pokecrystal-board/gfx/pics/ho_oh/frames.asm

21 lines
448 B
NASM

dw .frame1
dw .frame2
dw .frame3
dw .frame4
.frame1
db $00 ; bitmask
db $31, $32, $33, $30, $34, $35, $36, $37, $38, $39, $3a, $3b
db $3c, $3d, $3e
.frame2
db $01 ; bitmask
db $31, $32, $33, $30, $3f, $40, $41, $42, $43, $44, $45, $46
db $47, $48, $49, $4a, $4b, $4c, $4d, $4e, $4f
.frame3
db $02 ; bitmask
db $50, $51, $52, $53, $54, $55, $56, $57, $58, $59, $5a, $5b
db $5c, $5d, $5e
.frame4
db $03 ; bitmask
db $5f, $60
; 0xd9907