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54 lines
1.3 KiB
NASM
54 lines
1.3 KiB
NASM
const_value set 2 ; object constants
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const OLIVINELIGHTHOUSE1F_SAILOR
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const OLIVINELIGHTHOUSE1F_POKEFAN_F
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OlivineLighthouse1F_MapScripts:
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db 0 ; scene scripts
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db 0 ; callbacks
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OlivineLighthouse1FSailorScript:
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jumptextfaceplayer OlivineLighthouse1FSailorText
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OlivineLighthouse1FPokefanFScript:
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jumptextfaceplayer OlivineLighthouse1FPokefanFText
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OlivineLighthouse1FSailorText:
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text "People train at"
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line "this LIGHTHOUSE."
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para "It's not easy to"
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line "climb because of"
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cont "all the trainers."
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done
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OlivineLighthouse1FPokefanFText:
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text "In the past, #-"
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line "MON used to light"
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para "the sea around"
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line "OLIVINE at night."
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para "The LIGHTHOUSE was"
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line "made in honor of"
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cont "those #MON."
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done
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OlivineLighthouse1F_MapEvents:
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db 0, 0 ; filler
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db 5 ; warp events
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warp_event 10, 17, 9, OLIVINE_CITY
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warp_event 11, 17, 9, OLIVINE_CITY
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warp_event 3, 11, 1, OLIVINE_LIGHTHOUSE_2F
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warp_event 16, 13, 3, OLIVINE_LIGHTHOUSE_2F
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warp_event 17, 13, 4, OLIVINE_LIGHTHOUSE_2F
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db 0 ; coord events
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db 0 ; bg events
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db 2 ; object events
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object_event 8, 2, SPRITE_SAILOR, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, OlivineLighthouse1FSailorScript, -1
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object_event 16, 9, SPRITE_POKEFAN_F, SPRITEMOVEDATA_WALK_UP_DOWN, 0, 2, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, OlivineLighthouse1FPokefanFScript, -1
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