pokecrystal-board/maps/SproutTower2F.asm

137 lines
2.4 KiB
NASM

SproutTower2F_MapScriptHeader:
; trigger count
db 0
; callback count
db 0
TrainerSageNico:
; bit/flag number
dw EVENT_BEAT_SAGE_NICO
; trainer group && trainer id
db SAGE, NICO
; text when seen
dw SageNicoSeenText
; text when trainer beaten
dw SageNicoBeatenText
; script when lost
dw $0000
; script when talk again
dw SageNicoScript
SageNicoScript:
talkaftercancel
loadfont
writetext UnknownText_0x1847ff
closetext
loadmovesprites
end
TrainerSageEdmond:
; bit/flag number
dw EVENT_BEAT_SAGE_EDMOND
; trainer group && trainer id
db SAGE, EDMOND
; text when seen
dw SageEdmondSeenText
; text when trainer beaten
dw SageEdmondBeatenText
; script when lost
dw $0000
; script when talk again
dw SageEdmondScript
SageEdmondScript:
talkaftercancel
loadfont
writetext UnknownText_0x18486f
closetext
loadmovesprites
end
MapSproutTower2FSignpost0Script:
jumptext UnknownText_0x1848c8
ItemFragment_0x1847a7:
db X_ACCURACY, 1
SageNicoSeenText:
text "However hard we"
line "battle, the TOWER"
cont "will stand strong."
done
SageNicoBeatenText:
text "I fought hard but"
line "I'm too weak."
done
UnknownText_0x1847ff:
text "The flexible pil-"
line "lar protects the"
para "TOWER, even from"
line "earthquakes."
done
SageEdmondSeenText:
text "…Sway like leaves"
line "in the wind…"
done
SageEdmondBeatenText:
text "Oh, I'm weak!"
done
UnknownText_0x18486f:
text "I tried to copy"
line "BELLSPROUT's"
para "gentle movements"
line "for battle…"
para "But I didn't train"
line "well enough."
done
UnknownText_0x1848c8:
text "A #MON statue…"
para "It looks very"
line "distinguished."
done
SproutTower2F_MapEventHeader:
; filler
db 0, 0
; warps
db 4
warp_def $4, $6, 3, GROUP_SPROUT_TOWER_1F, MAP_SPROUT_TOWER_1F
warp_def $6, $2, 4, GROUP_SPROUT_TOWER_1F, MAP_SPROUT_TOWER_1F
warp_def $3, $11, 5, GROUP_SPROUT_TOWER_1F, MAP_SPROUT_TOWER_1F
warp_def $e, $a, 1, GROUP_SPROUT_TOWER_3F, MAP_SPROUT_TOWER_3F
; xy triggers
db 0
; signposts
db 1
signpost 15, 12, SIGNPOST_READ, MapSproutTower2FSignpost0Script
; people-events
db 3
person_event SPRITE_SAGE, 7, 16, LEFT << 2 | $2, $0, -1, -1, (PAL_OW_BLUE << 4) | $82, 4, TrainerSageNico, -1
person_event SPRITE_SAGE, 18, 13, LEFT << 2 | $0, $0, -1, -1, (PAL_OW_BLUE << 4) | $82, 5, TrainerSageEdmond, -1
person_event SPRITE_POKE_BALL, 5, 7, DOWN << 2 | $1, $0, -1, -1, $1, 0, ItemFragment_0x1847a7, EVENT_648