pokecrystal-board/gfx/pics/octillery/frames.asm

15 lines
231 B
NASM

dw .frame1
dw .frame2
dw .frame3
.frame1
db $00 ; bitmask
db $24, $25, $26, $27, $28, $29, $2a, $2b, $2c, $2d, $2e, $2f
db $30, $31
.frame2
db $01 ; bitmask
db $32, $33, $34, $35
.frame3
db $02 ; bitmask
db $36
; 0xd927e