pokecrystal-board/gfx/pics/sandslash/frames.asm

20 lines
375 B
NASM

dw .frame1
dw .frame2
dw .frame3
dw .frame4
.frame1
db $00 ; bitmask
db $24, $25, $26, $27, $28, $29, $2a
.frame2
db $01 ; bitmask
db $00, $00, $2b, $2c, $2d, $2e, $2f, $30, $31, $32, $33, $34
db $35, $00, $00
.frame3
db $02 ; bitmask
db $36, $37
.frame4
db $01 ; bitmask
db $00, $00, $2b, $38, $39, $2e, $3a, $30, $3b, $3c, $3d, $3e
db $35, $00, $00
; 0xd478c