOW_6
|
|
jp NextRadioLine
|
|
|
|
LuckyNumberShow6:
|
|
ld hl, LC_Text6
|
|
ld a, LUCKY_NUMBER_SHOW_7
|
|
jp NextRadioLine
|
|
|
|
LuckyNumberShow7:
|
|
ld hl, LC_Text7
|
|
ld a, LUCKY_NUMBER_SHOW_8
|
|
jp NextRadioLine
|
|
|
|
LuckyNumberShow8:
|
|
ld hl, StringBuffer1
|
|
ld de, wLuckyIDNumber
|
|
lb bc, PRINTNUM_LEADINGZEROS | 2, 5
|
|
call PrintNum
|
|
ld a, "@"
|
|
ld [StringBuffer1 + 5], a
|
|
ld hl, LC_Text8
|
|
ld a, LUCKY_NUMBER_SHOW_9
|
|
jp NextRadioLine
|
|
|
|
LuckyNumberShow9:
|
|
ld hl, LC_Text9
|
|
ld a, LUCKY_NUMBER_SHOW_10
|
|
jp NextRadioLine
|
|
|
|
LuckyNumberShow10:
|
|
ld hl, LC_Text7
|
|
ld a, LUCKY_NUMBER_SHOW_11
|
|
jp NextRadioLine
|
|
|
|
LuckyNumberShow11:
|
|
ld hl, LC_Text8
|
|
ld a, LUCKY_NUMBER_SHOW_12
|
|
jp NextRadioLine
|
|
|
|
LuckyNumberShow12:
|
|
ld hl, LC_Text10
|
|
ld a, LUCKY_NUMBER_SHOW_13
|
|
jp NextRadioLine
|
|
|
|
LuckyNumberShow13:
|
|
ld hl, LC_Text11
|
|
call Random
|
|
and a
|
|
ld a, LUCKY_CHANNEL
|
|
jr nz, .okay
|
|
ld a, LUCKY_NUMBER_SHOW_14
|
|
.okay
|
|
jp NextRadioLine
|
|
|
|
LuckyNumberShow14:
|
|
ld hl, LC_DragText1
|
|
ld a, LUCKY_NUMBER_SHOW_15
|
|
jp NextRadioLine
|
|
|
|
LuckyNumberShow15:
|
|
ld hl, LC_DragText2
|
|
ld a, LUCKY_CHANNEL
|
|
jp NextRadioLine
|
|
|
|
LC_Text1:
|
|
; REED: Yeehaw! How
|
|
text_jump _LC_Text1
|
|
db "@"
|
|
|
|
LC_Text2:
|
|
; y'all doin' now?
|
|
text_jump _LC_Text2
|
|
db "@"
|
|
|
|
LC_Text3:
|
|
; Whether you're up
|
|
text_jump _LC_Text3
|
|
db "@"
|
|
|
|
LC_Text4:
|
|
; or way down low,
|
|
text_jump _LC_Text4
|
|
db "@"
|
|
|
|
LC_Text5:
|
|
; don't you miss the
|
|
text_jump _LC_Text5
|
|
db "@"
|
|
|
|
LC_Text6:
|
|
; LUCKY NUMBER SHOW!
|
|
text_jump _LC_Text6
|
|
db "@"
|
|
|
|
LC_Text7:
|
|
; This week's Lucky
|
|
text_jump _LC_Text7
|
|
db "@"
|
|
|
|
LC_Text8:
|
|
; Number is @ !
|
|
text_jump _LC_Text8
|
|
db "@"
|
|
|
|
LC_Text9:
|
|
; I'll repeat that!
|
|
text_jump _LC_Text9
|
|
db "@"
|
|
|
|
LC_Text10:
|
|
; Match it and go to
|
|
text_jump _LC_Text10
|
|
db "@"
|
|
|
|
LC_Text11:
|
|
; the RADIO TOWER!
|
|
text_jump _LC_Text11
|
|
db "@"
|
|
|
|
LC_DragText1:
|
|
; …Repeating myself
|
|
text_jump _LC_DragText1
|
|
db "@"
|
|
|
|
LC_DragText2:
|
|
; gets to be a drag…
|
|
text_jump _LC_DragText2
|
|
db "@"
|
|
|
|
PeoplePlaces1:
|
|
call StartRadioStation
|
|
ld hl, PnP_Text1
|
|
ld a, PLACES_AND_PEOPLE_2
|
|
jp NextRadioLine
|
|
|
|
PeoplePlaces2:
|
|
ld hl, PnP_Text2
|
|
ld a, PLACES_AND_PEOPLE_3
|
|
jp NextRadioLine
|
|
|
|
PeoplePlaces3:
|
|
ld hl, PnP_Text3
|
|
call Random
|
|
cp $7b ; 48 percent
|
|
ld a, PLACES_AND_PEOPLE_4 ; People
|
|
jr c, .ok
|
|
ld a, PLACES_AND_PEOPLE_6 ; Places
|
|
.ok
|
|
jp NextRadioLine
|
|
|
|
PnP_Text1:
|
|
; PLACES AND PEOPLE!
|
|
text_jump _PnP_Text1
|
|
db "@"
|
|
|
|
PnP_Text2:
|
|
; Brought to you by
|
|
text_jump _PnP_Text2
|
|
db "@"
|
|
|
|
PnP_Text3:
|
|
; me, DJ LILY!
|
|
text_jump _PnP_Text3
|
|
db "@"
|
|
|
|
PeoplePlaces4: ; People
|
|
call Random
|
|
and $7f
|
|
inc a
|
|
cp NUM_TRAINER_CLASSES - 1
|
|
jr nc, PeoplePlaces4
|
|
push af
|
|
ld hl, .E4Names
|
|
ld a, [StatusFlags]
|
|
bit 6, a ; ENGINE_CREDITS_SKIP
|
|
jr z, .ok
|
|
ld hl, .KantoLeaderNames
|
|
ld a, [KantoBadges]
|
|
cp %11111111
|
|
jr nz, .ok
|
|
ld hl, .MiscNames
|
|
.ok
|
|
pop af
|
|
ld c, a
|
|
ld de, 1
|
|
push bc
|
|
call IsInArray
|
|
pop bc
|
|
jr c, PeoplePlaces4
|
|
push bc
|
|
callab GetTrainerClassName
|
|
ld de, StringBuffer1
|
|
call CopyName1
|
|
pop bc
|
|
ld b, 1
|
|
callab GetTrainerName
|
|
ld hl, PnP_Text4
|
|
ld a, PLACES_AND_PEOPLE_5
|
|
jp NextRadioLine
|
|
|
|
.E4Names: db WILL, BRUNO, KAREN, KOGA, CHAMPION
|
|
.KantoLeaderNames: db BROCK, MISTY, LT_SURGE, ERIKA, JANINE, SABRINA, BLAINE, BLUE
|
|
.MiscNames: db RIVAL1, POKEMON_PROF, CAL, RIVAL2, RED
|
|
db -1
|
|
|
|
PnP_Text4:
|
|
; @ @ @
|
|
text_jump _PnP_Text4
|
|
db "@"
|
|
|
|
PeoplePlaces5:
|
|
call Random
|
|
and $f
|
|
ld e, a
|
|
ld d, 0
|
|
ld hl, .Descriptors
|
|
add hl, de
|
|
add hl, de
|
|
ld a, [hli]
|
|
ld h, [hl]
|
|
ld l, a
|
|
call Random
|
|
cp $a ; 6.25 percent
|
|
ld a, PLACES_AND_PEOPLE
|
|
jr c, .ok
|
|
call Random
|
|
cp $7b ; 48 percent
|
|
ld a, PLACES_AND_PEOPLE_4 ; People
|
|
jr c, .ok
|
|
ld a, PLACES_AND_PEOPLE_6 ; Places
|
|
.ok
|
|
jp NextRadioLine
|
|
|
|
.Descriptors:
|
|
dw PnP_cute
|
|
dw PnP_lazy
|
|
dw PnP_happy
|
|
dw PnP_noisy
|
|
dw PnP_precocious
|
|
dw PnP_bold
|
|
dw PnP_picky
|
|
dw PnP_sortofok
|
|
dw PnP_soso
|
|
dw PnP_great
|
|
dw PnP_mytype
|
|
dw PnP_cool
|
|
dw PnP_inspiring
|
|
dw PnP_weird
|
|
dw PnP_rightforme
|
|
dw PnP_odd
|
|
|
|
PnP_cute:
|
|
; is cute.
|
|
text_jump _PnP_cute
|
|
db "@"
|
|
|
|
PnP_lazy:
|
|
; is sort of lazy.
|
|
text_jump _PnP_lazy
|
|
db "@"
|
|
|
|
PnP_happy:
|
|
; is always happy.
|
|
text_jump _PnP_happy
|
|
db "@"
|
|
|
|
PnP_noisy:
|
|
; is quite noisy.
|
|
text_jump _PnP_noisy
|
|
db "@"
|
|
|
|
PnP_precocious:
|
|
; is precocious.
|
|
text_jump _PnP_precocious
|
|
db "@"
|
|
|
|
PnP_bold:
|
|
; is somewhat bold.
|
|
text_jump _PnP_bold
|
|
db "@"
|
|
|
|
PnP_picky:
|
|
; is too picky!
|
|
text_jump _PnP_picky
|
|
db "@"
|
|
|
|
PnP_sortofok:
|
|
; is sort of OK.
|
|
text_jump _PnP_sortofok
|
|
db "@"
|
|
|
|
PnP_soso:
|
|
; is just so-so.
|
|
text_jump _PnP_soso
|
|
db "@"
|
|
|
|
PnP_great:
|
|
; is actually great.
|
|
text_jump _PnP_great
|
|
db "@"
|
|
|
|
PnP_mytype:
|
|
; is just my type.
|
|
text_jump _PnP_mytype
|
|
db "@"
|
|
|
|
PnP_cool:
|
|
; is so cool, no?
|
|
text_jump _PnP_cool
|
|
db "@"
|
|
|
|
PnP_inspiring:
|
|
; is inspiring!
|
|
text_jump _PnP_inspiring
|
|
db "@"
|
|
|
|
PnP_weird:
|
|
; is kind of weird.
|
|
text_jump _PnP_weird
|
|
db "@"
|
|
|
|
PnP_rightforme:
|
|
; is right for me?
|
|
text_jump _PnP_rightforme
|
|
db "@"
|
|
|
|
PnP_odd:
|
|
; is definitely odd!
|
|
text_jump _PnP_odd
|
|
db "@"
|
|
|
|
PeoplePlaces6: ; Places
|
|
call Random
|
|
cp 9
|
|
jr nc, PeoplePlaces6
|
|
ld hl, .Maps
|
|
ld c, a
|
|
ld b, 0
|
|
add hl, bc
|
|
add hl, bc
|
|
ld b, [hl]
|
|
inc hl
|
|
ld c, [hl]
|
|
call GetWorldMapLocation
|
|
ld e, a
|
|
callba GetLandmarkName
|
|
ld hl, PnP_Text5
|
|
ld a, PLACES_AND_PEOPLE_7
|
|
jp NextRadioLine
|
|
|
|
.Maps:
|
|
map PALLET_TOWN
|
|
map ROUTE_22
|
|
map PEWTER_CITY
|
|
map CERULEAN_POLICE_STATION
|
|
map ROUTE_12
|
|
map ROUTE_11
|
|
map ROUTE_16
|
|
map ROUTE_14
|
|
map CINNABAR_POKECENTER_2F_BETA
|
|
|
|
PnP_Text5:
|
|
; @ @
|
|
text_jump _PnP_Text5
|
|
db "@"
|
|
|
|
PeoplePlaces7:
|
|
call Random
|
|
and $f
|
|
ld e, a
|
|
ld d, 0
|
|
ld hl, .Descriptors
|
|
add hl, de
|
|
add hl, de
|
|
ld a, [hli]
|
|
ld h, [hl]
|
|
ld l, a
|
|
call CopyRadioTextToRAM
|
|
call Random
|
|
cp 4 percent
|
|
ld a, PLACES_AND_PEOPLE
|
|
jr c, .ok
|
|
call Random
|
|
cp 1 + 48 percent
|
|
ld a, PLACES_AND_PEOPLE_4 ; People
|
|
jr c, .ok
|
|
ld a, PLACES_AND_PEOPLE_6 ; Places
|
|
.ok
|
|
jp PrintRadioLine
|
|
|
|
.Descriptors:
|
|
dw PnP_cute
|
|
dw PnP_lazy
|
|
dw PnP_happy
|
|
dw PnP_noisy
|
|
dw PnP_precocious
|
|
dw PnP_bold
|
|
dw PnP_picky
|
|
dw PnP_sortofok
|
|
dw PnP_soso
|
|
dw PnP_great
|
|
dw PnP_mytype
|
|
dw PnP_cool
|
|
dw PnP_inspiring
|
|
dw PnP_weird
|
|
dw PnP_rightforme
|
|
dw PnP_odd
|
|
|
|
RocketRadio1:
|
|
call StartRadioStation
|
|
ld hl, RocketRadioText1
|
|
ld a, ROCKET_RADIO_2
|
|
jp NextRadioLine
|
|
|
|
RocketRadio2:
|
|
ld hl, RocketRadioText2
|
|
ld a, ROCKET_RADIO_3
|
|
jp NextRadioLine
|
|
|
|
RocketRadio3:
|
|
ld hl, RocketRadioText3
|
|
ld a, ROCKET_RADIO_4
|
|
jp NextRadioLine
|
|
|
|
RocketRadio4:
|
|
ld hl, RocketRadioText4
|
|
ld a, ROCKET_RADIO_5
|
|
jp NextRadioLine
|
|
|
|
RocketRadio5:
|
|
ld hl, RocketRadioText5
|
|
ld a, ROCKET_RADIO_6
|
|
jp NextRadioLine
|
|
|
|
RocketRadio6:
|
|
ld hl, RocketRadioText6
|
|
ld a, ROCKET_RADIO_7
|
|
jp NextRadioLine
|
|
|
|
RocketRadio7:
|
|
ld hl, RocketRadioText7
|
|
ld a, ROCKET_RADIO_8
|
|
jp NextRadioLine
|
|
|
|
RocketRadio8:
|
|
ld hl, RocketRadioText8
|
|
ld a, ROCKET_RADIO_9
|
|
jp NextRadioLine
|
|
|
|
RocketRadio9:
|
|
ld hl, RocketRadioText9
|
|
ld a, ROCKET_RADIO_10
|
|
jp NextRadioLine
|
|
|
|
RocketRadio10:
|
|
ld hl, RocketRadioText10
|
|
ld a, ROCKET_RADIO
|
|
jp NextRadioLine
|
|
|
|
RocketRadioText1:
|
|
; … …Ahem, we are
|
|
text_jump _RocketRadioText1
|
|
db "@"
|
|
|
|
RocketRadioText2:
|
|
; TEAM ROCKET!
|
|
text_jump _RocketRadioText2
|
|
db "@"
|
|
|
|
RocketRadioText3:
|
|
; After three years
|
|
text_jump _RocketRadioText3
|
|
db "@"
|
|
|
|
RocketRadioText4:
|
|
; of preparation, we
|
|
text_jump _RocketRadioText4
|
|
db "@"
|
|
|
|
RocketRadioText5:
|
|
; have risen again
|
|
text_jump _RocketRadioText5
|
|
db "@"
|
|
|
|
RocketRadioText6:
|
|
; from the ashes!
|
|
text_jump _RocketRadioText6
|
|
db "@"
|
|
|
|
RocketRadioText7:
|
|
; GIOVANNI! @ Can you
|
|
text_jump _RocketRadioText7
|
|
db "@"
|
|
|
|
RocketRadioText8:
|
|
; hear?@ We did it!
|
|
text_jump _RocketRadioText8
|
|
db "@"
|
|
|
|
RocketRadioText9:
|
|
; @ Where is our boss?
|
|
text_jump _RocketRadioText9
|
|
db "@"
|
|
|
|
RocketRadioText10:
|
|
; @ Is he listening?
|
|
text_jump _RocketRadioText10
|
|
db "@"
|
|
|
|
PokeFluteRadio:
|
|
call StartRadioStation
|
|
ld a, 1
|
|
ld [wNumRadioLinesPrinted], a
|
|
ret
|
|
|
|
UnownRadio:
|
|
call StartRadioStation
|
|
ld a, 1
|
|
ld [wNumRadioLinesPrinted], a
|
|
ret
|
|
|
|
EvolutionRadio:
|
|
call StartRadioStation
|
|
ld a, 1
|
|
ld [wNumRadioLinesPrinted], a
|
|
ret
|
|
|
|
BuenasPassword1:
|
|
; Determine if we need to be here
|
|
call BuenasPasswordCheckTime
|
|
jp nc, .PlayPassword
|
|
ld a, [wNumRadioLinesPrinted]
|
|
and a
|
|
jp z, BuenasPassword20
|
|
jp BuenasPassword8
|
|
|
|
.PlayPassword:
|
|
call StartRadioStation
|
|
ld a, [hBGMapMode]
|
|
push af
|
|
xor a
|
|
ld [hBGMapMode], a
|
|
ld de, BuenasPasswordChannelName
|
|
hlcoord 2, 9
|
|
call PlaceString
|
|
pop af
|
|
ld [hBGMapMode], a
|
|
ld hl, BuenaRadioText1
|
|
ld a, BUENAS_PASSWORD_2
|
|
jp NextRadioLine
|
|
|
|
BuenasPassword2:
|
|
ld hl, BuenaRadioText2
|
|
ld a, BUENAS_PASSWORD_3
|
|
jp NextRadioLine
|
|
|
|
BuenasPassword3:
|
|
call BuenasPasswordCheckTime
|
|
ld hl, BuenaRadioText3
|
|
jp c, BuenasPasswordAfterMidnight
|
|
ld a, BUENAS_PASSWORD_4
|
|
jp NextRadioLine
|
|
|
|
BuenasPassword4:
|
|
call BuenasPasswordCheckTime
|
|
jp c, BuenasPassword8
|
|
ld a, [wBuenasPassword]
|
|
; If we already generated the password today, we don't need to generate a new one.
|
|
ld hl, WeeklyFlags
|
|
bit 7, [hl]
|
|
jr nz, .AlreadyGotIt
|
|
; There are only 11 groups to choose from.
|
|
.greater_than_11
|
|
call Random
|
|
and $f
|
|
cp NUM_PASSWORD_CATEGORIES
|
|
jr nc, .greater_than_11
|
|
; Store it in the high nybble of e.
|
|
swap a
|
|
ld e, a
|
|
; For each group, choose one of the three passwords.
|
|
.greater_than_three
|
|
call Random
|
|
and $3
|
|
cp NUM_PASSWORDS_PER_CATEGORY
|
|
jr nc, .greater_than_three
|
|
; The high nybble of wBuenasPassword will now contain the password group index, and the low nybble contains the actual password.
|
|
add e
|
|
ld [wBuenasPassword], a
|
|
; Set the flag so that we don't generate a new password this week.
|
|
ld hl, WeeklyFlags
|
|
set 7, [hl]
|
|
.AlreadyGotIt:
|
|
ld c, a
|
|
call GetBuenasPassword
|
|
ld hl, BuenaRadioText4
|
|
ld a, BUENAS_PASSWORD_5
|
|
jp NextRadioLine
|
|
|
|
GetBuenasPassword:
|
|
; The password indices are held in c. High nybble contains the group index, low nybble contains the word index.
|
|
; Load the password group pointer in hl.
|
|
ld a, c
|
|
swap a
|
|
and $f
|
|
ld hl, PasswordTable
|
|
ld d, 0
|
|
ld e, a
|
|
add hl, de
|
|
add hl, de
|
|
ld a, [hli]
|
|
ld h, [hl]
|
|
ld l, a
|
|
; Get the password type and store it in b.
|
|
ld a, [hli]
|
|
ld b, a
|
|
push hl
|
|
inc hl
|
|
; Get the password index.
|
|
ld a, c
|
|
and $f
|
|
ld c, a
|
|
push hl
|
|
ld hl, .StringFunctionJumpTable
|
|
ld e, b
|
|
add hl, de
|
|
add hl, de
|
|
ld a, [hli]
|
|
ld h, [hl]
|
|
ld l, a
|
|
pop de ; de now contains the pointer to the value of this week's password, in Blue Card Points.
|
|
call _hl_
|
|
pop hl
|
|
ld c, [hl]
|
|
ret
|
|
|
|
.StringFunctionJumpTable:
|
|
dw .Mon
|
|
dw .Item
|
|
dw .Move
|
|
dw .RawString
|
|
|
|
|
|
.Mon:
|
|
call .GetTheIndex
|
|
call GetPokemonName
|
|
ret
|
|
|
|
.Item:
|
|
call .GetTheIndex
|
|
call GetItemName
|
|
ret
|
|
|
|
.Move:
|
|
call .GetTheIndex
|
|
call GetMoveName
|
|
ret
|
|
|
|
.GetTheIndex:
|
|
ld h, 0
|
|
ld l, c
|
|
add hl, de
|
|
ld a, [hl]
|
|
ld [wNamedObjectIndexBuffer], a
|
|
ret
|
|
|
|
.RawString:
|
|
; Get the string from the table...
|
|
ld a, c
|
|
and a
|
|
jr z, .skip
|
|
.read_loop
|
|
ld a, [de]
|
|
inc de
|
|
cp "@"
|
|
jr nz, .read_loop
|
|
dec c
|
|
jr nz, .read_loop
|
|
; ... and copy it into StringBuffer1.
|
|
.skip
|
|
ld hl, StringBuffer1
|
|
.copy_loop
|
|
ld a, [de]
|
|
inc de
|
|
ld [hli], a
|
|
cp "@"
|
|
jr nz, .copy_loop
|
|
ld de, StringBuffer1
|
|
ret
|
|
|
|
PasswordTable:
|
|
dw .JohtoStarters
|
|
dw .Beverages
|
|
dw .HealingItems
|
|
dw .Balls
|
|
dw .Pokemon1
|
|
dw .Pokemon2
|
|
dw .JohtoTowns
|
|
dw .Types
|
|
dw .Moves
|
|
dw .XItems
|
|
dw .RadioStations
|
|
; string type, points, option 1, option 2, option 3
|
|
.JohtoStarters: db BUENA_MON, 10, CYNDAQUIL, TOTODILE, CHIKORITA
|
|
.Beverages: db BUENA_ITEM, 12, FRESH_WATER, SODA_POP, LEMONADE
|
|
.HealingItems: db BUENA_ITEM, 12, POTION, ANTIDOTE, PARLYZ_HEAL
|
|
.Balls: db BUENA_ITEM, 12, POKE_BALL, GREAT_BALL, ULTRA_BALL
|
|
.Pokemon1: db BUENA_MON, 10, PIKACHU, RATTATA, GEODUDE
|
|
.Pokemon2: db BUENA_MON, 10, HOOTHOOT, SPINARAK, DROWZEE
|
|
.JohtoTowns: db BUENA_STRING, 16, "NEW BARK TOWN@", "CHERRYGROVE CITY@", "AZALEA TOWN@"
|
|
.Types: db BUENA_STRING, 6, "FLYING@", "BUG@", "GRASS@"
|
|
.Moves: db BUENA_MOVE, 12, TACKLE, GROWL, MUD_SLAP
|
|
.XItems: db BUENA_ITEM, 12, X_ATTACK, X_DEFEND, X_SPEED
|
|
.RadioStations: db BUENA_STRING, 13, "#MON Talk@", "#MON Music@", "Lucky Channel@"
|
|
|
|
BuenasPassword5:
|
|
ld hl, BuenaRadioText5
|
|
ld a, BUENAS_PASSWORD_6
|
|
jp NextRadioLine
|
|
|
|
BuenasPassword6:
|
|
ld hl, BuenaRadioText6
|
|
ld a, BUENAS_PASSWORD_7
|
|
jp NextRadioLine
|
|
|
|
BuenasPassword7:
|
|
call BuenasPasswordCheckTime
|
|
ld hl, BuenaRadioText7
|
|
jr c, BuenasPasswordAfterMidnight
|
|
ld a, BUENAS_PASSWORD
|
|
jp NextRadioLine
|
|
|
|
BuenasPasswordAfterMidnight:
|
|
push hl
|
|
ld hl, WeeklyFlags
|
|
res 7, [hl]
|
|
pop hl
|
|
ld a, BUENAS_PASSWORD_8
|
|
jp NextRadioLine
|
|
|
|
BuenasPassword8:
|
|
ld hl, WeeklyFlags
|
|
res 7, [hl]
|
|
ld hl, BuenaRadioMidnightText10
|
|
ld a, BUENAS_PASSWORD_9
|
|
jp NextRadioLine
|
|
|
|
BuenasPassword9:
|
|
ld hl, BuenaRadioMidnightText1
|
|
ld a, BUENAS_PASSWORD_10
|
|
jp NextRadioLine
|
|
|
|
BuenasPassword10:
|
|
ld hl, BuenaRadioMidnightText2
|
|
ld a, BUENAS_PASSWORD_11
|
|
jp NextRadioLine
|
|
|
|
BuenasPassword11:
|
|
ld hl, BuenaRadioMidnightText3
|
|
ld a, BUENAS_PASSWORD_12
|
|
jp NextRadioLine
|
|
|
|
BuenasPassword12:
|
|
ld hl, BuenaRadioMidnightText4
|
|
ld a, BUENAS_PASSWORD_13
|
|
jp NextRadioLine
|
|
|
|
BuenasPassword13:
|
|
ld hl, BuenaRadioMidnightText5
|
|
ld a, BUENAS_PASSWORD_14
|
|
jp NextRadioLine
|
|
|
|
BuenasPassword14:
|
|
ld hl, BuenaRadioMidnightText6
|
|
ld a, BUENAS_PASSWORD_15
|
|
jp NextRadioLine
|
|
|
|
BuenasPassword15:
|
|
ld hl, BuenaRadioMidnightText7
|
|
ld a, BUENAS_PASSWORD_16
|
|
jp NextRadioLine
|
|
|
|
BuenasPassword16:
|
|
ld hl, BuenaRadioMidnightText8
|
|
ld a, BUENAS_PASSWORD_17
|
|
jp NextRadioLine
|
|
|
|
BuenasPassword17:
|
|
ld hl, BuenaRadioMidnightText9
|
|
ld a, BUENAS_PASSWORD_18
|
|
jp NextRadioLine
|
|
|
|
BuenasPassword18:
|
|
ld hl, BuenaRadioMidnightText10
|
|
ld a, BUENAS_PASSWORD_19
|
|
jp NextRadioLine
|
|
|
|
BuenasPassword19:
|
|
ld hl, BuenaRadioMidnightText10
|
|
ld a, BUENAS_PASSWORD_20
|
|
jp NextRadioLine
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BuenasPassword20:
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ld a, [hBGMapMode]
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push af
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callba NoRadioMusic
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callba NoRadioName
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pop af
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ld [hBGMapMode], a
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ld hl, WeeklyFlags
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res 7, [hl]
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ld a, BUENAS_PASSWORD
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ld [wCurrentRadioLine], a
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xor a
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ld [wNumRadioLinesPrinted], a
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ld hl, BuenaOffTheAirText
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ld a, BUENAS_PASSWORD_21
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jp NextRadioLine
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BuenasPassword21:
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ld a, BUENAS_PASSWORD
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ld [wCurrentRadioLine], a
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xor a
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ld [wNumRadioLinesPrinted], a
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call BuenasPasswordCheckTime
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jp nc, BuenasPassword1
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ld hl, BuenaOffTheAirText
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ld a, BUENAS_PASSWORD_21
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jp NextRadioLine
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BuenasPasswordCheckTime:
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call UpdateTime
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ld a, [hHours]
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cp 18 ; 6 PM
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ret
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BuenasPasswordChannelName:
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db "BUENA'S PASSWORD@"
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BuenaRadioText1:
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; BUENA: BUENA here!
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text_jump _BuenaRadioText1
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db "@"
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BuenaRadioText2:
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; Today's password!
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text_jump _BuenaRadioText2
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db "@"
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BuenaRadioText3:
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; Let me think… It's
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text_jump _BuenaRadioText3
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db "@"
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BuenaRadioText4:
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; @ !
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text_jump _BuenaRadioText4
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db "@"
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BuenaRadioText5:
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; Don't forget it!
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text_jump _BuenaRadioText5
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db "@"
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BuenaRadioText6:
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; I'm in GOLDENROD's
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text_jump _BuenaRadioText6
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db "@"
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BuenaRadioText7:
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; RADIO TOWER!
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text_jump _BuenaRadioText7
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db "@"
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BuenaRadioMidnightText1:
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; BUENA: Oh my…
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text_jump _BuenaRadioMidnightText1
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db "@"
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BuenaRadioMidnightText2:
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; It's midnight! I
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text_jump _BuenaRadioMidnightText2
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db "@"
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BuenaRadioMidnightText3:
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; have to shut down!
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text_jump _BuenaRadioMidnightText3
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db "@"
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BuenaRadioMidnightText4:
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; Thanks for tuning
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text_jump _BuenaRadioMidnightText4
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db "@"
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BuenaRadioMidnightText5:
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; in to the end! But
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text_jump _BuenaRadioMidnightText5
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db "@"
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BuenaRadioMidnightText6:
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; don't stay up too
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text_jump _BuenaRadioMidnightText6
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db "@"
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BuenaRadioMidnightText7:
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; late! Presented to
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text_jump _BuenaRadioMidnightText7
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db "@"
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BuenaRadioMidnightText8:
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; you by DJ BUENA!
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text_jump _BuenaRadioMidnightText8
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db "@"
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BuenaRadioMidnightText9:
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; I'm outta here!
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text_jump _BuenaRadioMidnightText9
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db "@"
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BuenaRadioMidnightText10:
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; …
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text_jump _BuenaRadioMidnightText10
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db "@"
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BuenaOffTheAirText:
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;
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text_jump _BuenaOffTheAirText
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db "@"
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CopyRadioTextToRAM:
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ld a, [hl]
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cp TX_FAR
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jp z, FarCopyRadioText
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ld de, wRadioText
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ld bc, SCREEN_WIDTH * 2
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jp CopyBytes
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StartRadioStation:
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ld a, [wNumRadioLinesPrinted]
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and a
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ret nz
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call RadioTerminator
|
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call PrintText
|
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ld hl, RadioChannelSongs
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ld a, [wCurrentRadioLine]
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ld c, a
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ld b, 0
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add hl, bc
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add hl, bc
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ld e, [hl]
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inc hl
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ld d, [hl]
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callab RadioMusicRestartDE
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ret
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RadioChannelSongs:
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dw MUSIC_POKEMON_TALK
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dw MUSIC_POKEMON_CENTER
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dw MUSIC_TITLE
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dw MUSIC_GAME_CORNER
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dw MUSIC_BUENAS_PASSWORD
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dw MUSIC_VIRIDIAN_CITY
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dw MUSIC_BICYCLE
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dw MUSIC_ROCKET_OVERTURE
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dw MUSIC_POKE_FLUTE_CHANNEL
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dw MUSIC_RUINS_OF_ALPH_RADIO
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dw MUSIC_LAKE_OF_RAGE_ROCKET_RADIO
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NextRadioLine:
|
|
push af
|
|
call CopyRadioTextToRAM
|
|
pop af
|
|
jp PrintRadioLine
|