pokecrystal-board/engine/clock_reset.asm

252 lines
3.8 KiB
NASM
Executable File

ResetClock_GetWraparoundTime: ; 20000 (8:4000)
push hl
dec a
ld e, a
ld d, 0
ld hl, .WrapAroundTimes
rept 4
add hl, de
endr
ld e, [hl]
inc hl
ld d, [hl]
inc hl
ld b, [hl]
inc hl
ld c, [hl]
pop hl
ret
; 20015 (8:4015)
.WrapAroundTimes: ; 20015
dw Buffer4
db 7, 4
dw Buffer5
db 24, 12
dw Buffer6
db 60, 15
; 20021
RestartClock: ; 20021 (8:4021)
; If we're here, we had an RTC overflow.
ld hl, .Text_ClockTimeMayBeWrong
call PrintText
ld hl, Options
ld a, [hl]
push af
set NO_TEXT_SCROLL, [hl]
call LoadStandardMenuDataHeader
call ClearTileMap
ld hl, .Text_SetWithControlPad
call PrintText
call .SetClock
call ExitMenu
pop bc
ld hl, Options
ld [hl], b
ld c, a
ret
; 20047 (8:4047)
.Text_ClockTimeMayBeWrong: ; 0x20047
; The clock's time may be wrong. Please reset the time.
text_jump UnknownText_0x1c40e6
db "@"
; 0x2004c
.Text_SetWithControlPad: ; 0x2004c
; Set with the Control Pad. Confirm: A Button Cancel: B Button
text_jump UnknownText_0x1c411c
db "@"
; 0x20051
.SetClock: ; 20051 (8:4051)
ld a, 1
ld [Buffer1], a ; which digit
ld [Buffer2], a ; wd1eb (aliases: MovementType)
ld a, 8
ld [Buffer3], a
call UpdateTime
call GetWeekday
ld [Buffer4], a
ld a, [hHours]
ld [Buffer5], a
ld a, [hMinutes]
ld [Buffer6], a
.loop
call .joy_loop
jr nc, .loop
and a
ret nz
call .PrintTime
ld hl, .Text_IsThisOK
call PrintText
call YesNoBox
jr c, .cancel
ld a, [Buffer4]
ld [StringBuffer2], a
ld a, [Buffer5]
ld [StringBuffer2 + 1], a
ld a, [Buffer6]
ld [StringBuffer2 + 2], a
xor a
ld [StringBuffer2 + 3], a
call InitTime
call .PrintTime
ld hl, .Text_ClockReset
call PrintText
call WaitPressAorB_BlinkCursor
xor a
ret
.cancel
ld a, $1
ret
; 200b0 (8:40b0)
.Text_IsThisOK: ; 0x200b0
; Is this OK?
text_jump UnknownText_0x1c415b
db "@"
; 0x200b5
.Text_ClockReset: ; 0x200b5
; The clock has been reset.
text_jump UnknownText_0x1c4168
db "@"
; 0x200ba
.joy_loop
call Function354b
ld c, a
push af
call .PrintTime
pop af
bit 0, a
jr nz, .press_A
bit 1, a
jr nz, .press_B
bit 6, a
jr nz, .pressed_up
bit 7, a
jr nz, .pressed_down
bit 5, a
jr nz, .pressed_left
bit 4, a
jr nz, .pressed_right
jr .joy_loop
.press_A
ld a, $0
scf
ret
.press_B
ld a, $1
scf
ret
.pressed_up
ld a, [Buffer1] ; wd1ea (aliases: MagikarpLength)
call ResetClock_GetWraparoundTime
ld a, [de]
inc a
ld [de], a
cp b
jr c, .done_scroll
ld a, $0
ld [de], a
jr .done_scroll
.pressed_down
ld a, [Buffer1] ; wd1ea (aliases: MagikarpLength)
call ResetClock_GetWraparoundTime
ld a, [de]
dec a
ld [de], a
cp -1
jr nz, .done_scroll
ld a, b
dec a
ld [de], a
jr .done_scroll
.pressed_left
ld hl, Buffer1 ; wd1ea (aliases: MagikarpLength)
dec [hl]
jr nz, .done_scroll
ld [hl], $3
jr .done_scroll
.pressed_right
ld hl, Buffer1 ; wd1ea (aliases: MagikarpLength)
inc [hl]
ld a, [hl]
cp $4
jr c, .done_scroll
ld [hl], $1
.done_scroll
xor a
ret
.PrintTime: ; 2011f (8:411f)
hlcoord 0, 5
ld b, 5
ld c, 18
call TextBox
decoord 1, 8
ld a, [Buffer4]
ld b, a
callba PrintDayOfWeek
ld a, [Buffer5]
ld b, a
ld a, [Buffer6]
ld c, a
decoord 11, 8
callba PrintHoursMins
ld a, [Buffer2] ; wd1eb (aliases: MovementType)
lb de, " ", " "
call .PlaceChars
ld a, [Buffer1] ; wd1ea (aliases: MagikarpLength)
lb de, "▲", "▼"
call .PlaceChars
ld a, [Buffer1] ; wd1ea (aliases: MagikarpLength)
ld [Buffer2], a ; wd1eb (aliases: MovementType)
ret
; 20160 (8:4160)
.unreferenced ; 20160
ld a, [Buffer3]
ld b, a
call Coord2Tile
ret
; 20168
.PlaceChars: ; 20168 (8:4168)
push de
call ResetClock_GetWraparoundTime
ld a, [Buffer3]
dec a
ld b, a
call Coord2Tile
pop de
ld [hl], d
ld bc, 2 * SCREEN_WIDTH
add hl, bc
ld [hl], e
ret
; 2017c (8:417c)
String_2017c: ; 2017c
db "じ@" ; HR
; 2017e
String_2017e: ; 2017e
db "ふん@" ; MIN
; 20181