pokecrystal-board/engine/events/play_slow_cry.asm
mid-kid d3cc861d33 Fix snake_case filenames
Renamed a bunch of files, most of them one-off functions, to better fit
the general snake_case naming scheme. Also renamed some awfully long filenames.
2018-04-04 22:26:07 +02:00

32 lines
398 B
NASM

PlaySlowCry: ; fb841
ld a, [wScriptVar]
call LoadCry
jr c, .done
ld hl, wCryPitch
ld a, [hli]
ld h, [hl]
ld l, a
ld bc, -$140
add hl, bc
ld a, l
ld [wCryPitch], a
ld a, h
ld [wCryPitch + 1], a
ld hl, wCryLength
ld a, [hli]
ld h, [hl]
ld l, a
ld bc, $60
add hl, bc
ld a, l
ld [wCryLength], a
ld a, h
ld [wCryLength + 1], a
farcall _PlayCry
call WaitSFX
.done
ret
; fb877