pokecrystal-board/audio/music/wildpokemonvictory.asm
2016-07-29 10:40:54 -04:00

190 lines
3.3 KiB
NASM

Music_WildPokemonVictory: ; f4518
musicheader 3, 1, Music_WildPokemonVictory_Ch1
musicheader 1, 2, Music_WildPokemonVictory_Ch2
musicheader 1, 3, Music_WildPokemonVictory_Ch3
; f4521
Music_WildPokemonVictory_Ch1: ; f4521
tempo 126
volume $77
dutycycle $3
tone $0001
notetype $c, $b1
octave 3
note B_, 1
note A_, 1
note G#, 1
note F#, 1
intensity $b6
note E_, 12
Music_SuccessfulCapture_branch_f4536: ; f4536
stereopanning $f
Music_WildPokemonVictory_branch_f4538: ; f4538
callchannel Music_WildPokemonVictory_branch_f455c
note F#, 2
note F#, 2
note F#, 4
callchannel Music_WildPokemonVictory_branch_f455c
note G#, 4
intensity $78
octave 3
note G_, 4
pitchoffset 0, C#
callchannel Music_WildPokemonVictory_branch_f455c
note F#, 2
note F#, 2
note F#, 4
callchannel Music_WildPokemonVictory_branch_f455c
note G#, 4
pitchoffset 0, C_
intensity $78
octave 3
note F#, 4
loopchannel 0, Music_WildPokemonVictory_branch_f4538
; f455c
Music_WildPokemonVictory_branch_f455c: ; f455c
intensity $71
octave 3
note G#, 1
note B_, 1
octave 4
note E_, 2
octave 3
note B_, 2
octave 4
note E_, 2
octave 3
note G#, 1
note F#, 1
note E_, 1
note F#, 1
note G#, 2
note E_, 2
note A_, 1
octave 4
note C#, 1
note E_, 2
note E_, 2
note A_, 2
endchannel
; f4575
Music_WildPokemonVictory_Ch2: ; f4575
vibrato $12, $24
dutycycle $2
notetype $c, $d1
octave 4
note E_, 1
note F#, 1
note G#, 1
note A_, 1
intensity $d6
note B_, 12
Music_SuccessfulCapture_branch_f4585: ; f4585
stereopanning $f0
Music_WildPokemonVictory_branch_f4587: ; f4587
callchannel Music_WildPokemonVictory_branch_f45b5
octave 4
note B_, 2
note B_, 2
note B_, 4
callchannel Music_WildPokemonVictory_branch_f45b5
octave 4
note B_, 4
intensity $81
note C_, 1
note E_, 1
note G_, 1
note A#, 1
pitchoffset 0, C#
callchannel Music_WildPokemonVictory_branch_f45b5
octave 4
note B_, 2
note B_, 2
note B_, 4
callchannel Music_WildPokemonVictory_branch_f45b5
octave 4
note B_, 4
pitchoffset 0, C_
intensity $81
octave 3
note B_, 1
octave 4
note D#, 1
note F#, 1
note A_, 1
loopchannel 0, Music_WildPokemonVictory_branch_f4587
; f45b5
Music_WildPokemonVictory_branch_f45b5: ; f45b5
intensity $81
octave 4
note B_, 2
note A_, 2
note G#, 2
note A_, 2
note B_, 2
note B_, 2
note B_, 4
octave 5
note C#, 2
note C#, 2
note C#, 4
endchannel
; f45c4
Music_WildPokemonVictory_Ch3: ; f45c4
notetype $c, $20
note __, 6
octave 6
note D#, 1
note __, 1
note E_, 1
note __, 3
note E_, 1
note __, 3
Music_SuccessfulCapture_branch_f45cf: ; f45cf
Music_WildPokemonVictory_branch_f45cf: ; f45cf
callchannel Music_WildPokemonVictory_branch_f45f4
note D#, 2
note C#, 2
octave 2
note B_, 2
note __, 2
callchannel Music_WildPokemonVictory_branch_f45f4
note E_, 2
note __, 2
note C_, 4
pitchoffset 0, C#
callchannel Music_WildPokemonVictory_branch_f45f4
note D#, 2
note C#, 2
octave 2
note B_, 2
note __, 2
callchannel Music_WildPokemonVictory_branch_f45f4
note E_, 2
note __, 2
pitchoffset 0, C_
octave 2
note B_, 4
loopchannel 0, Music_WildPokemonVictory_branch_f45cf
; f45f4
Music_WildPokemonVictory_branch_f45f4: ; f45f4
intensity $25
octave 3
note E_, 2
note __, 4
note E_, 2
note __, 2
note D_, 2
note __, 2
note D_, 2
note C#, 2
note __, 4
note C#, 2
endchannel
; f4602