mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-11-16 11:27:33 -08:00
327 lines
8.6 KiB
NASM
327 lines
8.6 KiB
NASM
; object constants
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DEF PLAYER EQU 0
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DEF LAST_TALKED EQU -2
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; string buffer constants
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const_def
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const STRING_BUFFER_3 ; use wStringBuffer3
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const STRING_BUFFER_4 ; use wStringBuffer4
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const STRING_BUFFER_5 ; use wStringBuffer5
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DEF NUM_STRING_BUFFERS EQU const_value
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DEF STRING_BUFFER_LENGTH EQU 19
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; checkmoney/takemoney accounts
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const_def
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const YOUR_MONEY ; 0
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const MOMS_MONEY ; 1
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; checkmoney/checkcoins return values
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const_def
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const HAVE_MORE ; 0
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const HAVE_AMOUNT ; 1
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const HAVE_LESS ; 2
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; checkpokemail return values
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const_def
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const POKEMAIL_WRONG_MAIL ; 0
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const POKEMAIL_CORRECT ; 1
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const POKEMAIL_REFUSED ; 2
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const POKEMAIL_NO_MAIL ; 3
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const POKEMAIL_LAST_MON ; 4
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; askforphonenumber return values
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const_def
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const PHONE_CONTACT_GOT ; 0
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const PHONE_CONTACTS_FULL ; 1
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const PHONE_CONTACT_REFUSED ; 2
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; trainertext arguments
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const_def
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const TRAINERTEXT_SEEN
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const TRAINERTEXT_WIN
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const TRAINERTEXT_LOSS
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; readvar/writevar/loadvar arguments
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; _GetVarAction.VarActionTable indexes (see engine/overworld/variables.asm)
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const_def
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const VAR_STRINGBUFFER2 ; 00
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const VAR_PARTYCOUNT ; 01
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const VAR_BATTLERESULT ; 02
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const VAR_BATTLETYPE ; 03
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const VAR_TIMEOFDAY ; 04
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const VAR_DEXCAUGHT ; 05
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const VAR_DEXSEEN ; 06
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const VAR_BADGES ; 07
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const VAR_MOVEMENT ; 08
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const VAR_FACING ; 09
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const VAR_HOUR ; 0a
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const VAR_WEEKDAY ; 0b
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const VAR_MAPGROUP ; 0c
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const VAR_MAPNUMBER ; 0d
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const VAR_UNOWNCOUNT ; 0e
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const VAR_ENVIRONMENT ; 0f
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const VAR_BOXSPACE ; 10
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const VAR_CONTESTMINUTES ; 11
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const VAR_XCOORD ; 12
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const VAR_YCOORD ; 13
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const VAR_SPECIALPHONECALL ; 14
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const VAR_KURT_APRICORNS ; 15
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const VAR_CALLERID ; 16
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const VAR_BLUECARDBALANCE ; 17
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const VAR_BUENASPASSWORD ; 18
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const VAR_KENJI_BREAK ; 19
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DEF NUM_VARS EQU const_value
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; variable action types
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DEF RETVAR_STRBUF2 EQU 0 << 6
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DEF RETVAR_ADDR_DE EQU 1 << 6
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DEF RETVAR_EXECUTE EQU 2 << 6
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; PlayerEventScriptPointers indexes (see engine/overworld/events.asm)
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const_def -1
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const PLAYEREVENT_MAPSCRIPT
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const PLAYEREVENT_NONE
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const PLAYEREVENT_SEENBYTRAINER
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const PLAYEREVENT_TALKTOTRAINER
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const PLAYEREVENT_ITEMBALL
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const PLAYEREVENT_CONNECTION
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const PLAYEREVENT_WARP
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const PLAYEREVENT_FALL
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const PLAYEREVENT_WHITEOUT
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const PLAYEREVENT_HATCH
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const PLAYEREVENT_JOYCHANGEFACING
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DEF NUM_PLAYER_EVENTS EQU const_value
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; PlayerMovementPointers indexes (see engine/overworld/events.asm)
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const_def
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const PLAYERMOVEMENT_NORMAL
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const PLAYERMOVEMENT_WARP
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const PLAYERMOVEMENT_TURN
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const PLAYERMOVEMENT_FORCE_TURN
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const PLAYERMOVEMENT_FINISH
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const PLAYERMOVEMENT_CONTINUE
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const PLAYERMOVEMENT_EXIT_WATER
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const PLAYERMOVEMENT_JUMP
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DEF NUM_PLAYER_MOVEMENTS EQU const_value
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; script data sizes (see macros/scripts/maps.asm)
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DEF SCENE_SCRIPT_SIZE EQU 4 ; scene_script
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DEF CALLBACK_SIZE EQU 3 ; callback
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DEF WARP_EVENT_SIZE EQU 5 ; warp_event
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DEF COORD_EVENT_SIZE EQU 8 ; coord_event
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DEF BG_EVENT_SIZE EQU 5 ; bg_event
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DEF OBJECT_EVENT_SIZE EQU 13 ; object_event
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; A coord_event for scene -1 will always activate,
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; regardless of the map's scene variable value.
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DEF SCENE_ALWAYS EQU -1
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; bg_event types
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; BGEventJumptable indexes (see engine/overworld/events.asm)
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const_def
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const BGEVENT_READ
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const BGEVENT_UP
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const BGEVENT_DOWN
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const BGEVENT_RIGHT
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const BGEVENT_LEFT
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const BGEVENT_IFSET
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const BGEVENT_IFNOTSET
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const BGEVENT_ITEM
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const BGEVENT_COPY
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DEF NUM_BGEVENTS EQU const_value
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; object_event types
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; ObjectEventTypeArray indexes (see engine/overworld/events.asm)
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const_def
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const OBJECTTYPE_SCRIPT
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const OBJECTTYPE_ITEMBALL
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const OBJECTTYPE_TRAINER
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const OBJECTTYPE_3
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const OBJECTTYPE_4
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const OBJECTTYPE_5
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const OBJECTTYPE_6
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DEF NUM_OBJECT_TYPES EQU const_value
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; command queue members
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rsreset
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DEF CMDQUEUE_TYPE rb
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DEF CMDQUEUE_ADDR rb
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DEF CMDQUEUE_02 rb
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DEF CMDQUEUE_03 rb
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DEF CMDQUEUE_04 rb
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DEF CMDQUEUE_JUMPTABLE_INDEX rb
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DEF CMDQUEUE_ENTRY_SIZE EQU _RS
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DEF CMDQUEUE_CAPACITY EQU 4
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; HandleQueuedCommand.Jumptable indexes (see engine/overworld/events.asm)
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const_def
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const CMDQUEUE_NULL
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const CMDQUEUE_TYPE1
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const CMDQUEUE_STONETABLE
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const CMDQUEUE_TYPE3
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const CMDQUEUE_TYPE4
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DEF NUM_CMDQUEUE_TYPES EQU const_value
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; elevfloor macro values
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; ElevatorFloorNames indexes (see data/events/elevator_floors.asm)
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const_def
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const FLOOR_B4F
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const FLOOR_B3F
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const FLOOR_B2F
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const FLOOR_B1F
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const FLOOR_1F
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const FLOOR_2F
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const FLOOR_3F
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const FLOOR_4F
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const FLOOR_5F
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const FLOOR_6F
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const FLOOR_7F
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const FLOOR_8F
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const FLOOR_9F
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const FLOOR_10F
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const FLOOR_11F
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const FLOOR_ROOF
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DEF NUM_FLOORS EQU const_value
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; showemote arguments
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; Emotes indexes (see data/sprites/emotes.asm)
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const_def
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const EMOTE_SHOCK
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const EMOTE_QUESTION
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const EMOTE_HAPPY
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const EMOTE_SAD
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const EMOTE_HEART
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const EMOTE_BOLT
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const EMOTE_SLEEP
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const EMOTE_FISH
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const EMOTE_SHADOW
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const EMOTE_ROD
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const EMOTE_BOULDER_DUST
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const EMOTE_GRASS_RUSTLE
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DEF NUM_EMOTES EQU const_value
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DEF EMOTE_FROM_MEM EQU -1
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DEF EMOTE_LENGTH EQU 6
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; fruittree arguments
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; FruitTreeItems indexes (see data/items/fruit_trees.asm)
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const_def 1
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const FRUITTREE_ROUTE_29 ; 01
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const FRUITTREE_ROUTE_30_1 ; 02
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const FRUITTREE_ROUTE_38 ; 03
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const FRUITTREE_ROUTE_46_1 ; 04
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const FRUITTREE_ROUTE_30_2 ; 05
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const FRUITTREE_ROUTE_33 ; 06
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const FRUITTREE_ROUTE_31 ; 07
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const FRUITTREE_ROUTE_43 ; 08
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const FRUITTREE_VIOLET_CITY ; 09
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const FRUITTREE_ROUTE_46_2 ; 0a
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const FRUITTREE_ROUTE_35 ; 0b
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const FRUITTREE_ROUTE_45 ; 0c
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const FRUITTREE_ROUTE_36 ; 0d
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const FRUITTREE_ROUTE_26 ; 0e
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const FRUITTREE_ROUTE_39 ; 0f
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const FRUITTREE_ROUTE_44 ; 10
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const FRUITTREE_ROUTE_37_1 ; 11
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const FRUITTREE_ROUTE_37_2 ; 12
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const FRUITTREE_ROUTE_37_3 ; 13
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const FRUITTREE_AZALEA_TOWN ; 14
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const FRUITTREE_ROUTE_42_1 ; 15
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const FRUITTREE_ROUTE_42_2 ; 16
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const FRUITTREE_ROUTE_42_3 ; 17
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const FRUITTREE_ROUTE_11 ; 18
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const FRUITTREE_ROUTE_2 ; 19
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const FRUITTREE_ROUTE_1 ; 1a
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const FRUITTREE_ROUTE_8 ; 1b
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const FRUITTREE_PEWTER_CITY_1 ; 1c
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const FRUITTREE_PEWTER_CITY_2 ; 1d
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const FRUITTREE_FUCHSIA_CITY ; 1e
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DEF NUM_FRUIT_TREES EQU const_value - 1
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; describedecoration arguments
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; DescribeDecoration.JumpTable indexes (see engine/overworld/decorations.asm)
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const_def
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const DECODESC_POSTER ; 0
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const DECODESC_LEFT_DOLL ; 1
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const DECODESC_RIGHT_DOLL ; 2
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const DECODESC_BIG_DOLL ; 3
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const DECODESC_CONSOLE ; 4
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DEF NUM_DECODESCS EQU const_value
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; swarm arguments
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; StoreSwarmMapIndices arguments
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const_def
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const SWARM_DUNSPARCE ; 0
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const SWARM_YANMA ; 1
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; ActivateFishingSwarm setval arguments
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const_def
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const FISHSWARM_NONE ; 0
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const FISHSWARM_QWILFISH ; 1
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const FISHSWARM_REMORAID ; 2
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; SpecialGameboyCheck return values
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const_def
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const GBCHECK_GB ; 0
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const GBCHECK_SGB ; 1
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const GBCHECK_CGB ; 2
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; CheckMagikarpLength return values
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const_def
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const MAGIKARPLENGTH_NOT_MAGIKARP ; 0
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const MAGIKARPLENGTH_REFUSED ; 1
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const MAGIKARPLENGTH_TOO_SHORT ; 2
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const MAGIKARPLENGTH_BEAT_RECORD ; 3
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; ReturnShuckie return values
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const_def
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const SHUCKIE_WRONG_MON ; 0
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const SHUCKIE_REFUSED ; 1
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const SHUCKIE_RETURNED ; 2
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const SHUCKIE_HAPPY ; 3
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const SHUCKIE_FAINTED ; 4
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; CheckPartyFullAfterContest return values
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const_def
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const BUGCONTEST_CAUGHT_MON ; 0
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const BUGCONTEST_BOXED_MON ; 1
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const BUGCONTEST_NO_CATCH ; 2
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; Bug-Catching Contest values
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DEF BUG_CONTEST_BALLS EQU 20
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DEF BUG_CONTEST_MINUTES EQU 20
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DEF BUG_CONTEST_SECONDS EQU 0
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DEF BUG_CONTEST_PLAYER EQU 1
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DEF NUM_BUG_CONTESTANTS EQU 10 ; not counting the player
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DEF BUG_CONTESTANT_SIZE EQU 4
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; HealMachineAnim setval arguments
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; HealMachineAnim.Pointers indexes (see engine/events/heal_machine_anim.asm)
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const_def
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const HEALMACHINE_POKECENTER ; 0
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const HEALMACHINE_ELMS_LAB ; 1
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const HEALMACHINE_HALL_OF_FAME ; 2
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; UnownPuzzle setval arguments
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; LoadUnownPuzzlePiecesGFX.LZPointers indexes (see engine/games/unown_puzzle.asm)
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const_def
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const UNOWNPUZZLE_KABUTO ; 0
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const UNOWNPUZZLE_OMANYTE ; 1
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const UNOWNPUZZLE_AERODACTYL ; 2
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const UNOWNPUZZLE_HO_OH ; 3
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DEF NUM_UNOWN_PUZZLES EQU const_value
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; DisplayUnownWords setval arguments
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; UnownWalls and MenuHeaders_UnownWalls indexes (see data/events/unown_walls.asm)
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const_def
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const UNOWNWORDS_ESCAPE ; 0
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const UNOWNWORDS_LIGHT ; 1
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const UNOWNWORDS_WATER ; 2
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const UNOWNWORDS_HO_OH ; 3
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; MoveTutor setval arguments
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const_def 1
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const MOVETUTOR_FLAMETHROWER ; 1
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const MOVETUTOR_THUNDERBOLT ; 2
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const MOVETUTOR_ICE_BEAM ; 3
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