pokecrystal-board/maps/BlackthornEmysHouse.asm
Remy Oukaour 31cce83e9b Move lots of data tables into individual data/ files
(This is not expected to be their final location, but it makes them easier to relocate when necessary, and easier for users to edit until the whole project's file structure is finalized.)
2017-12-11 14:23:18 -05:00

42 lines
683 B
NASM

const_value set 2
const BLACKTHORNEMYSHOUSE_EMY
BlackthornEmysHouse_MapScriptHeader:
.MapTriggers:
db 0
.MapCallbacks:
db 0
Emy:
faceplayer
opentext
trade NPCTRADE_EMY
waitbutton
closetext
end
EmysHouseBookshelf:
jumpstd magazinebookshelf
BlackthornEmysHouse_MapEventHeader:
; filler
db 0, 0
.Warps:
db 2
warp_def $7, $2, 3, BLACKTHORN_CITY
warp_def $7, $3, 3, BLACKTHORN_CITY
.XYTriggers:
db 0
.Signposts:
db 2
signpost 1, 0, SIGNPOST_READ, EmysHouseBookshelf
signpost 1, 1, SIGNPOST_READ, EmysHouseBookshelf
.PersonEvents:
db 1
person_event SPRITE_LASS, 3, 2, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_GREEN, PERSONTYPE_SCRIPT, 0, Emy, -1