pokecrystal-board/engine/battle
mid-kid 940256569b text_jump → text_far
The previous name for this was rather misleading. It isn't an actual
jump like you'd expect the `jp` instruction to behave as. Instead, it
behaves more like a `farcall`.
This also makes it consistent with its current command ID name of
`TX_FAR`.
2018-11-05 22:26:18 +01:00
..
ai text_jump → text_far 2018-11-05 22:26:18 +01:00
move_effects hQuotient is a four-byte buffer (fixes #558) 2018-08-26 13:49:38 -04:00
anim_hp_bar.asm Use labels instead of constants for HRAM 2018-08-25 14:28:22 -04:00
battle_transition.asm Use existing bigdw macro 2018-09-09 18:25:43 -04:00
battlestart_copytilemapatonce.asm Remove all address comments 2018-06-24 16:13:22 +02:00
check_battle_scene.asm Remove all address comments 2018-06-24 16:13:22 +02:00
consume_held_item.asm Use labels instead of constants for HRAM 2018-08-25 14:28:22 -04:00
core.asm text_jump → text_far 2018-11-05 22:26:18 +01:00
effect_commands.asm text_jump → text_far 2018-11-05 22:26:18 +01:00
hidden_power.asm Use labels instead of constants for HRAM 2018-08-25 14:28:22 -04:00
link_result.asm hQuotient is a four-byte buffer (fixes #558) 2018-08-26 13:49:38 -04:00
menu.asm Remove even more address comments 2018-06-25 02:10:37 +02:00
misc.asm hQuotient is a four-byte buffer (fixes #558) 2018-08-26 13:49:38 -04:00
read_trainer_attributes.asm Keep more data/ INCLUDEs with relevant routines 2018-06-25 13:45:50 -04:00
read_trainer_dvs.asm Keep more data/ INCLUDEs with relevant routines 2018-06-25 13:45:50 -04:00
read_trainer_party.asm hQuotient is a four-byte buffer (fixes #558) 2018-08-26 13:49:38 -04:00
returntobattle_useball.asm Remove all address comments 2018-06-24 16:13:22 +02:00
sliding_intro.asm hLabel - $ff00 -> LOW(hLabel) 2018-08-25 14:34:25 -04:00
start_battle.asm Use labels instead of constants for HRAM 2018-08-25 14:28:22 -04:00
trainer_huds.asm Use labels instead of constants for HRAM 2018-08-25 14:28:22 -04:00
unreferenced_getgen1trainerclassname.asm Remove all address comments 2018-06-24 16:13:22 +02:00
update_battle_huds.asm Fix snake_case filenames 2018-04-04 22:26:07 +02:00
used_move_text.asm text_jump → text_far 2018-11-05 22:26:18 +01:00