pokecrystal-board/data/battle/ai/constant_damage_effects.asm

12 lines
286 B
NASM

; AIDamageCalc uses BattleCommand_ConstantDamage
; to calculate damage for these instead of
; BattleCommand_DamageCalc and BattleCommand_Stab.
ConstantDamageEffects: ; 39413
db EFFECT_SUPER_FANG
db EFFECT_STATIC_DAMAGE
db EFFECT_LEVEL_DAMAGE
db EFFECT_PSYWAVE
db -1 ; end
; 39418