pokecrystal-board/maps/Route26HealSpeechHouse.asm
PikalaxALT 94129b6b45 Finished the decoration attributes table
Interpretation of the Decoration Attributes table is complete.

Other changes include some more event flag and function naming, as well as a minor tweak to the person_events of every map.
2015-07-19 04:58:31 -04:00

68 lines
1.2 KiB
NASM

Route26HealSpeechHouse_MapScriptHeader:
; trigger count
db 0
; callback count
db 0
TeacherScript_0x7b125:
faceplayer
loadfont
writetext UnknownText_0x7b14d
closetext
loadmovesprites
special Function8c0b6
special Functiond91
special Mobile_HealParty
playmusic MUSIC_HEAL
special HealParty
pause 60
special Function8c0ab
special RestartMapMusic
loadfont
writetext UnknownText_0x7b18b
closetext
loadmovesprites
end
Route26HealHouseBookshelf:
jumpstd picturebookshelf
UnknownText_0x7b14d:
text "Your #MON look"
line "a little tired."
para "You should rest"
line "them a while."
done
UnknownText_0x7b18b:
text "There!"
para "Your #MON are"
line "looking good!"
para "Keep at it!"
done
Route26HealSpeechHouse_MapEventHeader:
; filler
db 0, 0
; warps
db 2
warp_def $7, $2, 2, GROUP_ROUTE_26, MAP_ROUTE_26
warp_def $7, $3, 2, GROUP_ROUTE_26, MAP_ROUTE_26
; xy triggers
db 0
; signposts
db 2
signpost 1, 0, SIGNPOST_READ, Route26HealHouseBookshelf
signpost 1, 1, SIGNPOST_READ, Route26HealHouseBookshelf
; people-events
db 1
person_event SPRITE_TEACHER, 7, 6, OW_UP | $2, $0, -1, -1, (PAL_OW_BLUE << 4) | $80, 0, TeacherScript_0x7b125, -1