pokecrystal-board/maps/Route33.asm

212 lines
4.0 KiB
NASM

Route33_MapScriptHeader:
.MapTriggers:
db 0
.MapCallbacks:
db 0
LassScript_0x1ac002:
jumptextfaceplayer UnknownText_0x1ac1e7
TrainerHikerAnthony:
trainer EVENT_BEAT_HIKER_ANTHONY, HIKER, ANTHONY2, HikerAnthony2SeenText, HikerAnthony2BeatenText, $0000, HikerAnthony2Script
HikerAnthony2Script:
writecode VAR_CALLERID, PHONE_HIKER_ANTHONY
talkaftercancel
loadfont
checkflag ENGINE_ANTHONY
iftrue UnknownScript_0x1ac051
checkflag ENGINE_DUNSPARCE_SWARM
iftrue UnknownScript_0x1ac0c5
checkcellnum PHONE_HIKER_ANTHONY
iftrue UnknownScript_0x1ac0d7
checkevent EVENT_ANTHONY_ASKED_FOR_PHONE_NUMBER
iftrue UnknownScript_0x1ac03a
writetext UnknownText_0x1ac153
keeptextopen
setevent EVENT_ANTHONY_ASKED_FOR_PHONE_NUMBER
scall UnknownScript_0x1ac0cb
jump UnknownScript_0x1ac03d
UnknownScript_0x1ac03a:
scall UnknownScript_0x1ac0cf
UnknownScript_0x1ac03d:
askforphonenumber PHONE_HIKER_ANTHONY
if_equal $1, UnknownScript_0x1ac0df
if_equal $2, UnknownScript_0x1ac0db
trainertotext HIKER, ANTHONY2, $0
scall UnknownScript_0x1ac0d3
jump UnknownScript_0x1ac0d7
UnknownScript_0x1ac051:
scall UnknownScript_0x1ac0e3
winlosstext HikerAnthony2BeatenText, $0000
copybytetovar wAnthonyFightCount
if_equal 4, .Fight4
if_equal 3, .Fight3
if_equal 2, .Fight2
if_equal 1, .Fight1
if_equal 0, .LoadFight0
.Fight4
checkevent EVENT_RESTORED_POWER_TO_KANTO
iftrue .LoadFight4
.Fight3
checkevent EVENT_BEAT_ELITE_FOUR
iftrue .LoadFight3
.Fight2
checkevent EVENT_CLEARED_RADIO_TOWER
iftrue .LoadFight2
.Fight1
checkflag ENGINE_FLYPOINT_OLIVINE
iftrue .LoadFight1
.LoadFight0
loadtrainer HIKER, ANTHONY2
startbattle
returnafterbattle
loadvar wAnthonyFightCount, 1
clearflag ENGINE_ANTHONY
end
.LoadFight1
loadtrainer HIKER, ANTHONY1
startbattle
returnafterbattle
loadvar wAnthonyFightCount, 2
clearflag ENGINE_ANTHONY
end
.LoadFight2
loadtrainer HIKER, ANTHONY3
startbattle
returnafterbattle
loadvar wAnthonyFightCount, 3
clearflag ENGINE_ANTHONY
end
.LoadFight3
loadtrainer HIKER, ANTHONY4
startbattle
returnafterbattle
loadvar wAnthonyFightCount, 4
clearflag ENGINE_ANTHONY
end
.LoadFight4
loadtrainer HIKER, ANTHONY5
startbattle
returnafterbattle
clearflag ENGINE_ANTHONY
end
UnknownScript_0x1ac0c5:
writetext UnknownText_0x1ac180
closetext
loadmovesprites
end
UnknownScript_0x1ac0cb:
jumpstd asknumber1m
end
UnknownScript_0x1ac0cf:
jumpstd asknumber2m
end
UnknownScript_0x1ac0d3:
jumpstd registerednumberm
end
UnknownScript_0x1ac0d7:
jumpstd numberacceptedm
end
UnknownScript_0x1ac0db:
jumpstd numberdeclinedm
end
UnknownScript_0x1ac0df:
jumpstd phonefullm
end
UnknownScript_0x1ac0e3:
jumpstd rematchm
end
MapRoute33Signpost0Script:
jumptext UnknownText_0x1ac279
FruitTreeScript_0x1ac0ea:
fruittree $6
HikerAnthony2SeenText:
text "I came through the"
line "tunnel, but I"
para "still have plenty"
line "of energy left."
done
HikerAnthony2BeatenText:
text "Whoa! You've got"
line "more zip than me!"
done
UnknownText_0x1ac153:
text "We HIKERS are at"
line "our best in the"
cont "mountains."
done
UnknownText_0x1ac180:
text "Hey, did you get a"
line "DUNSPARCE?"
para "I caught one too."
para "Take a look at it"
line "in the light. It's"
cont "got a funny face!"
done
UnknownText_0x1ac1e7:
text "Pant, pant…"
para "I finally got"
line "through that cave."
para "It was much bigger"
line "than I'd expected."
para "I got too tired to"
line "explore the whole"
para "thing, so I came"
line "outside."
done
UnknownText_0x1ac279:
text "ROUTE 33"
done
Route33_MapEventHeader:
; filler
db 0, 0
.Warps:
db 1
warp_def $9, $b, 3, UNION_CAVE_1F
.XYTriggers:
db 0
.Signposts:
db 1
signpost 11, 11, SIGNPOST_READ, MapRoute33Signpost0Script
.PersonEvents:
db 3
person_event SPRITE_POKEFAN_M, 17, 10, $a, 0, 0, -1, -1, 8 + PAL_OW_BROWN, 2, 2, TrainerHikerAnthony, -1
person_event SPRITE_LASS, 20, 17, $2, 1, 1, -1, -1, 8 + PAL_OW_BLUE, 0, 0, LassScript_0x1ac002, -1
person_event SPRITE_FRUIT_TREE, 20, 18, $1, 0, 0, -1, -1, 0, 0, 0, FruitTreeScript_0x1ac0ea, -1