pokecrystal-board/maps/CianwoodCity.asm
2015-01-20 00:01:23 -08:00

464 lines
9.3 KiB
NASM

CianwoodCity_MapScriptHeader: ; 0x1a0000
; trigger count
db 2
; triggers
dw UnknownScript_0x1a000d, $0000
dw UnknownScript_0x1a000e, $0000
; callback count
db 1
; callbacks
dbw 5, UnknownScript_0x1a000f
; 0x1a000d
UnknownScript_0x1a000d: ; 0x1a000d
end
; 0x1a000e
UnknownScript_0x1a000e: ; 0x1a000e
end
; 0x1a000f
UnknownScript_0x1a000f: ; 0x1a000f
setflag $0045
setevent $07aa
checkevent $0333
iffalse UnknownScript_0x1a001d
disappear $c
UnknownScript_0x1a001d: ; 0x1a001d
return
; 0x1a001e
UnknownScript_0x1a001e: ; 0x1a001e
spriteface $0, $1
showemote $0, $0, 15
pause 15
playsound SFX_WARP_FROM
applymovement $d, MovementData_0x1a00da
spriteface $0, $0
pause 15
playsound SFX_WARP_FROM
applymovement $d, MovementData_0x1a00e0
disappear $d
pause 10
dotrigger $0
clearevent EVENT_SAW_SUICUNE_ON_ROUTE_42
domaptrigger GROUP_ROUTE_42, MAP_ROUTE_42, $1
checkevent $0333
iftrue UnknownScript_0x1a0083
setevent $0333
playmusic MUSIC_MYSTICALMAN_ENCOUNTER
appear $c
applymovement $c, MovementData_0x1a00e7
loadfont
writetext UnknownText_0x1a0433
closetext
loadmovesprites
winlosstext UnknownText_0x1a05a1, $0000
setlasttalked $c
loadtrainer MYSTICALMAN, EUSINE
startbattle
reloadmapmusic
returnafterbattle
playmusic MUSIC_MYSTICALMAN_ENCOUNTER
loadfont
writetext UnknownText_0x1a05c3
closetext
loadmovesprites
applymovement $c, MovementData_0x1a00ec
disappear $c
pause 20
special $006a
playmapmusic
pause 10
UnknownScript_0x1a0083: ; 0x1a0083
end
; 0x1a0084
PokefanFScript_0x1a0084: ; 0x1a0084
faceplayer
loadfont
checkevent EVENT_GOT_HM02_FLY
iftrue UnknownScript_0x1a00ad
writetext UnknownText_0x1a00f1
keeptextopen
checkevent EVENT_BEAT_CHUCK
iftrue UnknownScript_0x1a009c
writetext UnknownText_0x1a0163
closetext
loadmovesprites
end
; 0x1a009c
UnknownScript_0x1a009c: ; 0x1a009c
writetext UnknownText_0x1a01e3
keeptextopen
verbosegiveitem HM_02, 1
iffalse UnknownScript_0x1a00b1
setevent EVENT_GOT_HM02_FLY
writetext UnknownText_0x1a021d
keeptextopen
UnknownScript_0x1a00ad: ; 0x1a00ad
writetext UnknownText_0x1a0277
closetext
UnknownScript_0x1a00b1: ; 0x1a00b1
loadmovesprites
end
; 0x1a00b3
StandingYoungsterScript_0x1a00b3: ; 0x1a00b3
jumptextfaceplayer UnknownText_0x1a02df
; 0x1a00b6
PokefanMScript_0x1a00b6: ; 0x1a00b6
jumptextfaceplayer UnknownText_0x1a0319
; 0x1a00b9
LassScript_0x1a00b9: ; 0x1a00b9
jumptextfaceplayer UnknownText_0x1a0394
; 0x1a00bc
UnknownScript_0x1a00bc: ; 0x1a00bc
jumptextfaceplayer UnknownText_0x1a03cc
; 0x1a00bf
MapCianwoodCitySignpost0Script: ; 0x1a00bf
jumptext UnknownText_0x1a0660
; 0x1a00c2
MapCianwoodCitySignpost1Script: ; 0x1a00c2
jumptext UnknownText_0x1a068f
; 0x1a00c5
MapCianwoodCitySignpost3Script: ; 0x1a00c5
jumptext UnknownText_0x1a06d6
; 0x1a00c8
MapCianwoodCitySignpost4Script: ; 0x1a00c8
jumptext UnknownText_0x1a0725
; 0x1a00cb
MapCianwoodCitySignpost5Script: ; 0x1a00cb
jumptext UnknownText_0x1a0760
; 0x1a00ce
MapCianwoodCitySignpost2Script: ; 0x1a00ce
jumpstd $0010
; 0x1a00d1
RockScript_0x1a00d1: ; 0x1a00d1
jumpstd $000f
; 0x1a00d4
MapCianwoodCitySignpostItem6: ; 0x1a00d4
dw $00b2
db REVIVE
; 0x1a00d7
MapCianwoodCitySignpostItem7: ; 0x1a00d7
dw $00b3
db MAX_ETHER
; 0x1a00da
MovementData_0x1a00da: ; 0x1a00da
db $39 ; movement
fast_jump_step_down
fast_jump_step_down
fast_jump_step_right
db $38 ; movement
step_end
; 0x1a00e0
MovementData_0x1a00e0: ; 0x1a00e0
db $39 ; movement
fast_jump_step_right
fast_jump_step_up
fast_jump_step_right
fast_jump_step_right
db $38 ; movement
step_end
; 0x1a00e7
MovementData_0x1a00e7: ; 0x1a00e7
step_up
step_up
step_up
step_up
step_end
; 0x1a00ec
MovementData_0x1a00ec: ; 0x1a00ec
step_down
step_down
step_down
step_down
step_end
; 0x1a00f1
UnknownText_0x1a00f1: ; 0x1a00f1
text "You crossed the"
line "sea to get here?"
para "That must have"
line "been hard."
para "It would be much"
line "easier if your"
para "#MON knew how"
line "to FLY…"
done
; 0x1a0163
UnknownText_0x1a0163: ; 0x1a0163
text "But you can't use"
line "FLY without this"
cont "city's GYM BADGE."
para "If you beat the"
line "GYM LEADER here,"
cont "come see me."
para "I'll have a nice"
line "gift for you."
done
; 0x1a01e3
UnknownText_0x1a01e3: ; 0x1a01e3
text "That's CIANWOOD's"
line "GYM BADGE!"
para "Then you should"
line "take this HM."
done
; 0x1a021d
UnknownText_0x1a021d: ; 0x1a021d
text "Teach FLY to your"
line "#MON."
para "You will be able"
line "to FLY instantly"
para "to anywhere you "
line "have visited."
done
; 0x1a0277
UnknownText_0x1a0277: ; 0x1a0277
text "My husband lost to"
line "you, so he needs"
cont "to train harder."
para "That's good, since"
line "he was getting a"
cont "little chubby."
done
; 0x1a02df
UnknownText_0x1a02df: ; 0x1a02df
text "If you use FLY,"
line "you can get back"
para "to OLIVINE in-"
line "stantly."
done
; 0x1a0319
UnknownText_0x1a0319: ; 0x1a0319
text "Boulders to the"
line "north of town can"
cont "be crushed."
para "They may be hiding"
line "something."
para "Your #MON could"
line "use ROCK SMASH to"
cont "break them."
done
; 0x1a0394
UnknownText_0x1a0394: ; 0x1a0394
text "CHUCK, the GYM"
line "LEADER, spars with"
para "his fighting #-"
line "MON."
done
; 0x1a03cc
; possibly unused
UnknownText_0x1a03cc: ; 0x1a03cc
text "There are several"
line "islands between"
cont "here and OLIVINE."
para "A mythical sea"
line "creature supposed-"
cont "ly lives there."
done
; 0x1a0433
UnknownText_0x1a0433: ; 0x1a0433
text "EUSINE: Yo,"
line $52, "."
para "Wasn't that"
line "SUICUNE just now?"
para "I only caught a"
line "quick glimpse, but"
para "I thought I saw"
line "SUICUNE running on"
cont "the waves."
para "SUICUNE is beau-"
line "tiful and grand."
para "And it races"
line "through towns and"
para "roads at simply"
line "awesome speeds."
para "It's wonderful…"
para "I want to see"
line "SUICUNE up close…"
para "I've decided."
para "I'll battle you as"
line "a trainer to earn"
cont "SUICUNE's respect!"
para "Come on, ", $52, "."
line "Let's battle now!"
done
; 0x1a05a1
UnknownText_0x1a05a1: ; 0x1a05a1
text "I hate to admit"
line "it, but you win."
done
; 0x1a05c3
UnknownText_0x1a05c3: ; 0x1a05c3
text "You're amazing,"
line $52, "!"
para "No wonder #MON"
line "gravitate to you."
para "I get it now."
para "I'm going to keep"
line "searching for"
cont "SUICUNE."
para "I'm sure we'll see"
line "each other again."
para "See you around!"
done
; 0x1a0660
UnknownText_0x1a0660: ; 0x1a0660
text "CIANWOOD CITY"
para "A Port Surrounded"
line "by Rough Seas"
done
; 0x1a068f
UnknownText_0x1a068f: ; 0x1a068f
text "CIANWOOD CITY"
line "#MON GYM"
para "LEADER: CHUCK"
para "His Roaring Fists"
line "Do the Talking"
done
; 0x1a06d6
UnknownText_0x1a06d6: ; 0x1a06d6
text "500 Years of"
line "Tradition"
para "CIANWOOD CITY"
line "PHARMACY"
para "We Await Your"
line "Medicinal Queries"
done
; 0x1a0725
UnknownText_0x1a0725: ; 0x1a0725
text "CIANWOOD CITY"
line "PHOTO STUDIO"
para "Take a Snapshot as"
line "a Keepsake!"
done
; 0x1a0760
UnknownText_0x1a0760: ; 0x1a0760
text "THE # SEER"
line "AHEAD"
done
; 0x1a0772
CianwoodCity_MapEventHeader: ; 0x1a0772
; filler
db 0, 0
; warps
db 7
warp_def $29, $11, 1, GROUP_MANIAS_HOUSE, MAP_MANIAS_HOUSE
warp_def $2b, $8, 1, GROUP_CIANWOOD_GYM, MAP_CIANWOOD_GYM
warp_def $2b, $17, 1, GROUP_CIANWOOD_POKECENTER_1F, MAP_CIANWOOD_POKECENTER_1F
warp_def $2f, $f, 1, GROUP_CIANWOOD_PHARMACY, MAP_CIANWOOD_PHARMACY
warp_def $1f, $9, 1, GROUP_CIANWOOD_CITY_PHOTO_STUDIO, MAP_CIANWOOD_CITY_PHOTO_STUDIO
warp_def $25, $f, 1, GROUP_CIANWOOD_LUGIA_SPEECH_HOUSE, MAP_CIANWOOD_LUGIA_SPEECH_HOUSE
warp_def $11, $5, 1, GROUP_POKE_SEERS_HOUSE, MAP_POKE_SEERS_HOUSE
; xy triggers
db 1
xy_trigger 1, $10, $b, $0, UnknownScript_0x1a001e, $0, $0
; signposts
db 8
signpost 34, 20, $0, MapCianwoodCitySignpost0Script
signpost 45, 7, $0, MapCianwoodCitySignpost1Script
signpost 43, 24, $0, MapCianwoodCitySignpost2Script
signpost 47, 19, $0, MapCianwoodCitySignpost3Script
signpost 32, 8, $0, MapCianwoodCitySignpost4Script
signpost 24, 8, $0, MapCianwoodCitySignpost5Script
signpost 19, 4, $7, MapCianwoodCitySignpostItem6
signpost 29, 5, $7, MapCianwoodCitySignpostItem7
; people-events
db 12
person_event SPRITE_STANDING_YOUNGSTER, 41, 25, $3, $0, 255, 255, $a0, 0, StandingYoungsterScript_0x1a00b3, $ffff
person_event SPRITE_POKEFAN_M, 37, 21, $5, $1, 255, 255, $0, 0, PokefanMScript_0x1a00b6, $ffff
person_event SPRITE_LASS, 46, 18, $4, $20, 255, 255, $0, 0, LassScript_0x1a00b9, $ffff
person_event SPRITE_ROCK, 20, 12, $18, $0, 255, 255, $0, 0, RockScript_0x1a00d1, $ffff
person_event SPRITE_ROCK, 21, 13, $18, $0, 255, 255, $0, 0, RockScript_0x1a00d1, $ffff
person_event SPRITE_ROCK, 29, 8, $18, $0, 255, 255, $0, 0, RockScript_0x1a00d1, $ffff
person_event SPRITE_ROCK, 33, 9, $18, $0, 255, 255, $0, 0, RockScript_0x1a00d1, $ffff
person_event SPRITE_ROCK, 31, 14, $18, $0, 255, 255, $0, 0, RockScript_0x1a00d1, $ffff
person_event SPRITE_ROCK, 23, 8, $18, $0, 255, 255, $0, 0, RockScript_0x1a00d1, $ffff
person_event SPRITE_POKEFAN_F, 50, 14, $5, $1, 255, 255, $0, 0, PokefanFScript_0x1a0084, $ffff
person_event SPRITE_SUPER_NERD, 25, 15, $7, $0, 255, 255, $90, 0, ObjectEvent, $07ad
person_event SPRITE_SUICUNE, 18, 14, $1, $0, 255, 255, $90, 0, ObjectEvent, $07ae
; 0x1a0867