pokecrystal-board/gfx/pics/totodile/frames.asm

14 lines
248 B
NASM

dw .frame1
dw .frame2
dw .frame3
.frame1
db $00 ; bitmask
db $19, $1a, $1b, $1c, $1d, $1e, $1f, $20, $21, $22, $04, $23
.frame2
db $01 ; bitmask
db $24, $25, $26, $27, $28, $29, $2a, $2b
.frame3
db $02 ; bitmask
db $2c, $2a, $2b
; 0xd85d3