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dcb24bc724
Resolves #742
39 lines
641 B
NASM
39 lines
641 B
NASM
RedsHouse2F_MapScripts:
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def_scene_scripts
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def_callbacks
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RedsHouse2FN64Script:
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jumptext RedsHouse2FN64Text
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RedsHouse2FPCScript:
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jumptext RedsHouse2FPCText
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RedsHouse2FN64Text:
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text "<PLAYER> played the"
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line "N64."
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para "Better get going--"
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line "no time to lose!"
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done
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RedsHouse2FPCText:
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text "It looks like it"
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line "hasn't been used"
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cont "in a long timeā¦"
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done
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RedsHouse2F_MapEvents:
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db 0, 0 ; filler
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def_warp_events
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warp_event 7, 0, REDS_HOUSE_1F, 3
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def_coord_events
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def_bg_events
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bg_event 3, 5, BGEVENT_READ, RedsHouse2FN64Script
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bg_event 0, 1, BGEVENT_READ, RedsHouse2FPCScript
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def_object_events
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