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61 lines
1.3 KiB
NASM
61 lines
1.3 KiB
NASM
const_value set 2
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const OLIVINELIGHTHOUSE1F_SAILOR
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const OLIVINELIGHTHOUSE1F_POKEFAN_F
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OlivineLighthouse1F_MapScriptHeader:
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.SceneScripts:
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db 0
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.MapCallbacks:
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db 0
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OlivineLighthouse1FSailorScript:
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jumptextfaceplayer OlivineLighthouse1FSailorText
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OlivineLighthouse1FPokefanFScript:
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jumptextfaceplayer OlivineLighthouse1FPokefanFText
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OlivineLighthouse1FSailorText:
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text "People train at"
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line "this LIGHTHOUSE."
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para "It's not easy to"
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line "climb because of"
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cont "all the trainers."
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done
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OlivineLighthouse1FPokefanFText:
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text "In the past, #-"
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line "MON used to light"
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para "the sea around"
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line "OLIVINE at night."
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para "The LIGHTHOUSE was"
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line "made in honor of"
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cont "those #MON."
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done
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OlivineLighthouse1F_MapEventHeader:
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; filler
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db 0, 0
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.Warps:
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db 5
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warp_def 10, 17, 9, OLIVINE_CITY
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warp_def 11, 17, 9, OLIVINE_CITY
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warp_def 3, 11, 1, OLIVINE_LIGHTHOUSE_2F
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warp_def 16, 13, 3, OLIVINE_LIGHTHOUSE_2F
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warp_def 17, 13, 4, OLIVINE_LIGHTHOUSE_2F
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.CoordEvents:
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db 0
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.BGEvents:
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db 0
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.ObjectEvents:
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db 2
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object_event 8, 2, SPRITE_SAILOR, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, OlivineLighthouse1FSailorScript, -1
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object_event 16, 9, SPRITE_POKEFAN_F, SPRITEMOVEDATA_WALK_UP_DOWN, 0, 2, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, OlivineLighthouse1FPokefanFScript, -1
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