pokecrystal-board/gfx/pics/primeape/frames.asm

20 lines
390 B
NASM

dw .frame1
dw .frame2
dw .frame3
dw .frame4
.frame1
db $00 ; bitmask
db $00, $00, $31, $32, $33, $34, $35, $36, $37, $38, $39, $3a
db $3b, $3c, $3d, $3e, $3f, $40, $00, $41, $42, $43, $44, $00
db $00, $00, $45, $46
.frame2
db $01 ; bitmask
db $47, $48, $49
.frame3
db $02 ; bitmask
db $36, $37, $3a, $3b, $4a, $4b, $4c
.frame4
db $03 ; bitmask
db $47, $48, $49, $4d
; 0xd4dd0