pokecrystal-board/data/spawn_points.asm
Remy Oukaour 31cce83e9b Move lots of data tables into individual data/ files
(This is not expected to be their final location, but it makes them easier to relocate when necessary, and easier for users to edit until the whole project's file structure is finalized.)
2017-12-11 14:23:18 -05:00

40 lines
1.3 KiB
NASM

spawn: MACRO
; map, y, x
map \1
db \2, \3
ENDM
; entries correspond to SPAWN_* constants
spawn KRISS_HOUSE_2F, 3, 3
spawn VIRIDIAN_POKECENTER_1F, 5, 3
spawn PALLET_TOWN, 5, 6
spawn VIRIDIAN_CITY, 23, 26
spawn PEWTER_CITY, 13, 26
spawn CERULEAN_CITY, 19, 22
spawn ROUTE_10_NORTH, 11, 2
spawn VERMILION_CITY, 9, 6
spawn LAVENDER_TOWN, 5, 6
spawn SAFFRON_CITY, 9, 30
spawn CELADON_CITY, 29, 10
spawn FUCHSIA_CITY, 19, 28
spawn CINNABAR_ISLAND, 11, 12
spawn ROUTE_23, 9, 6
spawn NEW_BARK_TOWN, 13, 6
spawn CHERRYGROVE_CITY, 29, 4
spawn VIOLET_CITY, 31, 26
spawn ROUTE_32, 11, 74
spawn AZALEA_TOWN, 15, 10
spawn CIANWOOD_CITY, 23, 44
spawn GOLDENROD_CITY, 15, 28
spawn OLIVINE_CITY, 13, 22
spawn ECRUTEAK_CITY, 23, 28
spawn MAHOGANY_TOWN, 15, 14
spawn LAKE_OF_RAGE, 21, 29
spawn BLACKTHORN_CITY, 21, 30
spawn SILVER_CAVE_OUTSIDE, 23, 20
spawn FAST_SHIP_CABINS_SW_SSW_NW, 6, 2
spawn N_A, -1, -1