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https://gitlab.com/xCrystal/pokecrystal-board.git
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175 lines
4.1 KiB
NASM
175 lines
4.1 KiB
NASM
const_def 2 ; object constants
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const UNIONCAVEB1F_POKEFAN_M1
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const UNIONCAVEB1F_POKEFAN_M2
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const UNIONCAVEB1F_SUPER_NERD1
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const UNIONCAVEB1F_SUPER_NERD2
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const UNIONCAVEB1F_POKE_BALL1
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const UNIONCAVEB1F_BOULDER
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const UNIONCAVEB1F_POKE_BALL2
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UnionCaveB1F_MapScripts:
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db 0 ; scene scripts
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db 0 ; callbacks
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TrainerPokemaniacAndrew:
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trainer POKEMANIAC, ANDREW, EVENT_BEAT_POKEMANIAC_ANDREW, PokemaniacAndrewSeenText, PokemaniacAndrewBeatenText, 0, .Script
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.Script:
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end_if_just_battled
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opentext
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writetext PokemaniacAndrewAfterBattleText
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waitbutton
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closetext
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end
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TrainerPokemaniacCalvin:
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trainer POKEMANIAC, CALVIN, EVENT_BEAT_POKEMANIAC_CALVIN, PokemaniacCalvinSeenText, PokemaniacCalvinBeatenText, 0, .Script
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.Script:
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end_if_just_battled
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opentext
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writetext PokemaniacCalvinAfterBattleText
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waitbutton
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closetext
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end
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TrainerHikerPhillip:
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trainer HIKER, PHILLIP, EVENT_BEAT_HIKER_PHILLIP, HikerPhillipSeenText, HikerPhillipBeatenText, 0, .Script
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.Script:
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end_if_just_battled
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opentext
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writetext HikerPhillipAfterBattleText
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waitbutton
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closetext
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end
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TrainerHikerLeonard:
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trainer HIKER, LEONARD, EVENT_BEAT_HIKER_LEONARD, HikerLeonardSeenText, HikerLeonardBeatenText, 0, .Script
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.Script:
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end_if_just_battled
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opentext
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writetext HikerLeonardAfterBattleText
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waitbutton
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closetext
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end
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UnionCaveB1FTMSwift:
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itemball TM_SWIFT
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UnionCaveB1FXDefend:
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itemball X_DEFEND
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UnionCaveB1FBoulder:
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jumpstd strengthboulder
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HikerPhillipSeenText:
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text "It's been a while"
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line "since I last saw"
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cont "another person."
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para "Don't be shy."
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line "Let's battle!"
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done
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HikerPhillipBeatenText:
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text "Uurggh…"
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done
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HikerPhillipAfterBattleText:
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text "I've been lost for"
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line "a long time…"
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para "I don't mind it"
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line "here, but I am"
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cont "soooo hungry!"
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done
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HikerLeonardSeenText:
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text "What do you know!"
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line "A visitor!"
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done
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HikerLeonardBeatenText:
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text "Wahahah! You're a"
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line "feisty one!"
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done
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HikerLeonardAfterBattleText:
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text "I live down here."
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para "You can, too, if"
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line "you'd like."
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para "There's plenty of"
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line "room, you see."
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done
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PokemaniacAndrewSeenText:
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text "Who's there?"
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para "Leave me and my"
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line "#MON alone!"
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done
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PokemaniacAndrewBeatenText:
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text "Go…"
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line "Go away!"
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done
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PokemaniacAndrewAfterBattleText:
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text "Just me and my"
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line "#MON. I'm de-"
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cont "lirious with joy."
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done
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PokemaniacCalvinSeenText:
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text "I came all the way"
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line "here to conduct my"
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cont "#MON research."
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para "Let me demonstrate"
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line "my findings in a"
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cont "real battle!"
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done
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PokemaniacCalvinBeatenText:
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text "You demonstrated"
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line "on me!"
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done
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PokemaniacCalvinAfterBattleText:
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text "I should compile"
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line "and announce my"
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cont "study findings."
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para "I might even be-"
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line "come famous like"
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cont "PROF.ELM."
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done
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UnionCaveB1F_MapEvents:
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db 0, 0 ; filler
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db 5 ; warp events
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warp_event 3, 3, RUINS_OF_ALPH_OUTSIDE, 7
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warp_event 3, 11, RUINS_OF_ALPH_OUTSIDE, 8
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warp_event 7, 19, UNION_CAVE_1F, 1
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warp_event 3, 33, UNION_CAVE_1F, 2
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warp_event 17, 31, UNION_CAVE_B2F, 1
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db 0 ; coord events
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db 0 ; bg events
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db 7 ; object events
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object_event 9, 4, SPRITE_POKEFAN_M, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_TRAINER, 3, TrainerHikerPhillip, -1
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object_event 16, 7, SPRITE_POKEFAN_M, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_TRAINER, 3, TrainerHikerLeonard, -1
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object_event 5, 32, SPRITE_SUPER_NERD, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerPokemaniacAndrew, -1
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object_event 17, 30, SPRITE_SUPER_NERD, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerPokemaniacCalvin, -1
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object_event 2, 16, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, UnionCaveB1FTMSwift, EVENT_UNION_CAVE_B1F_TM_SWIFT
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object_event 7, 10, SPRITE_BOULDER, SPRITEMOVEDATA_STRENGTH_BOULDER, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, UnionCaveB1FBoulder, -1
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object_event 17, 23, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, UnionCaveB1FXDefend, EVENT_UNION_CAVE_B1F_X_DEFEND
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