mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-11-16 11:27:33 -08:00
3648afda16
New MACRO and DEF syntax
161 lines
3.9 KiB
NASM
161 lines
3.9 KiB
NASM
; MoveEffectsPointers indexes (see data/moves/effects_pointers.asm)
|
|
const_def
|
|
const EFFECT_NORMAL_HIT
|
|
const EFFECT_SLEEP
|
|
const EFFECT_POISON_HIT
|
|
const EFFECT_LEECH_HIT
|
|
const EFFECT_BURN_HIT
|
|
const EFFECT_FREEZE_HIT
|
|
const EFFECT_PARALYZE_HIT
|
|
const EFFECT_SELFDESTRUCT
|
|
const EFFECT_DREAM_EATER
|
|
const EFFECT_MIRROR_MOVE
|
|
const EFFECT_ATTACK_UP
|
|
const EFFECT_DEFENSE_UP
|
|
const EFFECT_SPEED_UP
|
|
const EFFECT_SP_ATK_UP
|
|
const EFFECT_SP_DEF_UP
|
|
const EFFECT_ACCURACY_UP
|
|
const EFFECT_EVASION_UP
|
|
const EFFECT_ALWAYS_HIT
|
|
const EFFECT_ATTACK_DOWN
|
|
const EFFECT_DEFENSE_DOWN
|
|
const EFFECT_SPEED_DOWN
|
|
const EFFECT_SP_ATK_DOWN
|
|
const EFFECT_SP_DEF_DOWN
|
|
const EFFECT_ACCURACY_DOWN
|
|
const EFFECT_EVASION_DOWN
|
|
const EFFECT_RESET_STATS
|
|
const EFFECT_BIDE
|
|
const EFFECT_RAMPAGE
|
|
const EFFECT_FORCE_SWITCH
|
|
const EFFECT_MULTI_HIT
|
|
const EFFECT_CONVERSION
|
|
const EFFECT_FLINCH_HIT
|
|
const EFFECT_HEAL
|
|
const EFFECT_TOXIC
|
|
const EFFECT_PAY_DAY
|
|
const EFFECT_LIGHT_SCREEN
|
|
const EFFECT_TRI_ATTACK
|
|
const EFFECT_UNUSED_25
|
|
const EFFECT_OHKO
|
|
const EFFECT_RAZOR_WIND
|
|
const EFFECT_SUPER_FANG
|
|
const EFFECT_STATIC_DAMAGE
|
|
const EFFECT_TRAP_TARGET
|
|
const EFFECT_UNUSED_2B
|
|
const EFFECT_DOUBLE_HIT
|
|
const EFFECT_JUMP_KICK
|
|
const EFFECT_MIST
|
|
const EFFECT_FOCUS_ENERGY
|
|
const EFFECT_RECOIL_HIT
|
|
const EFFECT_CONFUSE
|
|
const EFFECT_ATTACK_UP_2
|
|
const EFFECT_DEFENSE_UP_2
|
|
const EFFECT_SPEED_UP_2
|
|
const EFFECT_SP_ATK_UP_2
|
|
const EFFECT_SP_DEF_UP_2
|
|
const EFFECT_ACCURACY_UP_2
|
|
const EFFECT_EVASION_UP_2
|
|
const EFFECT_TRANSFORM
|
|
const EFFECT_ATTACK_DOWN_2
|
|
const EFFECT_DEFENSE_DOWN_2
|
|
const EFFECT_SPEED_DOWN_2
|
|
const EFFECT_SP_ATK_DOWN_2
|
|
const EFFECT_SP_DEF_DOWN_2
|
|
const EFFECT_ACCURACY_DOWN_2
|
|
const EFFECT_EVASION_DOWN_2
|
|
const EFFECT_REFLECT
|
|
const EFFECT_POISON
|
|
const EFFECT_PARALYZE
|
|
const EFFECT_ATTACK_DOWN_HIT
|
|
const EFFECT_DEFENSE_DOWN_HIT
|
|
const EFFECT_SPEED_DOWN_HIT
|
|
const EFFECT_SP_ATK_DOWN_HIT
|
|
const EFFECT_SP_DEF_DOWN_HIT
|
|
const EFFECT_ACCURACY_DOWN_HIT
|
|
const EFFECT_EVASION_DOWN_HIT
|
|
const EFFECT_SKY_ATTACK
|
|
const EFFECT_CONFUSE_HIT
|
|
const EFFECT_POISON_MULTI_HIT
|
|
const EFFECT_UNUSED_4E
|
|
const EFFECT_SUBSTITUTE
|
|
const EFFECT_HYPER_BEAM
|
|
const EFFECT_RAGE
|
|
const EFFECT_MIMIC
|
|
const EFFECT_METRONOME
|
|
const EFFECT_LEECH_SEED
|
|
const EFFECT_SPLASH
|
|
const EFFECT_DISABLE
|
|
const EFFECT_LEVEL_DAMAGE
|
|
const EFFECT_PSYWAVE
|
|
const EFFECT_COUNTER
|
|
const EFFECT_ENCORE
|
|
const EFFECT_PAIN_SPLIT
|
|
const EFFECT_SNORE
|
|
const EFFECT_CONVERSION2
|
|
const EFFECT_LOCK_ON
|
|
const EFFECT_SKETCH
|
|
const EFFECT_DEFROST_OPPONENT
|
|
const EFFECT_SLEEP_TALK
|
|
const EFFECT_DESTINY_BOND
|
|
const EFFECT_REVERSAL
|
|
const EFFECT_SPITE
|
|
const EFFECT_FALSE_SWIPE
|
|
const EFFECT_HEAL_BELL
|
|
const EFFECT_PRIORITY_HIT
|
|
const EFFECT_TRIPLE_KICK
|
|
const EFFECT_THIEF
|
|
const EFFECT_MEAN_LOOK
|
|
const EFFECT_NIGHTMARE
|
|
const EFFECT_FLAME_WHEEL
|
|
const EFFECT_CURSE
|
|
const EFFECT_UNUSED_6E
|
|
const EFFECT_PROTECT
|
|
const EFFECT_SPIKES
|
|
const EFFECT_FORESIGHT
|
|
const EFFECT_PERISH_SONG
|
|
const EFFECT_SANDSTORM
|
|
const EFFECT_ENDURE
|
|
const EFFECT_ROLLOUT
|
|
const EFFECT_SWAGGER
|
|
const EFFECT_FURY_CUTTER
|
|
const EFFECT_ATTRACT
|
|
const EFFECT_RETURN
|
|
const EFFECT_PRESENT
|
|
const EFFECT_FRUSTRATION
|
|
const EFFECT_SAFEGUARD
|
|
const EFFECT_SACRED_FIRE
|
|
const EFFECT_MAGNITUDE
|
|
const EFFECT_BATON_PASS
|
|
const EFFECT_PURSUIT
|
|
const EFFECT_RAPID_SPIN
|
|
const EFFECT_UNUSED_82
|
|
const EFFECT_UNUSED_83
|
|
const EFFECT_MORNING_SUN
|
|
const EFFECT_SYNTHESIS
|
|
const EFFECT_MOONLIGHT
|
|
const EFFECT_HIDDEN_POWER
|
|
const EFFECT_RAIN_DANCE
|
|
const EFFECT_SUNNY_DAY
|
|
const EFFECT_DEFENSE_UP_HIT
|
|
const EFFECT_ATTACK_UP_HIT
|
|
const EFFECT_ALL_UP_HIT
|
|
const EFFECT_FAKE_OUT
|
|
const EFFECT_BELLY_DRUM
|
|
const EFFECT_PSYCH_UP
|
|
const EFFECT_MIRROR_COAT
|
|
const EFFECT_SKULL_BASH
|
|
const EFFECT_TWISTER
|
|
const EFFECT_EARTHQUAKE
|
|
const EFFECT_FUTURE_SIGHT
|
|
const EFFECT_GUST
|
|
const EFFECT_STOMP
|
|
const EFFECT_SOLARBEAM
|
|
const EFFECT_THUNDER
|
|
const EFFECT_TELEPORT
|
|
const EFFECT_BEAT_UP
|
|
const EFFECT_FLY
|
|
const EFFECT_DEFENSE_CURL
|
|
DEF NUM_MOVE_EFECTS EQU const_value
|