pokecrystal-board/maps/IlexForest.asm
2015-07-10 02:20:21 -06:00

983 lines
17 KiB
NASM

IlexForest_MapScriptHeader:
; trigger count
db 0
; callback count
db 1
; callbacks
dbw 2, UnknownScript_0x6eb03
UnknownScript_0x6eb03:
checkevent EVENT_GOT_HM01_CUT
iftrue UnknownScript_0x6eb34
copybytetovar FarfetchdPosition
if_equal $1, UnknownScript_0x6eb35
if_equal $2, UnknownScript_0x6eb3c
if_equal $3, UnknownScript_0x6eb43
if_equal $4, UnknownScript_0x6eb4a
if_equal $5, UnknownScript_0x6eb51
if_equal $6, UnknownScript_0x6eb58
if_equal $7, UnknownScript_0x6eb5f
if_equal $8, UnknownScript_0x6eb66
if_equal $9, UnknownScript_0x6eb6d
if_equal $a, UnknownScript_0x6eb74
UnknownScript_0x6eb34:
return
UnknownScript_0x6eb35:
moveperson $2, $e, $1f
appear $2
return
UnknownScript_0x6eb3c:
moveperson $2, $f, $19
appear $2
return
UnknownScript_0x6eb43:
moveperson $2, $14, $18
appear $2
return
UnknownScript_0x6eb4a:
moveperson $2, $1d, $16
appear $2
return
UnknownScript_0x6eb51:
moveperson $2, $1c, $1f
appear $2
return
UnknownScript_0x6eb58:
moveperson $2, $18, $23
appear $2
return
UnknownScript_0x6eb5f:
moveperson $2, $16, $1f
appear $2
return
UnknownScript_0x6eb66:
moveperson $2, $f, $1d
appear $2
return
UnknownScript_0x6eb6d:
moveperson $2, $a, $23
appear $2
return
UnknownScript_0x6eb74:
moveperson $2, $6, $1c
appear $2
return
YoungsterScript_0x6eb7b:
faceplayer
loadfont
checkevent $0029
iftrue UnknownScript_0x6eb89
writetext UnknownText_0x6ef5c
closetext
loadmovesprites
end
UnknownScript_0x6eb89:
writetext UnknownText_0x6f019
closetext
loadmovesprites
end
BirdScript_0x6eb8f:
copybytetovar FarfetchdPosition
if_equal $1, UnknownScript_0x6ebba
if_equal $2, UnknownScript_0x6ebd9
if_equal $3, UnknownScript_0x6ec02
if_equal $4, UnknownScript_0x6ec2b
if_equal $5, UnknownScript_0x6ec54
if_equal $6, UnknownScript_0x6eca7
if_equal $7, UnknownScript_0x6ecd0
if_equal $8, UnknownScript_0x6ed0e
if_equal $9, UnknownScript_0x6ed50
if_equal $a, UnknownScript_0x6ed96
UnknownScript_0x6ebba:
faceplayer
loadfont
writetext UnknownText_0x6f06f
keeptextopen
writetext UnknownText_0x6f086
cry FARFETCH_D
closetext
loadmovesprites
applymovement $2, MovementData_0x6ee8f
moveperson $2, $f, $19
disappear $2
appear $2
loadvar FarfetchdPosition, $2
end
UnknownScript_0x6ebd9:
scall UnknownScript_0x6eda1
if_equal $0, UnknownScript_0x6ebf1
applymovement $2, MovementData_0x6ee95
moveperson $2, $14, $18
disappear $2
appear $2
loadvar FarfetchdPosition, $3
end
UnknownScript_0x6ebf1:
applymovement $2, MovementData_0x6ee9e
moveperson $2, $f, $1d
disappear $2
appear $2
loadvar FarfetchdPosition, $8
end
UnknownScript_0x6ec02:
scall UnknownScript_0x6eda1
if_equal $2, UnknownScript_0x6ec1a
applymovement $2, MovementData_0x6eea4
moveperson $2, $1d, $16
disappear $2
appear $2
loadvar FarfetchdPosition, $4
end
UnknownScript_0x6ec1a:
applymovement $2, MovementData_0x6eeab
moveperson $2, $f, $19
disappear $2
appear $2
loadvar FarfetchdPosition, $2
end
UnknownScript_0x6ec2b:
scall UnknownScript_0x6eda1
if_equal $1, UnknownScript_0x6ec43
applymovement $2, MovementData_0x6eeb1
moveperson $2, $1c, $1f
disappear $2
appear $2
loadvar FarfetchdPosition, $5
end
UnknownScript_0x6ec43:
applymovement $2, MovementData_0x6eeb8
moveperson $2, $14, $18
disappear $2
appear $2
loadvar FarfetchdPosition, $3
end
UnknownScript_0x6ec54:
scall UnknownScript_0x6eda1
if_equal $1, UnknownScript_0x6ec85
if_equal $2, UnknownScript_0x6ec74
if_equal $3, UnknownScript_0x6ec96
applymovement $2, MovementData_0x6eebd
moveperson $2, $18, $23
disappear $2
appear $2
loadvar FarfetchdPosition, $6
end
UnknownScript_0x6ec74:
applymovement $2, MovementData_0x6eec7
moveperson $2, $16, $1f
disappear $2
appear $2
loadvar FarfetchdPosition, $7
end
UnknownScript_0x6ec85:
applymovement $2, MovementData_0x6eecc
moveperson $2, $1d, $16
disappear $2
appear $2
loadvar FarfetchdPosition, $4
end
UnknownScript_0x6ec96:
applymovement $2, MovementData_0x6eed2
moveperson $2, $1d, $16
disappear $2
appear $2
loadvar FarfetchdPosition, $4
end
UnknownScript_0x6eca7:
scall UnknownScript_0x6eda1
if_equal $3, UnknownScript_0x6ecbf
applymovement $2, MovementData_0x6eee6
moveperson $2, $16, $1f
disappear $2
appear $2
loadvar FarfetchdPosition, $7
end
UnknownScript_0x6ecbf:
applymovement $2, MovementData_0x6eeef
moveperson $2, $1c, $1f
disappear $2
appear $2
loadvar FarfetchdPosition, $5
end
UnknownScript_0x6ecd0:
scall UnknownScript_0x6eda1
if_equal $0, UnknownScript_0x6ecfd
if_equal $2, UnknownScript_0x6ecec
applymovement $2, MovementData_0x6eef8
moveperson $2, $f, $1d
disappear $2
appear $2
loadvar FarfetchdPosition, $8
end
UnknownScript_0x6ecec:
applymovement $2, MovementData_0x6ef00
moveperson $2, $18, $23
disappear $2
appear $2
loadvar FarfetchdPosition, $6
end
UnknownScript_0x6ecfd:
applymovement $2, MovementData_0x6ef09
moveperson $2, $1c, $1f
disappear $2
appear $2
loadvar FarfetchdPosition, $5
end
UnknownScript_0x6ed0e:
scall UnknownScript_0x6eda1
if_equal $1, UnknownScript_0x6ed3f
if_equal $2, UnknownScript_0x6ed3f
if_equal $3, UnknownScript_0x6ed2e
applymovement $2, MovementData_0x6ef10
moveperson $2, $a, $23
disappear $2
appear $2
loadvar FarfetchdPosition, $9
end
UnknownScript_0x6ed2e:
applymovement $2, MovementData_0x6ef18
moveperson $2, $16, $1f
disappear $2
appear $2
loadvar FarfetchdPosition, $7
end
UnknownScript_0x6ed3f:
applymovement $2, MovementData_0x6ef1e
moveperson $2, $f, $19
disappear $2
appear $2
loadvar FarfetchdPosition, $2
end
UnknownScript_0x6ed50:
scall UnknownScript_0x6eda1
if_equal $0, UnknownScript_0x6ed85
if_equal $3, UnknownScript_0x6ed74
applymovement $2, MovementData_0x6ef23
moveperson $2, $6, $1c
disappear $2
appear $2
loadvar FarfetchdPosition, $a
appear $4
setevent $06f7
setevent $0029
end
UnknownScript_0x6ed74:
applymovement $2, MovementData_0x6ef33
moveperson $2, $f, $1d
disappear $2
appear $2
loadvar FarfetchdPosition, $8
end
UnknownScript_0x6ed85:
applymovement $2, MovementData_0x6ef3d
moveperson $2, $f, $1d
disappear $2
appear $2
loadvar FarfetchdPosition, $8
end
UnknownScript_0x6ed96:
faceplayer
loadfont
writetext UnknownText_0x6f086
cry FARFETCH_D
closetext
loadmovesprites
end
UnknownScript_0x6eda1:
faceplayer
loadfont
writetext UnknownText_0x6f086
cry FARFETCH_D
closetext
loadmovesprites
checkcode VAR_FACING
end
BlackBeltScript_0x6edae:
faceplayer
loadfont
checkevent EVENT_GOT_HM01_CUT
iftrue UnknownScript_0x6edd8
writetext UnknownText_0x6f099
keeptextopen
verbosegiveitem HM_CUT, 1
setevent EVENT_GOT_HM01_CUT
writetext UnknownText_0x6f141
closetext
loadmovesprites
setevent $06e9
setevent $06f3
setevent $06f4
clearevent $06f5
clearevent $06f6
clearevent $06f7
end
UnknownScript_0x6edd8:
writetext UnknownText_0x6f1c0
closetext
loadmovesprites
end
RockerScript_0x6edde:
faceplayer
loadfont
checkevent EVENT_GOT_TM02_HEADBUTT
iftrue UnknownScript_0x6edf3
writetext UnknownText_0x6f21b
keeptextopen
verbosegiveitem TM_HEADBUTT, 1
iffalse UnknownScript_0x6edf7
setevent EVENT_GOT_TM02_HEADBUTT
UnknownScript_0x6edf3:
writetext UnknownText_0x6f26d
closetext
UnknownScript_0x6edf7:
loadmovesprites
end
TrainerBug_catcherWayne:
; bit/flag number
dw EVENT_BEAT_BUG_CATCHER_WAYNE
; trainer group && trainer id
db BUG_CATCHER, WAYNE
; text when seen
dw Bug_catcherWayneSeenText
; text when trainer beaten
dw Bug_catcherWayneBeatenText
; script when lost
dw $0000
; script when talk again
dw Bug_catcherWayneScript
Bug_catcherWayneScript:
talkaftercancel
loadfont
writetext UnknownText_0x6f571
closetext
loadmovesprites
end
LassScript_0x6ee0d:
jumptextfaceplayer UnknownText_0x6f2af
ItemFragment_0x6ee10:
db REVIVE, 1
ItemFragment_0x6ee12:
db X_ATTACK, 1
ItemFragment_0x6ee14:
db ANTIDOTE, 1
ItemFragment_0x6ee16:
db ETHER, 1
MapIlexForestSignpostItem1:
dw $0088
db ETHER
MapIlexForestSignpostItem2:
dw $0089
db SUPER_POTION
MapIlexForestSignpostItem3:
dw $008a
db FULL_HEAL
IlexForestBoulder:
; unused
jumpstd strengthboulder
MapIlexForestSignpost0Script:
jumptext UnknownText_0x6f2de
MapIlexForestSignpost4Script:
checkevent $00c0
iftrue UnknownScript_0x6ee30
jump UnknownScript_0x6ee35
UnknownScript_0x6ee30:
checkitem GS_BALL
iftrue UnknownScript_0x6ee38
UnknownScript_0x6ee35:
jumptext UnknownText_0x6f358
UnknownScript_0x6ee38:
loadfont
writetext UnknownText_0x6f394
yesorno
iftrue UnknownScript_0x6ee42
loadmovesprites
end
UnknownScript_0x6ee42:
takeitem GS_BALL, 1
clearevent $00c0
setevent $07a4
disappear $8
clearevent $06eb
writetext UnknownText_0x6f43b
closetext
loadmovesprites
pause 20
showemote $0, $0, 20
special Functionc48f
applymovement $0, MovementData_0x6ef58
pause 30
spriteface $0, DOWN
pause 20
clearflag $0064
special Function4989a
loadpokedata CELEBI, 30
startbattle
returnafterbattle
pause 20
special Function49bf9
iffalse UnknownScript_0x6ee8e
appear $7
applymovement $7, MovementData_0x6ef4e
loadfont
writetext UnknownText_0x6f452
closetext
loadmovesprites
applymovement $7, MovementData_0x6ef53
disappear $7
UnknownScript_0x6ee8e:
end
MovementData_0x6ee8f:
big_step_up
big_step_up
big_step_up
big_step_up
big_step_up
step_end
MovementData_0x6ee95:
big_step_up
big_step_up
big_step_right
big_step_right
big_step_right
big_step_right
big_step_right
big_step_down
step_end
MovementData_0x6ee9e:
big_step_down
big_step_down
big_step_down
big_step_down
big_step_down
step_end
MovementData_0x6eea4:
big_step_right
big_step_right
big_step_right
big_step_right
big_step_right
big_step_right
step_end
MovementData_0x6eeab:
big_step_up
big_step_left
big_step_left
big_step_left
big_step_left
step_end
MovementData_0x6eeb1:
big_step_down
big_step_down
big_step_down
big_step_down
big_step_down
big_step_down
step_end
MovementData_0x6eeb8:
big_step_left
jump_step_left
big_step_left
big_step_left
step_end
MovementData_0x6eebd:
big_step_down
big_step_down
big_step_down
big_step_down
big_step_down
big_step_left
big_step_left
big_step_left
big_step_left
step_end
MovementData_0x6eec7:
big_step_left
big_step_left
big_step_left
big_step_left
step_end
MovementData_0x6eecc:
big_step_up
big_step_up
big_step_up
big_step_right
big_step_up
step_end
MovementData_0x6eed2:
big_step_right
turn_head_up
db $3e ; movement
turn_head_down
db $3e ; movement
turn_head_up
db $3e ; movement
big_step_down
big_step_down
fix_facing
jump_step_up
accelerate_last
accelerate_last
remove_fixed_facing
big_step_up
big_step_up
big_step_up
big_step_up
big_step_up
step_end
MovementData_0x6eee6:
big_step_left
big_step_left
big_step_left
big_step_up
big_step_up
big_step_right
big_step_up
big_step_up
step_end
MovementData_0x6eeef:
big_step_right
big_step_right
big_step_right
big_step_right
big_step_up
big_step_up
big_step_up
big_step_up
step_end
MovementData_0x6eef8:
big_step_up
big_step_up
big_step_left
big_step_left
big_step_left
big_step_left
big_step_left
step_end
MovementData_0x6ef00:
big_step_down
big_step_down
big_step_left
big_step_down
big_step_down
big_step_right
big_step_right
big_step_right
step_end
MovementData_0x6ef09:
big_step_right
big_step_right
big_step_right
big_step_right
big_step_right
big_step_right
step_end
MovementData_0x6ef10:
big_step_down
big_step_left
big_step_down
big_step_down
big_step_down
big_step_down
big_step_down
step_end
MovementData_0x6ef18:
big_step_right
big_step_right
big_step_right
big_step_right
big_step_right
step_end
MovementData_0x6ef1e:
big_step_up
big_step_up
big_step_up
big_step_up
step_end
MovementData_0x6ef23:
big_step_left
big_step_left
fix_facing
jump_step_right
accelerate_last
accelerate_last
remove_fixed_facing
big_step_left
big_step_left
big_step_up
big_step_up
big_step_up
big_step_up
big_step_up
big_step_up
step_end
MovementData_0x6ef33:
big_step_right
big_step_right
big_step_right
big_step_right
big_step_up
big_step_up
big_step_up
big_step_up
big_step_up
step_end
MovementData_0x6ef3d:
big_step_left
big_step_left
fix_facing
jump_step_right
accelerate_last
accelerate_last
remove_fixed_facing
big_step_right
big_step_right
big_step_right
big_step_right
big_step_up
big_step_up
big_step_up
big_step_up
big_step_up
step_end
MovementData_0x6ef4e:
step_up
step_up
step_up
step_up
step_end
MovementData_0x6ef53:
step_down
step_down
step_down
step_down
step_end
MovementData_0x6ef58:
fix_facing
slow_step_down
remove_fixed_facing
step_end
UnknownText_0x6ef5c:
text "Oh, man… My boss"
line "is going to be"
cont "steaming…"
para "The FARFETCH'D"
line "that CUTS trees"
para "for charcoal took"
line "off on me."
para "I can't go looking"
line "for it here in the"
cont "ILEX FOREST."
para "It's too big, dark"
line "and scary for me…"
done
UnknownText_0x6f019:
text "Wow! Thanks a"
line "whole bunch!"
para "My boss's #MON"
line "won't obey me be-"
cont "cause I don't have"
cont "a BADGE."
done
UnknownText_0x6f06f:
text "It's the missing"
line "#MON!"
done
UnknownText_0x6f086:
text "FARFETCH'D: Kwaa!"
done
UnknownText_0x6f099:
text "Ah! My FARFETCH'D!"
para "You found it for"
line "us, kid?"
para "Without it, we"
line "wouldn't be able"
para "to CUT trees for"
line "charcoal."
para "Thanks, kid!"
para "Now, how can I"
line "thank you…"
para "I know! Here, take"
line "this."
done
UnknownText_0x6f141:
text "That's the CUT HM."
line "Teach that to a"
para "#MON to clear"
line "small trees."
para "Of course, you"
line "have to have the"
para "GYM BADGE from"
line "AZALEA to use it."
done
UnknownText_0x6f1c0:
text "Do you want to"
line "apprentice as a"
para "charcoal maker"
line "with me?"
para "You'll be first-"
line "rate in ten years!"
done
UnknownText_0x6f21b:
text "What am I doing?"
para "I'm shaking trees"
line "using HEADBUTT."
para "It's fun. Here,"
line "you try it too!"
done
UnknownText_0x6f26d:
text "Rattle trees with"
line "HEADBUTT. Some-"
cont "times, sleeping"
cont "#MON fall out."
done
UnknownText_0x6f2af:
text "Did something"
line "happen to the"
cont "forest's guardian?"
done
UnknownText_0x6f2de:
text "ILEX FOREST is"
line "so overgrown with"
para "trees that you"
line "can't see the sky."
para "Please watch out"
line "for items that may"
cont "have been dropped."
done
UnknownText_0x6f358:
text "ILEX FOREST"
line "SHRINE…"
para "It's in honor of"
line "the forest's"
cont "protector…"
done
UnknownText_0x6f394:
text "ILEX FOREST"
line "SHRINE…"
para "It's in honor of"
line "the forest's"
cont "protector…"
para "Oh? What is this?"
para "It's a hole."
line "It looks like the"
para "GS BALL would fit"
line "inside it."
para "Want to put the GS"
line "BALL here?"
done
UnknownText_0x6f43b:
text "<PLAYER> put in the"
line "GS BALL."
done
UnknownText_0x6f452:
text "Whew, wasn't that"
line "something!"
para "<PLAYER>, that was"
line "fantastic. Thanks!"
para "The legends about"
line "that SHRINE were"
cont "real after all."
para "I feel inspired by"
line "what I just saw."
para "It motivates me to"
line "make better BALLS!"
para "I'm going!"
done
Bug_catcherWayneSeenText:
text "Don't sneak up on"
line "me like that!"
para "You frightened a"
line "#MON away!"
done
Bug_catcherWayneBeatenText:
text "I hadn't seen that"
line "#MON before…"
done
UnknownText_0x6f571:
text "A #MON I've"
line "never seen before"
para "fell out of the"
line "tree when I used"
cont "HEADBUTT."
para "I ought to use"
line "HEADBUTT in other"
cont "places too."
done
IlexForest_MapEventHeader:
; filler
db 0, 0
; warps
db 3
warp_def $5, $1, 3, GROUP_ROUTE_34_ILEX_FOREST_GATE, MAP_ROUTE_34_ILEX_FOREST_GATE
warp_def $2a, $3, 1, GROUP_ILEX_FOREST_AZALEA_GATE, MAP_ILEX_FOREST_AZALEA_GATE
warp_def $2b, $3, 2, GROUP_ILEX_FOREST_AZALEA_GATE, MAP_ILEX_FOREST_AZALEA_GATE
; xy triggers
db 0
; signposts
db 5
signpost 17, 3, $0, MapIlexForestSignpost0Script
signpost 7, 11, $7, MapIlexForestSignpostItem1
signpost 14, 22, $7, MapIlexForestSignpostItem2
signpost 17, 1, $7, MapIlexForestSignpostItem3
signpost 22, 8, $1, MapIlexForestSignpost4Script
; people-events
db 11
person_event SPRITE_BIRD, 35, 18, $3, $0, 255, 255, $b0, 0, BirdScript_0x6eb8f, $06e9
person_event SPRITE_YOUNGSTER, 32, 11, $6, $0, 255, 255, $a0, 0, YoungsterScript_0x6eb7b, $06f3
person_event SPRITE_BLACK_BELT, 32, 9, $9, $0, 255, 255, $0, 0, BlackBeltScript_0x6edae, $06f4
person_event SPRITE_ROCKER, 18, 19, $9, $0, 255, 255, $0, 0, RockerScript_0x6edde, $ffff
person_event SPRITE_POKE_BALL, 36, 24, $1, $0, 255, 255, $1, 0, ItemFragment_0x6ee10, $0671
person_event SPRITE_KURT, 33, 12, $7, $0, 255, 255, $0, 0, ObjectEvent, $07a5
person_event SPRITE_LASS, 28, 7, $9, $0, 255, 255, $a0, 0, LassScript_0x6ee0d, $06ed
person_event SPRITE_YOUNGSTER, 5, 16, $7, $0, 255, 255, $a2, 0, TrainerBug_catcherWayne, $ffff
person_event SPRITE_POKE_BALL, 21, 13, $1, $0, 255, 255, $1, 0, ItemFragment_0x6ee12, $07b9
person_event SPRITE_POKE_BALL, 11, 21, $1, $0, 255, 255, $1, 0, ItemFragment_0x6ee14, $07ba
person_event SPRITE_POKE_BALL, 5, 31, $1, $0, 255, 255, $1, 0, ItemFragment_0x6ee16, $07bb