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37 lines
548 B
NASM
37 lines
548 B
NASM
BattleCommand_PerishSong:
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ld hl, wPlayerSubStatus1
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ld de, wEnemySubStatus1
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bit SUBSTATUS_PERISH, [hl]
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jr z, .ok
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ld a, [de]
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bit SUBSTATUS_PERISH, a
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jr nz, .failed
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.ok
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bit SUBSTATUS_PERISH, [hl]
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jr nz, .enemy
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set SUBSTATUS_PERISH, [hl]
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ld a, 4
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ld [wPlayerPerishCount], a
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.enemy
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ld a, [de]
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bit SUBSTATUS_PERISH, a
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jr nz, .done
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set SUBSTATUS_PERISH, a
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ld [de], a
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ld a, 4
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ld [wEnemyPerishCount], a
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.done
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call AnimateCurrentMove
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ld hl, StartPerishText
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jp StdBattleTextbox
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.failed
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call AnimateFailedMove
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jp PrintButItFailed
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