mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-11-16 11:27:33 -08:00
d3cc861d33
Renamed a bunch of files, most of them one-off functions, to better fit the general snake_case naming scheme. Also renamed some awfully long filenames.
47 lines
671 B
NASM
47 lines
671 B
NASM
LoadFishingGFX: ; b84b3
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ld a, [rVBK]
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push af
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ld a, $1
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ld [rVBK], a
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ld de, FishingGFX
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ld a, [wPlayerGender]
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bit PLAYERGENDER_FEMALE_F, a
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jr z, .got_gender
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ld de, KrisFishingGFX
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.got_gender
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ld hl, vTiles0 tile $02
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call .LoadGFX
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ld hl, vTiles0 tile $06
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call .LoadGFX
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ld hl, vTiles0 tile $0a
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call .LoadGFX
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ld hl, vTiles1 tile $7c
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call .LoadGFX
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pop af
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ld [rVBK], a
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ret
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; b84e3
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.LoadGFX: ; b84e3
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lb bc, BANK(FishingGFX), 2
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push de
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call Get2bpp
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pop de
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ld hl, 2 tiles
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add hl, de
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ld d, h
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ld e, l
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ret
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; b84f2
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FishingGFX: ; b84f2
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INCBIN "gfx/overworld/chris_fish.2bpp"
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; b8582
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KrisFishingGFX: ; b8582
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INCBIN "gfx/overworld/kris_fish.2bpp"
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; b8612
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