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92 lines
2.4 KiB
NASM
92 lines
2.4 KiB
NASM
const_value set 2 ; object constants
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const CELADONDEPTSTORE5F_CLERK1
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const CELADONDEPTSTORE5F_CLERK2
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const CELADONDEPTSTORE5F_GENTLEMAN
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const CELADONDEPTSTORE5F_SAILOR
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const CELADONDEPTSTORE5F_TEACHER
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CeladonDeptStore5F_MapScripts:
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db 0 ; scene scripts
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db 0 ; callbacks
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ClerkScript_0x71004:
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faceplayer
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opentext
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pokemart MARTTYPE_STANDARD, MART_CELADON_5F_1
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closetext
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end
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ClerkScript_0x7100c:
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faceplayer
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opentext
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pokemart MARTTYPE_STANDARD, MART_CELADON_5F_2
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closetext
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end
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CeladonDeptStore5FGentlemanScript:
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jumptextfaceplayer CeladonDeptStore5FGentlemanText
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CeladonDeptStore5FSailorScript:
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jumptextfaceplayer CeladonDeptStore5FSailorText
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CeladonDeptStore5FTeacherScript:
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jumptextfaceplayer CeladonDeptStore5FTeacherText
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CeladonDeptStore5FDirectory:
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jumptext CeladonDeptStore5FDirectoryText
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CeladonDeptStore5FElevatorButton:
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jumpstd elevatorbutton
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CeladonDeptStore5FGentlemanText:
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text "I want to buy some"
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line "items that raise"
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para "#MON stats, but"
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line "I don't have"
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cont "enough money…"
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done
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CeladonDeptStore5FSailorText:
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text "I want PP UP, so I"
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line "can raise the PP"
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para "of moves. But you"
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line "can't buy it…"
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done
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CeladonDeptStore5FTeacherText:
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text "Using items on"
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line "them makes #-"
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cont "MON happy."
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para "They hate certain"
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line "items, though…"
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done
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CeladonDeptStore5FDirectoryText:
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text "5F: DRUG STORE"
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done
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CeladonDeptStore5F_MapEvents:
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db 0, 0 ; filler
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db 3 ; warp events
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warp_event 12, 0, 1, CELADON_DEPT_STORE_4F
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warp_event 15, 0, 1, CELADON_DEPT_STORE_6F
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warp_event 2, 0, 1, CELADON_DEPT_STORE_ELEVATOR
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db 0 ; coord events
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db 2 ; bg events
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bg_event 14, 0, BGEVENT_READ, CeladonDeptStore5FDirectory
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bg_event 3, 0, BGEVENT_READ, CeladonDeptStore5FElevatorButton
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db 5 ; object events
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object_event 7, 5, SPRITE_CLERK, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, ClerkScript_0x71004, -1
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object_event 8, 5, SPRITE_CLERK, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, ClerkScript_0x7100c, -1
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object_event 13, 5, SPRITE_GENTLEMAN, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, CeladonDeptStore5FGentlemanScript, -1
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object_event 3, 4, SPRITE_SAILOR, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, CeladonDeptStore5FSailorScript, -1
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object_event 1, 7, SPRITE_TEACHER, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, CeladonDeptStore5FTeacherScript, -1
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