pokecrystal-board/maps/ViridianNicknameSpeechHouse.asm

85 lines
1.8 KiB
NASM

const_value set 2
const VIRIDIANNICKNAMESPEECHHOUSE_POKEFAN_M
const VIRIDIANNICKNAMESPEECHHOUSE_LASS
const VIRIDIANNICKNAMESPEECHHOUSE_SPEARY
const VIRIDIANNICKNAMESPEECHHOUSE_RATTEY
ViridianNicknameSpeechHouse_MapScriptHeader:
.SceneScripts:
db 0
.MapCallbacks:
db 0
ViridianNicknameSpeechHousePokefanMScript:
jumptextfaceplayer ViridianNicknameSpeechHousePokefanMText
ViridianNicknameSpeechHouseLassScript:
jumptextfaceplayer ViridianNicknameSpeechHouseLassText
Speary:
opentext
writetext SpearyText
cry SPEAROW
waitbutton
closetext
end
Rattey:
opentext
writetext RatteyText
cry RATTATA
waitbutton
closetext
end
ViridianNicknameSpeechHousePokefanMText:
text "Do you put a lot"
line "of thought into"
para "naming your"
line "#MON?"
para "Giving them good"
line "nicknames adds to"
para "the fun of trading"
line "with others."
done
ViridianNicknameSpeechHouseLassText:
text "They're SPEARY--"
line "a SPEAROW--and"
cont "RATTEY--a RATTATA."
done
SpearyText:
text "SPEARY: Ch-chun!"
done
RatteyText:
text "RATTEY: Kikiii!"
done
ViridianNicknameSpeechHouse_MapEventHeader:
; filler
db 0, 0
.Warps:
db 2
warp_def 2, 7, 2, VIRIDIAN_CITY
warp_def 3, 7, 2, VIRIDIAN_CITY
.CoordEvents:
db 0
.BGEvents:
db 0
.ObjectEvents:
db 4
object_event 2, 4, SPRITE_POKEFAN_M, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, ViridianNicknameSpeechHousePokefanMScript, -1
object_event 5, 4, SPRITE_LASS, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, ViridianNicknameSpeechHouseLassScript, -1
object_event 5, 2, SPRITE_MOLTRES, SPRITEMOVEDATA_POKEMON, 2, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_SCRIPT, 0, Speary, -1
object_event 6, 3, SPRITE_GROWLITHE, SPRITEMOVEDATA_POKEMON, 2, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, Rattey, -1