pokecrystal-board/engine/battle/move_effects/thunder.asm

17 lines
276 B
NASM

BattleCommand_ThunderAccuracy:
ld a, BATTLE_VARS_MOVE_TYPE
call GetBattleVarAddr
inc hl
ld a, [wBattleWeather]
cp WEATHER_RAIN
jr z, .rain
cp WEATHER_SUN
ret nz
ld [hl], 50 percent + 1
ret
.rain
; Redundant with CheckHit guranteeing hit
ld [hl], 100 percent
ret