pokecrystal-board/maps/WhirlIslandLugiaChamber.asm
yenatch e703b5ef48 Text macros in maps/.
Looks fine at a glance.
2014-03-06 00:29:44 -05:00

71 lines
1.1 KiB
NASM

WhirlIslandLugiaChamber_MapScriptHeader: ; 0x18c4ff
; trigger count
db 0
; callback count
db 1
; callbacks
dbw 2, UnknownScript_0x18c504
; 0x18c504
UnknownScript_0x18c504: ; 0x18c504
checkevent EVENT_FOUGHT_LUGIA
iftrue UnknownScript_0x18c515
checkitem SILVER_WING
iftrue UnknownScript_0x18c512
2jump UnknownScript_0x18c515
; 0x18c512
UnknownScript_0x18c512: ; 0x18c512
appear $2
return
; 0x18c515
UnknownScript_0x18c515: ; 0x18c515
disappear $2
return
; 0x18c518
LugiaScript_0x18c518: ; 0x18c518
faceplayer
loadfont
2writetext UnknownText_0x18c531
cry LUGIA
pause 15
loadmovesprites
setevent EVENT_FOUGHT_LUGIA
writecode $3, $a
loadpokedata LUGIA, 60
startbattle
disappear $2
returnafterbattle
end
; 0x18c531
UnknownText_0x18c531: ; 0x18c531
text "Gyaaas!"
done
; 0x18c53a
WhirlIslandLugiaChamber_MapEventHeader: ; 0x18c53a
; filler
db 0, 0
; warps
db 1
warp_def $d, $9, 3, GROUP_WHIRL_ISLAND_B2F, MAP_WHIRL_ISLAND_B2F
; xy triggers
db 0
; signposts
db 0
; people-events
db 1
person_event SPRITE_LUGIA, 9, 13, $16, $0, 255, 255, $90, 0, LugiaScript_0x18c518, $073d
; 0x18c552