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51 lines
1.1 KiB
NASM
51 lines
1.1 KiB
NASM
const_value set 2
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const ROUTE31VIOLETGATE_OFFICER
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const ROUTE31VIOLETGATE_COOLTRAINER_F
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Route31VioletGate_MapScriptHeader:
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.SceneScripts:
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db 0
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.MapCallbacks:
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db 0
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Route31VioletGateOfficerScript:
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jumptextfaceplayer Route31VioletGateOfficerText
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Route31VioletGateCooltrainerFScript:
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jumptextfaceplayer Route31VioletGateCooltrainerFText
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Route31VioletGateOfficerText:
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text "Hi there!"
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line "Did you visit"
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cont "SPROUT TOWER?"
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done
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Route31VioletGateCooltrainerFText:
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text "I came too far"
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line "out. I'd better"
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cont "phone home!"
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done
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Route31VioletGate_MapEventHeader:
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; filler
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db 0, 0
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.Warps:
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db 4
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warp_def 0, 4, 8, VIOLET_CITY
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warp_def 0, 5, 9, VIOLET_CITY
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warp_def 9, 4, 1, ROUTE_31
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warp_def 9, 5, 2, ROUTE_31
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.CoordEvents:
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db 0
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.BGEvents:
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db 0
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.ObjectEvents:
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db 2
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object_event 5, 2, SPRITE_OFFICER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, Route31VioletGateOfficerScript, -1
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object_event 1, 2, SPRITE_COOLTRAINER_F, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, Route31VioletGateCooltrainerFScript, -1
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