pokecrystal-board/maps/DebugLevel4_Map1.asm

22 lines
252 B
NASM
Executable File

object_const_def
DebugLevel4_Map1_MapScripts:
def_scene_scripts
def_callbacks
DebugLevel4_Map1_MapEvents:
db 0, 0 ; filler
def_warp_events
def_anchor_events
def_coord_events
def_bg_events
def_object_events
DebugLevel4_Map1_MapSpaces: