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75 lines
1.6 KiB
NASM
75 lines
1.6 KiB
NASM
const_def 2 ; object constants
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const SLOWPOKEWELLB2F_GYM_GUY
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const SLOWPOKEWELLB2F_POKE_BALL
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SlowpokeWellB2F_MapScripts:
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db 0 ; scene scripts
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db 0 ; callbacks
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SlowpokeWellB2FGymGuyScript:
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faceplayer
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opentext
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checkevent EVENT_GOT_KINGS_ROCK_IN_SLOWPOKE_WELL
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iftrue .GotKingsRock
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writetext SlowpokeWellB2FGymGuyText
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buttonsound
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verbosegiveitem KINGS_ROCK
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iffalse .NoRoom
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setevent EVENT_GOT_KINGS_ROCK_IN_SLOWPOKE_WELL
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.NoRoom:
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closetext
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end
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.GotKingsRock:
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writetext SlowpokeWellB2FGymGuyText_GotKingsRock
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waitbutton
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closetext
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end
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SlowpokeWellB2FTMRainDance:
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itemball TM_RAIN_DANCE
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SlowpokeWellB2FGymGuyText:
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text "I'm waiting to see"
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line "SLOWPOKE's moment"
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cont "of evolution."
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para "Through observa-"
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line "tion, I made a new"
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cont "discovery."
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para "A SLOWPOKE with a"
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line "KING'S ROCK often"
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para "gets bitten by a"
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line "SHELLDER."
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para "Here, I'll share a"
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line "KING'S ROCK with"
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cont "you."
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done
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SlowpokeWellB2FGymGuyText_GotKingsRock:
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text "I'm going to be"
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line "like SLOWPOKE."
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para "I'll wait patient-"
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line "ly, so I can see"
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cont "one evolve."
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done
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SlowpokeWellB2F_MapEvents:
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db 0, 0 ; filler
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db 1 ; warp events
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warp_event 9, 11, SLOWPOKE_WELL_B1F, 2
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db 0 ; coord events
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db 0 ; bg events
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db 2 ; object events
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object_event 5, 4, SPRITE_GYM_GUY, SPRITEMOVEDATA_WANDER, 1, 2, -1, -1, 0, OBJECTTYPE_SCRIPT, 1, SlowpokeWellB2FGymGuyScript, -1
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object_event 15, 5, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, SlowpokeWellB2FTMRainDance, EVENT_SLOWPOKE_WELL_B2F_TM_RAIN_DANCE
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