pokecrystal-board/audio/music/lookhiker.asm

115 lines
1.5 KiB
NASM

Music_LookHiker:
musicheader 4, 1, Music_LookHiker_Ch1
musicheader 1, 2, Music_LookHiker_Ch2
musicheader 1, 3, Music_LookHiker_Ch3
musicheader 1, 4, Music_LookHiker_Ch4
Music_LookHiker_Ch1:
tempo 132
volume $77
tone $0001
vibrato $12, $24
dutycycle $2
stereopanning $f
notetype $c, $68
octave 3
note F#, 2
note F_, 2
note F#, 8
.mainloop:
note D_, 2
note D#, 2
note E_, 2
note F_, 2
note F#, 2
note __, 4
note F#, 2
note __, 4
note F#, 2
note __, 2
note F#, 2
note __, 6
loopchannel 0, .mainloop
Music_LookHiker_Ch2:
dutycycle $0
notetype $c, $a1
note __, 4
octave 1
note B_, 1
note B_, 5
octave 2
note F#, 1
note F#, 5
octave 1
note B_, 1
octave 2
note D_, 1
note F#, 1
note D_, 1
intensity $a1
.mainloop:
octave 1
note B_, 1
note B_, 2
octave 2
note D_, 1
note D_, 2
note F#, 1
note F#, 2
note A#, 1
note A#, 2
octave 1
note B_, 1
octave 2
note D_, 1
note F#, 1
note D_, 1
loopchannel 0, .mainloop
Music_LookHiker_Ch3:
vibrato $12, $24
stereopanning $f0
notetype $c, $14
octave 4
note B_, 2
note A#, 2
note B_, 8
.mainloop:
octave 5
note D#, 2
note D_, 2
note C#, 2
note C_, 2
callchannel .sub1
note G_, 2
note G#, 2
note A_, 2
note A#, 2
callchannel .sub1
loopchannel 0, .mainloop
.sub1:
octave 4
note B_, 2
note __, 4
note B_, 2
note __, 4
note B_, 2
note __, 2
note B_, 2
note __, 6
endchannel
Music_LookHiker_Ch4:
togglenoise $3
notetype $c
note F_, 4
note __, 16
.mainloop:
note D#, 2
note G_, 2
note D_, 2
note G_, 2
loopchannel 0, .mainloop