pokecrystal-board/maps/Colosseum.asm

88 lines
1.5 KiB
NASM

Colosseum_MapScriptHeader:
; trigger count
db 3
; triggers
dw .Trigger1, $0000
dw .Trigger2, $0000
dw .Trigger3, $0000
; callback count
db 2
; callbacks
dbw 2, ColosseumScript_SetWhichChris
dbw 5, ColosseumScript_InitializeCB
.Trigger1:
priorityjump ColosseumScript_Initialize
end
.Trigger2:
end
.Trigger3:
end
ColosseumScript_SetWhichChris:
special Special_CableClubCheckWhichChris
iffalse .Chris2
disappear $3
appear $2
return
.Chris2:
disappear $2
appear $3
return
ColosseumScript_InitializeCB:
domaptrigger GROUP_POKECENTER_2F, MAP_POKECENTER_2F, $2
return
ColosseumScript_Initialize:
dotrigger $1
domaptrigger GROUP_POKECENTER_2F, MAP_POKECENTER_2F, $2
end
MapColosseumSignpost1Script:
special Special_Colosseum
newloadmap $f8
end
ChrisScript_0x193499:
loadfont
writetext .FriendReadyText
closetext
loadmovesprites
end
.FriendReadyText:
text "Your friend is"
line "ready."
done
Colosseum_MapEventHeader:
; filler
db 0, 0
; warps
db 2
warp_def $7, $4, 3, GROUP_POKECENTER_2F, MAP_POKECENTER_2F
warp_def $7, $5, 3, GROUP_POKECENTER_2F, MAP_POKECENTER_2F
; xy triggers
db 0
; signposts
db 2
signpost 4, 4, SIGNPOST_RIGHT, MapColosseumSignpost1Script
signpost 4, 5, SIGNPOST_LEFT, MapColosseumSignpost1Script
; people-events
db 2
person_event SPRITE_CHRIS, 8, 7, LEFT << 2 | $1, $0, -1, -1, $0, 0, ChrisScript_0x193499, EVENT_CHRIS1_IN_CABLE_CLUB
person_event SPRITE_CHRIS, 8, 10, LEFT << 2 | $0, $0, -1, -1, $0, 0, ChrisScript_0x193499, EVENT_CHRIS2_IN_CABLE_CLUB