mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-09-09 09:51:34 -07:00
244 lines
4.3 KiB
NASM
244 lines
4.3 KiB
NASM
MahoganyMart1F_MapScriptHeader:
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; trigger count
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db 2
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; triggers
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dw UnknownScript_0x6c356, $0000
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dw UnknownScript_0x6c357, $0000
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; callback count
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db 1
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; callbacks
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dbw 1, UnknownScript_0x6c35b
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UnknownScript_0x6c356:
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end
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UnknownScript_0x6c357:
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priorityjump UnknownScript_0x6c38f
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end
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UnknownScript_0x6c35b:
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checkevent EVENT_UNCOVERED_STAIRCASE_IN_MAHOGANY_MART
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iftrue UnknownScript_0x6c362
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return
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UnknownScript_0x6c362:
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changeblock $6, $2, $1e
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return
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PharmacistScript_0x6c367:
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faceplayer
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loadfont
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checkevent EVENT_DECIDED_TO_HELP_LANCE
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iftrue UnknownScript_0x6c375
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pokemart $0, $000f
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loadmovesprites
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end
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UnknownScript_0x6c375:
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writetext UnknownText_0x6c46b
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closetext
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loadmovesprites
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end
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BlackBeltScript_0x6c37b:
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faceplayer
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loadfont
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checkevent EVENT_DECIDED_TO_HELP_LANCE
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iftrue UnknownScript_0x6c389
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writetext UnknownText_0x6c494
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closetext
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loadmovesprites
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end
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UnknownScript_0x6c389:
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writetext UnknownText_0x6c501
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closetext
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loadmovesprites
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end
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UnknownScript_0x6c38f:
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pause 15
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loadfont
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writetext UnknownText_0x6c52a
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pause 15
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loadmovesprites
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playsound SFX_TACKLE
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applymovement $5, MovementData_0x6c3f6
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applymovement $3, MovementData_0x6c3fb
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pause 15
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disappear $5
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pause 15
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applymovement $4, MovementData_0x6c407
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loadfont
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writetext UnknownText_0x6c549
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closetext
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loadmovesprites
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follow $4, $0
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applymovement $4, MovementData_0x6c40a
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applymovement $2, MovementData_0x6c403
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applymovement $4, MovementData_0x6c40e
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stopfollow
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loadfont
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writetext UnknownText_0x6c59e
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closetext
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showemote EMOTE_SHOCK, $2, 10
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playsound SFX_UNKNOWN_2A
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changeblock $6, $2, $1e
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reloadmappart
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loadmovesprites
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setevent EVENT_UNCOVERED_STAIRCASE_IN_MAHOGANY_MART
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spriteface $4, LEFT
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loadfont
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writetext UnknownText_0x6c5ba
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closetext
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loadmovesprites
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applymovement $4, MovementData_0x6c412
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playsound SFX_EXIT_BUILDING
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disappear $4
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dotrigger $0
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waitbutton
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end
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GrannyScript_0x6c3ee:
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faceplayer
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loadfont
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pokemart $0, $0010
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loadmovesprites
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end
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MovementData_0x6c3f6:
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fix_facing
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big_step_left
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big_step_right
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remove_fixed_facing
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step_end
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MovementData_0x6c3fb:
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fix_facing
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big_step_left
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remove_fixed_facing
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turn_head_down
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turn_head_left
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turn_head_up
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turn_head_right
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step_end
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MovementData_0x6c403:
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fix_facing
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big_step_left
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remove_fixed_facing
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step_end
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MovementData_0x6c407:
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slow_step_left
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turn_head_down
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step_end
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MovementData_0x6c40a:
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slow_step_right
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slow_step_up
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slow_step_up
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step_end
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MovementData_0x6c40e:
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slow_step_up
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slow_step_right
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slow_step_right
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step_end
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MovementData_0x6c412:
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slow_step_right
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step_end
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UnknownText_0x6c414:
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text "Hello, kiddo!"
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para "How would you like"
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line "some RAGECANDYBAR?"
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para "It's the thing to"
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line "eat in MAHOGANY!"
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done
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UnknownText_0x6c46b:
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text "Arrgh… You found"
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line "the secret stair-"
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cont "way…"
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done
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UnknownText_0x6c494:
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text "Heheh! The experi-"
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line "ment worked like a"
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cont "charm."
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para "MAGIKARP are just"
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line "worthless, but"
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para "GYARADOS are big"
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line "moneymakers."
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done
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UnknownText_0x6c501:
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text "Urrgh…"
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para "That guy's dragon"
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line "#MON are tough…"
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done
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UnknownText_0x6c52a:
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text "LANCE: DRAGONITE,"
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line "HYPER BEAM."
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done
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UnknownText_0x6c549:
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text "What took you,"
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line "<PLAY_G>?"
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para "Just as I thought,"
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line "that strange radio"
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para "signal is coming"
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line "from here."
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done
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UnknownText_0x6c59e:
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text "The stairs are"
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line "right here."
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done
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UnknownText_0x6c5ba:
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text "LANCE: <PLAY_G>, we"
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line "should split up to"
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para "check this place."
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line "I'll go first."
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done
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MahoganyMart1F_MapEventHeader:
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; filler
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db 0, 0
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; warps
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db 3
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warp_def $7, $3, 1, GROUP_MAHOGANY_TOWN, MAP_MAHOGANY_TOWN
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warp_def $7, $4, 1, GROUP_MAHOGANY_TOWN, MAP_MAHOGANY_TOWN
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warp_def $3, $7, 1, GROUP_TEAM_ROCKET_BASE_B1F, MAP_TEAM_ROCKET_BASE_B1F
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; xy triggers
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db 0
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; signposts
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db 0
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; people-events
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db 5
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person_event SPRITE_PHARMACIST, 7, 8, UP << 2 | $2, $0, -1, -1, $0, 0, PharmacistScript_0x6c367, EVENT_6DA
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person_event SPRITE_BLACK_BELT, 10, 5, DOWN << 2 | $3, $0, -1, -1, $0, 0, BlackBeltScript_0x6c37b, EVENT_6DA
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person_event SPRITE_LANCE, 10, 8, LEFT << 2 | $0, $0, -1, -1, $0, 0, ObjectEvent, EVENT_6D5
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person_event SPRITE_DRAGON, 10, 7, LEFT << 2 | $0, $0, -1, -1, $0, 0, ObjectEvent, EVENT_6D5
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person_event SPRITE_GRANNY, 7, 5, LEFT << 2 | $1, $0, -1, -1, $0, 0, GrannyScript_0x6c3ee, EVENT_736
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