mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-11-16 11:27:33 -08:00
416 lines
8.5 KiB
NASM
416 lines
8.5 KiB
NASM
CianwoodCity_MapScriptHeader:
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.MapTriggers:
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db 2
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; triggers
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dw .Trigger1, 0
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dw .Trigger2, 0
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.MapCallbacks:
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db 1
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; callbacks
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dbw 5, .FlyPointAndSuicune
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.Trigger1
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end
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.Trigger2
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end
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.FlyPointAndSuicune
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setflag ENGINE_FLYPOINT_CIANWOOD
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setevent EVENT_EUSINE_IN_BURNED_TOWER
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checkevent EVENT_FOUGHT_EUSINE
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iffalse UnknownScript_0x1a001d
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disappear $c
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UnknownScript_0x1a001d:
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return
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UnknownScript_0x1a001e:
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spriteface PLAYER, UP
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showemote EMOTE_SHOCK, PLAYER, 15
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pause 15
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playsound SFX_WARP_FROM
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applymovement $d, MovementData_0x1a00da
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spriteface PLAYER, DOWN
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pause 15
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playsound SFX_WARP_FROM
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applymovement $d, MovementData_0x1a00e0
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disappear $d
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pause 10
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dotrigger $0
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clearevent EVENT_SAW_SUICUNE_ON_ROUTE_42
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domaptrigger ROUTE_42, $1
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checkevent EVENT_FOUGHT_EUSINE
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iftrue .Done
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setevent EVENT_FOUGHT_EUSINE
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playmusic MUSIC_MYSTICALMAN_ENCOUNTER
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appear $c
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applymovement $c, MovementData_0x1a00e7
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loadfont
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writetext UnknownText_0x1a0433
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closetext
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loadmovesprites
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winlosstext UnknownText_0x1a05a1, 0
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setlasttalked $c
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loadtrainer MYSTICALMAN, EUSINE
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startbattle
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reloadmapmusic
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returnafterbattle
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playmusic MUSIC_MYSTICALMAN_ENCOUNTER
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loadfont
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writetext UnknownText_0x1a05c3
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closetext
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loadmovesprites
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applymovement $c, MovementData_0x1a00ec
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disappear $c
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pause 20
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special Functionc48f
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playmapmusic
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pause 10
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.Done
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end
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PokefanFScript_0x1a0084:
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faceplayer
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loadfont
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checkevent EVENT_GOT_HM02_FLY
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iftrue UnknownScript_0x1a00ad
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writetext UnknownText_0x1a00f1
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keeptextopen
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checkevent EVENT_BEAT_CHUCK
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iftrue UnknownScript_0x1a009c
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writetext UnknownText_0x1a0163
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closetext
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loadmovesprites
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end
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UnknownScript_0x1a009c:
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writetext UnknownText_0x1a01e3
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keeptextopen
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verbosegiveitem HM_FLY
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iffalse UnknownScript_0x1a00b1
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setevent EVENT_GOT_HM02_FLY
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writetext UnknownText_0x1a021d
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keeptextopen
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UnknownScript_0x1a00ad:
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writetext UnknownText_0x1a0277
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closetext
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UnknownScript_0x1a00b1:
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loadmovesprites
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end
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StandingYoungsterScript_0x1a00b3:
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jumptextfaceplayer UnknownText_0x1a02df
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PokefanMScript_0x1a00b6:
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jumptextfaceplayer UnknownText_0x1a0319
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LassScript_0x1a00b9:
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jumptextfaceplayer UnknownText_0x1a0394
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UnknownScript_0x1a00bc:
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jumptextfaceplayer UnknownText_0x1a03cc
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CianwoodCitySign:
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jumptext CianwoodCitySignText
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CianwoodGymSign:
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jumptext CianwoodGymSignText
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CianwoodPharmacySign:
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jumptext CianwoodPharmacySignText
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CianwoodPhotoStudioSign:
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jumptext CianwoodPhotoStudioSignText
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CianwoodPokeSeerSign:
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jumptext CianwoodPokeSeerSignText
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CianwoodPokeCenterSign:
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jumpstd pokecentersign
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CianwoodCityRock:
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jumpstd smashrock
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MapCianwoodCitySignpostItem6:
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dwb EVENT_CIANWOOD_CITY_HIDDEN_REVIVE, REVIVE
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MapCianwoodCitySignpostItem7:
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dwb EVENT_CIANWOOD_CITY_HIDDEN_MAX_ETHER, MAX_ETHER
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MovementData_0x1a00da:
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db $39 ; movement
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fast_jump_step_down
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fast_jump_step_down
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fast_jump_step_right
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db $38 ; movement
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step_end
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MovementData_0x1a00e0:
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db $39 ; movement
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fast_jump_step_right
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fast_jump_step_up
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fast_jump_step_right
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fast_jump_step_right
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db $38 ; movement
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step_end
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MovementData_0x1a00e7:
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step_up
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step_up
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step_up
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step_up
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step_end
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MovementData_0x1a00ec:
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step_down
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step_down
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step_down
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step_down
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step_end
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UnknownText_0x1a00f1:
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text "You crossed the"
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line "sea to get here?"
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para "That must have"
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line "been hard."
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para "It would be much"
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line "easier if your"
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para "#MON knew how"
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line "to FLY…"
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done
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UnknownText_0x1a0163:
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text "But you can't use"
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line "FLY without this"
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cont "city's GYM BADGE."
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para "If you beat the"
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line "GYM LEADER here,"
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cont "come see me."
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para "I'll have a nice"
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line "gift for you."
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done
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UnknownText_0x1a01e3:
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text "That's CIANWOOD's"
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line "GYM BADGE!"
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para "Then you should"
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line "take this HM."
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done
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UnknownText_0x1a021d:
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text "Teach FLY to your"
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line "#MON."
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para "You will be able"
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line "to FLY instantly"
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para "to anywhere you "
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line "have visited."
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done
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UnknownText_0x1a0277:
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text "My husband lost to"
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line "you, so he needs"
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cont "to train harder."
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para "That's good, since"
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line "he was getting a"
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cont "little chubby."
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done
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UnknownText_0x1a02df:
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text "If you use FLY,"
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line "you can get back"
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para "to OLIVINE in-"
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line "stantly."
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done
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UnknownText_0x1a0319:
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text "Boulders to the"
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line "north of town can"
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cont "be crushed."
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para "They may be hiding"
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line "something."
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para "Your #MON could"
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line "use ROCK SMASH to"
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cont "break them."
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done
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UnknownText_0x1a0394:
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text "CHUCK, the GYM"
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line "LEADER, spars with"
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para "his fighting #-"
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line "MON."
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done
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; possibly unused
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UnknownText_0x1a03cc:
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text "There are several"
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line "islands between"
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cont "here and OLIVINE."
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para "A mythical sea"
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line "creature supposed-"
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cont "ly lives there."
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done
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UnknownText_0x1a0433:
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text "EUSINE: Yo,"
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line "<PLAYER>."
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para "Wasn't that"
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line "SUICUNE just now?"
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para "I only caught a"
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line "quick glimpse, but"
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para "I thought I saw"
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line "SUICUNE running on"
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cont "the waves."
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para "SUICUNE is beau-"
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line "tiful and grand."
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para "And it races"
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line "through towns and"
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para "roads at simply"
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line "awesome speeds."
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para "It's wonderful…"
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para "I want to see"
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line "SUICUNE up close…"
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para "I've decided."
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para "I'll battle you as"
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line "a trainer to earn"
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cont "SUICUNE's respect!"
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para "Come on, <PLAYER>."
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line "Let's battle now!"
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done
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UnknownText_0x1a05a1:
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text "I hate to admit"
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line "it, but you win."
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done
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UnknownText_0x1a05c3:
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text "You're amazing,"
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line "<PLAYER>!"
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para "No wonder #MON"
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line "gravitate to you."
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para "I get it now."
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para "I'm going to keep"
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line "searching for"
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cont "SUICUNE."
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para "I'm sure we'll see"
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line "each other again."
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para "See you around!"
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done
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CianwoodCitySignText:
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text "CIANWOOD CITY"
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para "A Port Surrounded"
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line "by Rough Seas"
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done
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CianwoodGymSignText:
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text "CIANWOOD CITY"
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line "#MON GYM"
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para "LEADER: CHUCK"
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para "His Roaring Fists"
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line "Do the Talking"
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done
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CianwoodPharmacySignText:
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text "500 Years of"
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line "Tradition"
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para "CIANWOOD CITY"
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line "PHARMACY"
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para "We Await Your"
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line "Medicinal Queries"
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done
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CianwoodPhotoStudioSignText:
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text "CIANWOOD CITY"
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line "PHOTO STUDIO"
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para "Take a Snapshot as"
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line "a Keepsake!"
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done
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CianwoodPokeSeerSignText:
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text "THE # SEER"
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line "AHEAD"
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done
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CianwoodCity_MapEventHeader:
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; filler
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db 0, 0
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.Warps:
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db 7
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warp_def $29, $11, 1, MANIAS_HOUSE
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warp_def $2b, $8, 1, CIANWOOD_GYM
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warp_def $2b, $17, 1, CIANWOOD_POKECENTER_1F
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warp_def $2f, $f, 1, CIANWOOD_PHARMACY
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warp_def $1f, $9, 1, CIANWOOD_CITY_PHOTO_STUDIO
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warp_def $25, $f, 1, CIANWOOD_LUGIA_SPEECH_HOUSE
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warp_def $11, $5, 1, POKE_SEERS_HOUSE
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.XYTriggers:
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db 1
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xy_trigger 1, $10, $b, $0, UnknownScript_0x1a001e, $0, $0
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.Signposts:
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db 8
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signpost 34, 20, SIGNPOST_READ, CianwoodCitySign
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signpost 45, 7, SIGNPOST_READ, CianwoodGymSign
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signpost 43, 24, SIGNPOST_READ, CianwoodPokeCenterSign
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signpost 47, 19, SIGNPOST_READ, CianwoodPharmacySign
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signpost 32, 8, SIGNPOST_READ, CianwoodPhotoStudioSign
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signpost 24, 8, SIGNPOST_READ, CianwoodPokeSeerSign
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signpost 19, 4, SIGNPOST_ITEM, MapCianwoodCitySignpostItem6
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signpost 29, 5, SIGNPOST_ITEM, MapCianwoodCitySignpostItem7
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.PersonEvents:
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db 12
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person_event SPRITE_STANDING_YOUNGSTER, 37, 21, SPRITEMOVEDATA_03, 0, 0, -1, -1, (1 << 3) | PAL_OW_GREEN, 0, 0, StandingYoungsterScript_0x1a00b3, -1
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person_event SPRITE_POKEFAN_M, 33, 17, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 1, -1, -1, 0, 0, 0, PokefanMScript_0x1a00b6, -1
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person_event SPRITE_LASS, 42, 14, SPRITEMOVEDATA_WALK_UP_DOWN, 2, 0, -1, -1, 0, 0, 0, LassScript_0x1a00b9, -1
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person_event SPRITE_ROCK, 16, 8, SPRITEMOVEDATA_18, 0, 0, -1, -1, 0, 0, 0, CianwoodCityRock, -1
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person_event SPRITE_ROCK, 17, 9, SPRITEMOVEDATA_18, 0, 0, -1, -1, 0, 0, 0, CianwoodCityRock, -1
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person_event SPRITE_ROCK, 25, 4, SPRITEMOVEDATA_18, 0, 0, -1, -1, 0, 0, 0, CianwoodCityRock, -1
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person_event SPRITE_ROCK, 29, 5, SPRITEMOVEDATA_18, 0, 0, -1, -1, 0, 0, 0, CianwoodCityRock, -1
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person_event SPRITE_ROCK, 27, 10, SPRITEMOVEDATA_18, 0, 0, -1, -1, 0, 0, 0, CianwoodCityRock, -1
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person_event SPRITE_ROCK, 19, 4, SPRITEMOVEDATA_18, 0, 0, -1, -1, 0, 0, 0, CianwoodCityRock, -1
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person_event SPRITE_POKEFAN_F, 46, 10, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 1, -1, -1, 0, 0, 0, PokefanFScript_0x1a0084, -1
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person_event SPRITE_SUPER_NERD, 21, 11, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, 0, 0, ObjectEvent, EVENT_CIANWOOD_CITY_EUSINE
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person_event SPRITE_SUICUNE, 14, 10, SPRITEMOVEDATA_01, 0, 0, -1, -1, (1 << 3) | PAL_OW_BLUE, 0, 0, ObjectEvent, EVENT_SAW_SUICUNE_AT_CIANWOOD_CITY
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