pokecrystal-board/maps/IcePath1F.asm
PikalaxALT 94129b6b45 Finished the decoration attributes table
Interpretation of the Decoration Attributes table is complete.

Other changes include some more event flag and function naming, as well as a minor tweak to the person_events of every map.
2015-07-19 04:58:31 -04:00

39 lines
921 B
NASM

IcePath1F_MapScriptHeader:
; trigger count
db 0
; callback count
db 0
ItemFragment_0x7e472:
db HM_WATERFALL, 1
ItemFragment_0x7e474:
db PP_UP, 1
ItemFragment_0x7e476:
db PROTEIN, 1
IcePath1F_MapEventHeader:
; filler
db 0, 0
; warps
db 4
warp_def $13, $4, 1, GROUP_ROUTE_44, MAP_ROUTE_44
warp_def $1b, $24, 7, GROUP_BLACKTHORN_CITY, MAP_BLACKTHORN_CITY
warp_def $5, $25, 1, GROUP_ICE_PATH_B1F, MAP_ICE_PATH_B1F
warp_def $d, $25, 7, GROUP_ICE_PATH_B1F, MAP_ICE_PATH_B1F
; xy triggers
db 0
; signposts
db 0
; people-events
db 3
person_event SPRITE_POKE_BALL, 11, 35, OW_DOWN | $1, $0, -1, -1, $1, 0, ItemFragment_0x7e472, EVENT_ICE_PATH_1F_HM_WATERFALL
person_event SPRITE_POKE_BALL, 27, 36, OW_DOWN | $1, $0, -1, -1, $1, 0, ItemFragment_0x7e474, EVENT_ICE_PATH_1F_PP_UP
person_event SPRITE_POKE_BALL, 13, 39, OW_DOWN | $1, $0, -1, -1, $1, 0, ItemFragment_0x7e476, EVENT_ICE_PATH_1F_PROTEIN