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37 lines
1013 B
NASM
37 lines
1013 B
NASM
object_const_def ; object_event constants
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const ICEPATH1F_POKE_BALL1
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const ICEPATH1F_POKE_BALL2
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const ICEPATH1F_POKE_BALL3
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IcePath1F_MapScripts:
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db 0 ; scene scripts
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db 0 ; callbacks
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IcePath1FHMWaterfall:
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itemball HM_WATERFALL
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IcePath1FPPUp:
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itemball PP_UP
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IcePath1FProtein:
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itemball PROTEIN
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IcePath1F_MapEvents:
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db 0, 0 ; filler
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db 4 ; warp events
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warp_event 4, 19, ROUTE_44, 1
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warp_event 36, 27, BLACKTHORN_CITY, 7
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warp_event 37, 5, ICE_PATH_B1F, 1
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warp_event 37, 13, ICE_PATH_B1F, 7
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db 0 ; coord events
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db 0 ; bg events
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db 3 ; object events
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object_event 31, 7, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, IcePath1FHMWaterfall, EVENT_GOT_HM07_WATERFALL
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object_event 32, 23, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, IcePath1FPPUp, EVENT_ICE_PATH_1F_PP_UP
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object_event 35, 9, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, IcePath1FProtein, EVENT_ICE_PATH_1F_PROTEIN
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