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40 lines
808 B
NASM
40 lines
808 B
NASM
const_value set 2 ; object constants
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const TINTOWER9F_POKE_BALL
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TinTower9F_MapScripts:
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db 0 ; scene scripts
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db 0 ; callbacks
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TinTower9FHPUp:
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itemball HP_UP
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; unused
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TinTower9FUnusedHoOhText:
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text "HO-OH: Shaoooh!"
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done
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; unused
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TinTower9FUnusedLugiaText:
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text "LUGIA: Gyaaan!"
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done
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TinTower9F_MapEvents:
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db 0, 0 ; filler
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db 7 ; warp events
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warp_event 12, 3, 2, TIN_TOWER_8F
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warp_event 2, 5, 3, TIN_TOWER_8F
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warp_event 12, 7, 4, TIN_TOWER_8F
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warp_event 7, 9, 1, TIN_TOWER_ROOF
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warp_event 16, 7, 5, TIN_TOWER_7F
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warp_event 6, 13, 5, TIN_TOWER_8F
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warp_event 8, 13, 6, TIN_TOWER_8F
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db 0 ; coord events
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db 0 ; bg events
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db 1 ; object events
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object_event 9, 1, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TinTower9FHPUp, EVENT_TIN_TOWER_9F_HP_UP
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