pokecrystal-board/gfx/pics/parasect/frames.asm

24 lines
531 B
NASM

dw .frame1
dw .frame2
dw .frame3
dw .frame4
dw .frame5
.frame1
db $00 ; bitmask
db $31, $32, $33, $34, $35, $36, $37, $00, $38, $39, $3a, $3b
db $00, $3c, $3d, $3e, $00, $3f, $00, $40
.frame2
db $01 ; bitmask
db $31, $32, $33, $34, $35, $00, $00, $38, $41, $42, $43, $00
db $44, $45, $46, $00, $47, $48, $00, $49, $00, $40
.frame3
db $02 ; bitmask
db $37, $00, $4a, $3a, $3b, $00, $3c, $3d, $3e, $00, $3f
.frame4
db $03 ; bitmask
db $4b, $4c, $4d
.frame5
db $04 ; bitmask
db $31, $32, $33, $34, $35, $38
; 0xd4ba9