pokecrystal-board/maps/Route36.asm
yenatch e703b5ef48 Text macros in maps/.
Looks fine at a glance.
2014-03-06 00:29:44 -05:00

804 lines
15 KiB
NASM

Route36_MapScriptHeader: ; 0x194000
; trigger count
db 2
; triggers
dw UnknownScript_0x19400d, $0000
dw UnknownScript_0x19400e, $0000
; callback count
db 1
; callbacks
dbw 2, UnknownScript_0x19400f
; 0x19400d
UnknownScript_0x19400d: ; 0x19400d
end
; 0x19400e
UnknownScript_0x19400e: ; 0x19400e
end
; 0x19400f
UnknownScript_0x19400f: ; 0x19400f
checkcode $b
if_equal THURSDAY, UnknownScript_0x194018
disappear $8
return
; 0x194018
UnknownScript_0x194018: ; 0x194018
appear $8
return
; 0x19401b
UnknownScript_0x19401b: ; 0x19401b
showemote $0, $0, 15
pause 15
playsound $0014
spriteface $0, $1
applymovement $a, MovementData_0x194262
disappear $a
spriteface $0, $0
pause 10
dotrigger $0
clearevent EVENT_SAW_SUICUNE_AT_CIANWOOD_CITY
domaptrigger GROUP_CIANWOOD_CITY, MAP_CIANWOOD_CITY, $1
end
; 0x19403c
WeirdTreeScript_0x19403c: ; 0x19403c
checkitem SQUIRTBOTTLE
iftrue UnknownScript_0x19404a
waitbutton
playsound $006d
applymovement $4, MovementData_0x194249
end
; 0x19404a
UnknownScript_0x19404a: ; 0x19404a
loadfont
2writetext UnknownText_0x19426b
yesorno
iffalse UnknownScript_0x194079
loadmovesprites
; fallthrough
; 0x194053
WateredWeirdTreeScript:: ; 0x194053
loadfont
2writetext UnknownText_0x194290
closetext
loadmovesprites
waitbutton
playsound $006d
applymovement $4, MovementData_0x194249
loadfont
2writetext UnknownText_0x1942aa
closetext
loadmovesprites
loadpokedata SUDOWOODO, 20
startbattle
setevent EVENT_FOUGHT_SUDOWOODO
if_equal $2, UnknownScript_0x19407b
disappear $4
variablesprite $4, $26
returnafterbattle
end
; 0x194079
UnknownScript_0x194079: ; 0x194079
loadmovesprites
end
; 0x19407b
UnknownScript_0x19407b: ; 0x19407b
returnafterbattle
applymovement $4, MovementData_0x19424b
disappear $4
variablesprite $4, $26
special $005e
special $009e
end
; 0x19408c
LassScript_0x19408c: ; 0x19408c
faceplayer
loadfont
checkevent $00ba
iftrue UnknownScript_0x1940b3
setevent $00b9
2writetext UnknownText_0x1942f1
closetext
loadmovesprites
clearevent $0768
checkcode $9
if_equal $1, UnknownScript_0x1940ac
applymovement $9, MovementData_0x19424e
disappear $9
end
; 0x1940ac
UnknownScript_0x1940ac: ; 0x1940ac
applymovement $9, MovementData_0x194258
disappear $9
end
; 0x1940b3
UnknownScript_0x1940b3: ; 0x1940b3
2writetext UnknownText_0x1943ed
closetext
loadmovesprites
end
; 0x1940b9
FisherScript_0x1940b9: ; 0x1940b9
faceplayer
loadfont
checkevent EVENT_GOT_TM08_ROCK_SMASH
iftrue UnknownScript_0x1940da
checkevent EVENT_FOUGHT_SUDOWOODO
iftrue UnknownScript_0x1940cd
2writetext UnknownText_0x19446f
closetext
loadmovesprites
end
; 0x1940cd
UnknownScript_0x1940cd: ; 0x1940cd
2writetext UnknownText_0x1944d0
keeptextopen
verbosegiveitem TM_08, 1
iffalse UnknownScript_0x1940de
setevent EVENT_GOT_TM08_ROCK_SMASH
UnknownScript_0x1940da: ; 0x1940da
2writetext UnknownText_0x19452c
closetext
UnknownScript_0x1940de: ; 0x1940de
loadmovesprites
end
; 0x1940e0
LassScript_0x1940e0: ; 0x1940e0
faceplayer
loadfont
checkevent EVENT_FOUGHT_SUDOWOODO
iftrue UnknownScript_0x1940ee
2writetext UnknownText_0x194626
closetext
loadmovesprites
end
; 0x1940ee
UnknownScript_0x1940ee: ; 0x1940ee
2writetext UnknownText_0x19469e
closetext
loadmovesprites
end
; 0x1940f4
TrainerSchoolboyAlan1: ; 0x1940f4
; bit/flag number
dw $46e
; trainer group && trainer id
db SCHOOLBOY, ALAN1
; text when seen
dw SchoolboyAlan1SeenText
; text when trainer beaten
dw SchoolboyAlan1BeatenText
; script when lost
dw $0000
; script when talk again
dw SchoolboyAlan1Script
; 0x194100
SchoolboyAlan1Script: ; 0x194100
writecode $17, $18
talkaftercancel
loadfont
checkflag $0073
iftrue UnknownScript_0x194140
checkflag $0081
iftrue UnknownScript_0x1941b4
checkcellnum $18
iftrue UnknownScript_0x1941d5
checkevent $0285
iftrue UnknownScript_0x194129
2writetext UnknownText_0x1947aa
keeptextopen
setevent $0285
2call UnknownScript_0x1941c9
2jump UnknownScript_0x19412c
; 0x194129
UnknownScript_0x194129: ; 0x194129
2call UnknownScript_0x1941cd
UnknownScript_0x19412c: ; 0x19412c
askforphonenumber $18
if_equal $1, UnknownScript_0x1941dd
if_equal $2, UnknownScript_0x1941d9
trainertotext SCHOOLBOY, ALAN1, $0
2call UnknownScript_0x1941d1
2jump UnknownScript_0x1941d5
; 0x194140
UnknownScript_0x194140: ; 0x194140
2call UnknownScript_0x1941e1
winlosstext SchoolboyAlan1BeatenText, $0000
copybytetovar $da02
if_equal $4, UnknownScript_0x19415f
if_equal $3, UnknownScript_0x194165
if_equal $2, UnknownScript_0x19416b
if_equal $1, UnknownScript_0x194171
if_equal $0, UnknownScript_0x194177
UnknownScript_0x19415f: ; 0x19415f
checkevent EVENT_RESTORED_POWER_TO_KANTO
iftrue UnknownScript_0x1941ab
UnknownScript_0x194165: ; 0x194165
checkevent $0044
iftrue UnknownScript_0x19419e
UnknownScript_0x19416b: ; 0x19416b
checkflag $004b
iftrue UnknownScript_0x194191
UnknownScript_0x194171: ; 0x194171
checkflag $0047
iftrue UnknownScript_0x194184
UnknownScript_0x194177: ; 0x194177
loadtrainer SCHOOLBOY, ALAN1
startbattle
returnafterbattle
loadvar $da02, $1
clearflag $0073
end
; 0x194184
UnknownScript_0x194184: ; 0x194184
loadtrainer SCHOOLBOY, ALAN2
startbattle
returnafterbattle
loadvar $da02, $2
clearflag $0073
end
; 0x194191
UnknownScript_0x194191: ; 0x194191
loadtrainer SCHOOLBOY, ALAN3
startbattle
returnafterbattle
loadvar $da02, $3
clearflag $0073
end
; 0x19419e
UnknownScript_0x19419e: ; 0x19419e
loadtrainer SCHOOLBOY, ALAN4
startbattle
returnafterbattle
loadvar $da02, $4
clearflag $0073
end
; 0x1941ab
UnknownScript_0x1941ab: ; 0x1941ab
loadtrainer SCHOOLBOY, ALAN5
startbattle
returnafterbattle
clearflag $0073
end
; 0x1941b4
UnknownScript_0x1941b4: ; 0x1941b4
2call UnknownScript_0x1941e5
verbosegiveitem FIRE_STONE, 1
iffalse UnknownScript_0x1941c6
clearflag $0081
setevent $0101
2jump UnknownScript_0x1941d5
; 0x1941c6
UnknownScript_0x1941c6: ; 0x1941c6
2jump UnknownScript_0x1941e9
; 0x1941c9
UnknownScript_0x1941c9: ; 0x1941c9
jumpstd $0019
end
; 0x1941cd
UnknownScript_0x1941cd: ; 0x1941cd
jumpstd $001a
end
; 0x1941d1
UnknownScript_0x1941d1: ; 0x1941d1
jumpstd $001b
end
; 0x1941d5
UnknownScript_0x1941d5: ; 0x1941d5
jumpstd $001c
end
; 0x1941d9
UnknownScript_0x1941d9: ; 0x1941d9
jumpstd $001d
end
; 0x1941dd
UnknownScript_0x1941dd: ; 0x1941dd
jumpstd $001e
end
; 0x1941e1
UnknownScript_0x1941e1: ; 0x1941e1
jumpstd $001f
end
; 0x1941e5
UnknownScript_0x1941e5: ; 0x1941e5
jumpstd $0020
end
; 0x1941e9
UnknownScript_0x1941e9: ; 0x1941e9
jumpstd $0021
end
; 0x1941ed
TrainerPsychicMark: ; 0x1941ed
; bit/flag number
dw $440
; trainer group && trainer id
db PSYCHIC_T, MARK
; text when seen
dw PsychicMarkSeenText
; text when trainer beaten
dw PsychicMarkBeatenText
; script when lost
dw $0000
; script when talk again
dw PsychicMarkScript
; 0x1941f9
PsychicMarkScript: ; 0x1941f9
talkaftercancel
loadfont
2writetext UnknownText_0x19471e
closetext
loadmovesprites
end
; 0x194201
YoungsterScript_0x194201: ; 0x194201
faceplayer
loadfont
checkevent EVENT_GOT_HARD_STONE_FROM_ARTHUR
iftrue UnknownScript_0x19422f
checkcode $b
if_not_equal THURSDAY, UnknownScript_0x194235
checkevent EVENT_MET_ARTHUR_OF_THURSDAY
iftrue UnknownScript_0x19421c
2writetext UnknownText_0x194800
keeptextopen
setevent EVENT_MET_ARTHUR_OF_THURSDAY
UnknownScript_0x19421c: ; 0x19421c
2writetext UnknownText_0x19482d
keeptextopen
verbosegiveitem HARD_STONE, 1
iffalse UnknownScript_0x194233
setevent EVENT_GOT_HARD_STONE_FROM_ARTHUR
2writetext UnknownText_0x194847
closetext
loadmovesprites
end
; 0x19422f
UnknownScript_0x19422f: ; 0x19422f
2writetext UnknownText_0x1948aa
closetext
UnknownScript_0x194233: ; 0x194233
loadmovesprites
end
; 0x194235
UnknownScript_0x194235: ; 0x194235
2writetext UnknownText_0x1948f3
closetext
loadmovesprites
end
; 0x19423b
MapRoute36Signpost2Script: ; 0x19423b
jumptext UnknownText_0x194924
; 0x19423e
MapRoute36Signpost1Script: ; 0x19423e
jumptext UnknownText_0x19492e
; 0x194241
MapRoute36Signpost3Script: ; 0x194241
jumptext UnknownText_0x19494c
; 0x194244
MapRoute36Signpost0Script: ; 0x194244
jumptext UnknownText_0x1949ee
; 0x194247
FruitTreeScript_0x194247: ; 0x194247
fruittree $d
; 0x194249
MovementData_0x194249: ; 0x194249
db $56 ; movement
step_end
; 0x19424b
MovementData_0x19424b: ; 0x19424b
fast_jump_step_up
fast_jump_step_up
step_end
; 0x19424e
MovementData_0x19424e: ; 0x19424e
step_down
step_down
step_down
step_left
step_left
step_left
step_left
step_left
step_left
step_end
; 0x194258
MovementData_0x194258: ; 0x194258
step_left
step_down
step_down
step_down
step_left
step_left
step_left
step_left
step_left
step_end
; 0x194262
MovementData_0x194262: ; 0x194262
db $39 ; movement
fast_jump_step_down
fast_jump_step_down
fast_jump_step_down
fast_jump_step_right
fast_jump_step_right
fast_jump_step_right
db $38 ; movement
step_end
; 0x19426b
UnknownText_0x19426b: ; 0x19426b
text "It's a weird tree."
line "Use SQUIRTBOTTLE?"
done
; 0x194290
UnknownText_0x194290: ; 0x194290
text $52, " used the"
line "SQUIRTBOTTLE."
done
; 0x1942aa
UnknownText_0x1942aa: ; 0x1942aa
text "The weird tree"
line "doesn't like the"
cont "SQUIRTBOTTLE!"
para "The weird tree"
line "attacked!"
done
; 0x1942f1
UnknownText_0x1942f1: ; 0x1942f1
text "I'm the FLOWER"
line "SHOP's FLORIA!"
para "Listen, listen!"
para "When I sprinkled"
line "water on that"
para "wiggly tree, it"
line "jumped right up!"
para "It just has to be"
line "a #MON."
para "I bet it would be"
line "shocked out of its"
para "disguise if you"
line "soaked it!"
para "I know! I'll tell"
line "my sis and borrow"
cont "her water bottle!"
done
; 0x1943ed
UnknownText_0x1943ed: ; 0x1943ed
text "When I told my sis"
line "about the jiggly"
para "tree, she said"
line "it's dangerous."
para "If I beat WHITNEY,"
line "I wonder if she'll"
para "lend me her water"
line "bottle…"
done
; 0x19446f
UnknownText_0x19446f: ; 0x19446f
text "Wa-hey!"
para "I was going to"
line "snap that tree"
para "with my straight-"
line "arm punch."
para "But I couldn't!"
line "I'm a failure!"
done
; 0x1944d0
UnknownText_0x1944d0: ; 0x1944d0
text "Did you clear that"
line "wretched tree?"
para "I'm impressed!"
line "I want you to"
cont "have this."
done
; 0x19451a
UnknownText_0x19451a: ; 0x19451a
text $52, " received"
line "TM08."
done
; 0x19452c
UnknownText_0x19452c: ; 0x19452c
text "That happens to be"
line "ROCK SMASH."
para "You can shatter"
line "rocks with just a"
para "single well-aimed"
line "smack."
para "If any rocks are"
line "in your way, just"
cont "smash 'em up!"
done
; 0x1945b8
UnknownText_0x1945b8: ; 0x1945b8
text "An odd tree is"
line "blocking the way"
cont "to GOLDENROD CITY."
para "I wanted to go see"
line "the huge #MON"
para "CENTER they just"
line "opened…"
done
; 0x194626
UnknownText_0x194626: ; 0x194626
text "An odd tree is"
line "blocking the way"
cont "to GOLDENROD CITY."
para "It's preventing"
line "me from shopping."
para "Something should"
line "be done about it."
done
; 0x19469e
UnknownText_0x19469e: ; 0x19469e
text "That odd tree dis-"
line "appeared without a"
cont "trace."
para "Oh! That tree was"
line "really a #MON?"
done
; 0x1946ed
PsychicMarkSeenText: ; 0x1946ed
text "I'm going to read"
line "your thoughts!"
done
; 0x19470e
PsychicMarkBeatenText: ; 0x19470e
text "I misread you!"
done
; 0x19471e
UnknownText_0x19471e: ; 0x19471e
text "I'd be strong if"
line "only I could tell"
para "what my opponent"
line "was thinking."
done
; 0x194760
SchoolboyAlan1SeenText: ; 0x194760
text "Thanks to my stud-"
line "ies, I'm ready for"
cont "any #MON!"
done
; 0x194790
SchoolboyAlan1BeatenText: ; 0x194790
text "Oops! Computation"
line "error?"
done
; 0x1947aa
UnknownText_0x1947aa: ; 0x1947aa
text "Darn. I study five"
line "hours a day too."
para "There's more to"
line "learning than just"
cont "reading books."
done
; 0x194800
UnknownText_0x194800: ; 0x194800
text "ARTHUR: Who are"
line "you?"
para "I'm ARTHUR of"
line "Thursday."
done
; 0x19482d
UnknownText_0x19482d: ; 0x19482d
text "Here. You can have"
line "this."
done
; 0x194847
UnknownText_0x194847: ; 0x194847
text "ARTHUR: A #MON"
line "that uses rock-"
para "type moves should"
line "hold on to that."
para "It pumps up rock-"
line "type attacks."
done
; 0x1948aa
UnknownText_0x1948aa: ; 0x1948aa
text "ARTHUR: I'm ARTHUR"
line "of Thursday. I'm"
para "the second son out"
line "of seven children."
done
; 0x1948f3
UnknownText_0x1948f3: ; 0x1948f3
text "ARTHUR: Today's"
line "not Thursday. How"
cont "disappointing."
done
; 0x194924
UnknownText_0x194924: ; 0x194924
text "ROUTE 36"
done
; 0x19492e
UnknownText_0x19492e: ; 0x19492e
text "RUINS OF ALPH"
line "NORTH ENTRANCE"
done
; 0x19494c
UnknownText_0x19494c: ; 0x19494c
text "TRAINER TIPS"
para "#MON stats"
line "vary--even within"
cont "the same species."
para "Their stats may be"
line "similar at first."
para "However, differ-"
line "ences will become"
para "pronounced as the"
line "#MON grow."
done
; 0x1949ee
UnknownText_0x1949ee: ; 0x1949ee
text "TRAINER TIPS"
para "Use DIG to return"
line "to the entrance of"
cont "any place."
para "It is convenient"
line "for exploring"
para "caves and other"
line "landmarks."
done
; 0x194a66
Route36_MapEventHeader: ; 0x194a66
; filler
db 0, 0
; warps
db 4
warp_def $8, $12, 3, GROUP_ROUTE_36_NATIONAL_PARK_GATE, MAP_ROUTE_36_NATIONAL_PARK_GATE
warp_def $9, $12, 4, GROUP_ROUTE_36_NATIONAL_PARK_GATE, MAP_ROUTE_36_NATIONAL_PARK_GATE
warp_def $d, $2f, 1, GROUP_ROUTE_36_RUINS_OF_ALPH_GATE, MAP_ROUTE_36_RUINS_OF_ALPH_GATE
warp_def $d, $30, 2, GROUP_ROUTE_36_RUINS_OF_ALPH_GATE, MAP_ROUTE_36_RUINS_OF_ALPH_GATE
; xy triggers
db 2
xy_trigger 1, $7, $14, $0, UnknownScript_0x19401b, $0, $0
xy_trigger 1, $7, $16, $0, UnknownScript_0x19401b, $0, $0
; signposts
db 4
signpost 1, 29, $0, MapRoute36Signpost0Script
signpost 11, 45, $0, MapRoute36Signpost1Script
signpost 7, 55, $0, MapRoute36Signpost2Script
signpost 7, 21, $0, MapRoute36Signpost3Script
; people-events
db 9
person_event SPRITE_YOUNGSTER, 17, 24, $9, $0, 255, 255, $92, 3, TrainerPsychicMark, $ffff
person_event SPRITE_YOUNGSTER, 18, 35, $8, $0, 255, 255, $92, 5, TrainerSchoolboyAlan1, $ffff
person_event SPRITE_WEIRD_TREE, 13, 39, $17, $0, 255, 255, $0, 0, WeirdTreeScript_0x19403c, $06f8
person_event SPRITE_LASS, 12, 55, $5, $2, 255, 255, $0, 0, LassScript_0x1940e0, $ffff
person_event SPRITE_FISHER, 13, 48, $8, $0, 255, 255, $0, 0, FisherScript_0x1940b9, $ffff
person_event SPRITE_FRUIT_TREE, 8, 25, $1, $0, 255, 255, $0, 0, FruitTreeScript_0x194247, $ffff
person_event SPRITE_YOUNGSTER, 10, 50, $2, $11, 255, 255, $0, 0, YoungsterScript_0x194201, $075a
person_event SPRITE_LASS, 16, 37, $6, $0, 255, 255, $90, 0, LassScript_0x19408c, $0769
person_event SPRITE_SUICUNE, 10, 25, $1, $0, 255, 255, $90, 0, ObjectEvent, $07b0
; 0x194b19