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https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-11-16 11:27:33 -08:00
897 lines
12 KiB
NASM
Executable File
897 lines
12 KiB
NASM
Executable File
DoAnimFrame: ; 8d24b
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ld hl, SPRITEANIMSTRUCT_ANIM_SEQ_ID
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add hl, bc
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ld e, [hl]
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ld d, 0
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ld hl, .Jumptable
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rept 2
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add hl, de
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endr
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ld a, [hli]
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ld h, [hl]
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ld l, a
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jp [hl]
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; 8d25b
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.Jumptable: ; 8d25b (23:525b)
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jumptable_start
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jumptable .zero ; null
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jumptable .one ; bouncing mon icon
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jumptable .two ; bouncing mon icon, selected
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jumptable .three ; bouncing mon icon, menu open
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jumptable .four
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jumptable .five
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jumptable .six ; Game Freak logo
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jumptable .seven
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jumptable .eight
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jumptable .nine ; Something to do with slots
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jumptable .ten ; Something to do with slots
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jumptable .eleven ; Something to do with slots
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jumptable .twelve ; blinking cursor
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jumptable .thirteen
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jumptable .fourteen
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jumptable .fifteen
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jumptable .sixteen
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jumptable .seventeen
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jumptable .eighteen
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jumptable .nineteen ; finish egg hatching animation
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jumptable .twenty ; radio tuning knob
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jumptable .twentyone ; cut grass leaves
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jumptable .twentytwo ; flying sprite
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jumptable .twentythree ; flying leaves
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jumptable .twentyfour
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jumptable .twentyfive
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jumptable .twentysix
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jumptable .twentyseven
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jumptable .twentyeight
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jumptable .twentynine ; intro suicune
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jumptable .thirty ; intro pichu wooper
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jumptable .thirtyone ; celebi
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jumptable .thirtytwo ; intro unown
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jumptable .thirtythree ; intro unown F with suicune leaping up
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jumptable .thirtyfour ; intro suicune facing away from us
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.zero: ; 8d2a1 (23:52a1)
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ret
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.one: ; 8d2a2 (23:52a2)
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ld a, [wMenuCursorY]
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ld hl, SPRITEANIMSTRUCT_INDEX
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add hl, bc
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cp [hl]
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jr z, .two
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ld hl, SPRITEANIMSTRUCT_XCOORD
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add hl, bc
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ld [hl], 8 * 2
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ld hl, SPRITEANIMSTRUCT_YOFFSET
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add hl, bc
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ld [hl], $0
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ret
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.two: ; 8d2b9 (23:52b9)
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ld hl, SPRITEANIMSTRUCT_XCOORD
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add hl, bc
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ld [hl], 8 * 3
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ld hl, SPRITEANIMSTRUCT_0C
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add hl, bc
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ld a, [hl]
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ld d, a
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inc [hl]
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and $f
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ret nz
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ld hl, SPRITEANIMSTRUCT_0D
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add hl, bc
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ld e, [hl]
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ld hl, SPRITEANIMSTRUCT_YOFFSET
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add hl, bc
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ld a, d
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and $10 ; bit 4
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jr z, .load_zero
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ld a, e
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and a
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jr z, .load_minus_two
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cp $1
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jr z, .load_minus_one
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.load_zero
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xor a
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ld [hl], a
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ret
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.load_minus_one
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ld a, -1
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ld [hl], a
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ret
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.load_minus_two
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ld a, -2
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ld [hl], a
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ret
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.three: ; 8d2ea (23:52ea)
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ld a, [wMenuCursorY]
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ld hl, SPRITEANIMSTRUCT_INDEX
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add hl, bc
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cp [hl]
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jr z, .three_offset_right
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ld hl, SPRITEANIMSTRUCT_XCOORD
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add hl, bc
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ld [hl], 8 * 2
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ret
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.three_offset_right
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ld hl, SPRITEANIMSTRUCT_XCOORD
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add hl, bc
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ld [hl], 8 * 3
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ret
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.four: ; 8d302 (23:5302)
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call .anonymous_jumptable
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jp [hl]
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; 8d306 (23:5306)
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; Anonymous jumptable (see .anonymous_jumptable)
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dw .four_zero
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dw .four_one
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; 8d30a
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.four_zero: ; 8d30a
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call .IncrementSpriteAnimStruct0B
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ld hl, SPRITEANIMSTRUCT_INDEX
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add hl, bc
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ld a, [hl]
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ld hl, SPRITEANIMSTRUCT_0D
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add hl, bc
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and $3
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ld [hl], a
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inc [hl]
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swap a
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ld hl, SPRITEANIMSTRUCT_0C
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add hl, bc
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ld [hl], a
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.four_one: ; 8d321
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ld hl, SPRITEANIMSTRUCT_XCOORD
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add hl, bc
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ld a, [hl]
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cp $a4
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jr nc, .asm_8d356
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ld hl, SPRITEANIMSTRUCT_0D
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add hl, bc
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add $4
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ld hl, SPRITEANIMSTRUCT_XCOORD
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add hl, bc
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ld [hl], a
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ld hl, SPRITEANIMSTRUCT_YCOORD
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add hl, bc
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inc [hl]
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ld hl, SPRITEANIMSTRUCT_0D
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add hl, bc
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ld a, [hl]
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sla a
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sla a
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ld d, $2
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ld hl, SPRITEANIMSTRUCT_0C
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add hl, bc
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ld a, [hl]
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add $3
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ld [hl], a
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call .Sprites_Sine
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ld hl, SPRITEANIMSTRUCT_YOFFSET
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add hl, bc
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ld [hl], a
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ret
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.asm_8d356
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call DeinitializeSprite
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ret
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; 8d35a
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.twentyfive: ; 8d35a (23:535a)
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ld hl, SPRITEANIMSTRUCT_0C
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add hl, bc
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ld a, [hl]
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inc a
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ld [hl], a
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ld d, $2
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call .Sprites_Sine
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ld hl, SPRITEANIMSTRUCT_YOFFSET
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add hl, bc
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ld [hl], a
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ret
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.five: ; 8d36c (23:536c)
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callab Function11a3b
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ret
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.twelve: ; 8d373 (23:5373)
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callab Function120c1
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ret
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.six: ; 8d37a (23:537a)
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callab GameFreakLogoJumper
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ret
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.seven: ; 8d381 (23:5381)
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ld hl, SPRITEANIMSTRUCT_0C
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add hl, bc
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ld a, [hl]
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and a
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jr z, .asm_8d3ba
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rept 2
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dec [hl]
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endr
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ld d, a
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and $1f
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jr nz, .asm_8d395
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ld hl, SPRITEANIMSTRUCT_0D
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add hl, bc
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dec [hl]
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.asm_8d395
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ld hl, SPRITEANIMSTRUCT_0B
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add hl, bc
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ld a, [hl]
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push af
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push de
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call .Sprites_Sine
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ld hl, SPRITEANIMSTRUCT_YOFFSET
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add hl, bc
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ld [hl], a
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pop de
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pop af
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call .Sprites_Cosine
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ld hl, SPRITEANIMSTRUCT_XOFFSET
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add hl, bc
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ld [hl], a
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ld hl, SPRITEANIMSTRUCT_0D
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add hl, bc
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ld a, [hl]
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ld hl, SPRITEANIMSTRUCT_0B
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add hl, bc
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add [hl]
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ld [hl], a
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ret
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.asm_8d3ba
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ld a, $1
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ld [wcf64], a
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call DeinitializeSprite
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ret
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.eight: ; 8d3c3 (23:53c3)
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ld hl, SPRITEANIMSTRUCT_0C
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add hl, bc
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ld a, [hli]
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or [hl]
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jr z, .asm_8d41e
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ld hl, SPRITEANIMSTRUCT_0F
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add hl, bc
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ld d, [hl]
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ld hl, SPRITEANIMSTRUCT_0B
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add hl, bc
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ld a, [hl]
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push af
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push de
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call .Sprites_Sine
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ld hl, SPRITEANIMSTRUCT_YOFFSET
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add hl, bc
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ld [hl], a
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pop de
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pop af
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call .Sprites_Cosine
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ld hl, SPRITEANIMSTRUCT_XOFFSET
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add hl, bc
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ld [hl], a
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ld hl, SPRITEANIMSTRUCT_0C
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add hl, bc
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ld e, [hl]
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inc hl
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ld d, [hl]
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ld hl, SPRITEANIMSTRUCT_0E
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add hl, bc
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ld a, [hli]
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ld h, [hl]
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ld l, a
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add hl, de
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ld e, l
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ld d, h
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ld hl, SPRITEANIMSTRUCT_0E
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add hl, bc
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ld [hl], e
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inc hl
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ld [hl], d
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ld hl, SPRITEANIMSTRUCT_0C
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add hl, bc
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ld a, [hli]
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ld h, [hl]
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ld l, a
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ld de, -$10
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add hl, de
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ld e, l
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ld d, h
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ld hl, SPRITEANIMSTRUCT_0C
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add hl, bc
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ld [hl], e
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inc hl
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ld [hl], d
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ld hl, SPRITEANIMSTRUCT_0B
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add hl, bc
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ld a, [hl]
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xor $20
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ld [hl], a
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ret
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.asm_8d41e
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call DeinitializeSprite
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ret
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.nine: ; 8d422 (23:5422)
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callab SlotMachine_AnimateGolem
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ret
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.ten: ; 8d429 (23:5429)
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callab Slots_AnimateChansey
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ld hl, wcf64
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ld a, [hl]
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cp $2
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ret nz
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ld [hl], $3
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ld a, $f
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call _ReinitSpriteAnimFrame
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ret
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.eleven: ; 8d43e (23:543e)
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ld hl, SPRITEANIMSTRUCT_0B
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add hl, bc
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ld a, [hl]
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dec [hl]
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ld e, a
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and $1
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jr z, .move_vertical
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ld hl, SPRITEANIMSTRUCT_XCOORD
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add hl, bc
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ld a, [hl]
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cp 15 * 8
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jr c, .move_right
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call DeinitializeSprite
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ld a, $4
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ld [wcf64], a
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ld de, SFX_PLACE_PUZZLE_PIECE_DOWN
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call PlaySFX
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ret
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.move_right
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inc [hl]
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.move_vertical
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ld a, e
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ld d, $20
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call .Sprites_Sine
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ld hl, SPRITEANIMSTRUCT_YOFFSET
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add hl, bc
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ld [hl], a
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ret
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.thirteen: ; 8d46e (23:546e)
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callab ret_e00ed
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ret
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.fifteen: ; 8d475 (23:5475)
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callab Function90d41
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ret
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.fourteen: ; 8d47c (23:547c)
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callab Functione21a1
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ret
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.sixteen: ; 8d483 (23:5483)
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call .anonymous_jumptable
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jp [hl]
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; 8d487 (23:5487)
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; Anonymous jumptable (see .anonymous_jumptable)
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dw .sixteen_zero
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dw .sixteen_one
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dw .sixteen_two
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dw .sixteen_three
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dw .sixteen_four
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dw .sixteen_five
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; 8d493
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.sixteen_zero: ; 8d493
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ld a, $14
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call _ReinitSpriteAnimFrame
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ld hl, SPRITEANIMSTRUCT_0B
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add hl, bc
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ld [hl], $2
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ld hl, SPRITEANIMSTRUCT_0C
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add hl, bc
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ld [hl], $20
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ret
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; 8d4a5
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.sixteen_two: ; 8d4a5
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ld hl, SPRITEANIMSTRUCT_0C
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add hl, bc
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ld a, [hl]
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and a
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jr z, .asm_8d4af
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dec [hl]
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ret
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.asm_8d4af
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call .IncrementSpriteAnimStruct0B
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ld hl, SPRITEANIMSTRUCT_0C
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add hl, bc
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ld [hl], $40
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.sixteen_three: ; 8d4b8
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ld hl, SPRITEANIMSTRUCT_0C
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add hl, bc
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ld a, [hl]
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cp $30
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jr c, .asm_8d4cd
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dec [hl]
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ld d, $28
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call .Sprites_Sine
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ld hl, SPRITEANIMSTRUCT_YOFFSET
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add hl, bc
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ld [hl], a
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ret
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.asm_8d4cd
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ld de, SFX_GOT_SAFARI_BALLS
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call PlaySFX
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jr .sixteen_five
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; 8d4d5
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.sixteen_one: ; 8d4d5
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ld hl, SPRITEANIMSTRUCT_0B
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add hl, bc
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ld [hl], $4
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ld hl, SPRITEANIMSTRUCT_0C
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add hl, bc
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ld [hl], $30
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ld hl, SPRITEANIMSTRUCT_0D
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add hl, bc
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ld [hl], $24
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ret
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; 8d4e8
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.sixteen_four: ; 8d4e8
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ld hl, SPRITEANIMSTRUCT_0D
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add hl, bc
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ld a, [hl]
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and a
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jr z, .asm_8d51c
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ld d, a
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ld hl, SPRITEANIMSTRUCT_0C
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add hl, bc
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ld a, [hl]
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call Sprites_Sine
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ld hl, SPRITEANIMSTRUCT_YOFFSET
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add hl, bc
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ld [hl], a
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ld hl, SPRITEANIMSTRUCT_0C
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add hl, bc
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inc [hl]
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ld a, [hl]
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and $3f
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ret nz
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ld hl, SPRITEANIMSTRUCT_0C
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add hl, bc
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ld [hl], $20
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ld hl, SPRITEANIMSTRUCT_0D
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add hl, bc
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ld a, [hl]
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sub $c
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ld [hl], a
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ld de, SFX_SWITCH_POKEMON
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call PlaySFX
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ret
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.asm_8d51c
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xor a
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ld hl, SPRITEANIMSTRUCT_YOFFSET
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add hl, bc
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ld [hl], a
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call .IncrementSpriteAnimStruct0B
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ret
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.sixteen_five: ; 8d526
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call DeinitializeSprite
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ret
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; 8d52a
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.seventeen: ; 8d52a (23:552a)
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ld hl, SPRITEANIMSTRUCT_XCOORD
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add hl, bc
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ld a, [hl]
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rept 2
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inc [hl]
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endr
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cp $b0
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jr nc, .asm_8d53f
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and $3
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ret nz
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ld de, SFX_POKEBALLS_PLACED_ON_TABLE
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call PlaySFX
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ret
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.asm_8d53f
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call DeinitializeSprite
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ret
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.eighteen: ; 8d543 (23:5543)
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callab Function29676
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ret
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.nineteen: ; 8d54a (23:554a)
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ld hl, SPRITEANIMSTRUCT_0C
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add hl, bc
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ld a, [hl]
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cp $80
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jr nc, .finish_nineteen
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ld d, a
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add $8
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ld [hl], a
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ld hl, SPRITEANIMSTRUCT_0B
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add hl, bc
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ld a, [hl]
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xor $20
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ld [hl], a
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push af
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push de
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call .Sprites_Sine
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ld hl, SPRITEANIMSTRUCT_YOFFSET
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add hl, bc
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ld [hl], a
|
|
|
|
pop de
|
|
pop af
|
|
call .Sprites_Cosine
|
|
|
|
ld hl, SPRITEANIMSTRUCT_XOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
ret
|
|
|
|
.finish_nineteen
|
|
call DeinitializeSprite
|
|
ret
|
|
|
|
.twenty: ; 8d578 (23:5578)
|
|
callab AnimateTuningKnob
|
|
ret
|
|
|
|
.twentyone: ; 8d57f (23:557f)
|
|
ld hl, SPRITEANIMSTRUCT_0D
|
|
add hl, bc
|
|
ld e, [hl]
|
|
inc hl
|
|
ld d, [hl]
|
|
ld hl, $80
|
|
add hl, de
|
|
ld e, l
|
|
ld d, h
|
|
|
|
ld hl, SPRITEANIMSTRUCT_0D
|
|
add hl, bc
|
|
ld [hl], e
|
|
inc hl
|
|
ld [hl], d
|
|
|
|
ld hl, SPRITEANIMSTRUCT_0C
|
|
add hl, bc
|
|
ld a, [hl]
|
|
rept 3
|
|
inc [hl]
|
|
endr
|
|
push af
|
|
push de
|
|
call .Sprites_Sine
|
|
|
|
ld hl, SPRITEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
pop de
|
|
pop af
|
|
call .Sprites_Cosine
|
|
|
|
ld hl, SPRITEANIMSTRUCT_XOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
ret
|
|
|
|
.twentytwo: ; 8d5b0 (23:55b0)
|
|
ld hl, SPRITEANIMSTRUCT_YCOORD
|
|
add hl, bc
|
|
ld a, [hl]
|
|
and a
|
|
ret z
|
|
|
|
ld hl, SPRITEANIMSTRUCT_0D
|
|
add hl, bc
|
|
ld a, [hl]
|
|
inc [hl]
|
|
cp $40
|
|
ret c
|
|
|
|
ld hl, SPRITEANIMSTRUCT_YCOORD
|
|
add hl, bc
|
|
rept 2
|
|
dec [hl]
|
|
endr
|
|
|
|
ld hl, SPRITEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld a, [hl]
|
|
ld d, a
|
|
cp $40
|
|
jr nc, .asm_8d5d3
|
|
add $8
|
|
ld [hl], a
|
|
.asm_8d5d3
|
|
ld hl, SPRITEANIMSTRUCT_0E
|
|
add hl, bc
|
|
ld a, [hl]
|
|
inc [hl]
|
|
call .Sprites_Cosine
|
|
|
|
ld hl, SPRITEANIMSTRUCT_XOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
ret
|
|
|
|
.twentythree: ; 8d5e2 (23:55e2)
|
|
ld hl, SPRITEANIMSTRUCT_XCOORD
|
|
add hl, bc
|
|
ld a, [hl]
|
|
cp $b8
|
|
jr nc, .asm_8d603
|
|
rept 2
|
|
inc [hl]
|
|
endr
|
|
|
|
ld hl, SPRITEANIMSTRUCT_YCOORD
|
|
add hl, bc
|
|
dec [hl]
|
|
ld d, $40
|
|
|
|
ld hl, SPRITEANIMSTRUCT_0C
|
|
add hl, bc
|
|
ld a, [hl]
|
|
inc [hl]
|
|
call .Sprites_Cosine
|
|
|
|
ld hl, SPRITEANIMSTRUCT_XOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
ret
|
|
.asm_8d603
|
|
call DeinitializeSprite
|
|
ret
|
|
|
|
.twentyfour: ; 8d607 (23:5607)
|
|
ld hl, SPRITEANIMSTRUCT_YCOORD
|
|
add hl, bc
|
|
ld a, [hl]
|
|
cp $54
|
|
ret z
|
|
|
|
ld hl, SPRITEANIMSTRUCT_YCOORD
|
|
add hl, bc
|
|
rept 2
|
|
inc [hl]
|
|
endr
|
|
|
|
ld hl, SPRITEANIMSTRUCT_0F
|
|
add hl, bc
|
|
ld a, [hl]
|
|
ld d, a
|
|
and a
|
|
jr z, .asm_8d621
|
|
sub $2
|
|
ld [hl], a
|
|
.asm_8d621
|
|
ld hl, SPRITEANIMSTRUCT_0E
|
|
add hl, bc
|
|
ld a, [hl]
|
|
inc [hl]
|
|
call .Sprites_Cosine
|
|
|
|
ld hl, SPRITEANIMSTRUCT_XOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
ret
|
|
|
|
.twentyseven: ; 8d630 (23:5630)
|
|
callba Function108bc7
|
|
ret
|
|
|
|
.twentyeight: ; 8d637 (23:5637)
|
|
callba Function108be0
|
|
ret
|
|
|
|
.twentynine: ; 8d63e (23:563e)
|
|
ld a, [wcf65]
|
|
and a
|
|
jr nz, .asm_8d645
|
|
ret
|
|
.asm_8d645
|
|
ld hl, SPRITEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld [hl], $0
|
|
|
|
ld hl, SPRITEANIMSTRUCT_0D
|
|
add hl, bc
|
|
ld a, [hl]
|
|
add $2
|
|
ld [hl], a
|
|
xor $ff
|
|
inc a
|
|
ld d, $20
|
|
call .Sprites_Sine
|
|
|
|
ld hl, SPRITEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
ld a, $36
|
|
call _ReinitSpriteAnimFrame
|
|
ret
|
|
|
|
.thirty: ; 8d666 (23:5666)
|
|
ld hl, SPRITEANIMSTRUCT_0C
|
|
add hl, bc
|
|
ld a, [hl]
|
|
cp $14
|
|
jr nc, .asm_8d67f
|
|
add $2
|
|
ld [hl], a
|
|
xor $ff
|
|
inc a
|
|
ld d, $20
|
|
call .Sprites_Sine
|
|
|
|
ld hl, SPRITEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
.asm_8d67f
|
|
ret
|
|
|
|
.thirtytwo: ; 8d680 (23:5680)
|
|
ld hl, SPRITEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld d, [hl]
|
|
rept 3
|
|
inc [hl]
|
|
endr
|
|
|
|
ld hl, SPRITEANIMSTRUCT_0C
|
|
add hl, bc
|
|
ld a, [hl]
|
|
push af
|
|
push de
|
|
call .Sprites_Sine
|
|
|
|
ld hl, SPRITEANIMSTRUCT_YOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
pop de
|
|
pop af
|
|
call .Sprites_Cosine
|
|
|
|
ld hl, SPRITEANIMSTRUCT_XOFFSET
|
|
add hl, bc
|
|
ld [hl], a
|
|
ret
|
|
|
|
.thirtythree: ; 8d6a2 (23:56a2)
|
|
ld a, [wcf64]
|
|
cp $40
|
|
ret nz
|
|
ld a, $3d
|
|
call _ReinitSpriteAnimFrame
|
|
ret
|
|
|
|
.thirtyfour: ; 8d6ae (23:56ae)
|
|
ld hl, SPRITEANIMSTRUCT_YCOORD
|
|
add hl, bc
|
|
ld a, [hl]
|
|
add $10
|
|
ld [hl], a
|
|
ret
|
|
|
|
.twentysix: ; 8d6b7 (23:56b7)
|
|
callba Function11d0b6
|
|
ret
|
|
|
|
.thirtyone: ; 8d6be (23:56be)
|
|
callba UpdateCelebiPosition
|
|
ret
|
|
|
|
.anonymous_jumptable: ; 8d6c5 (23:56c5)
|
|
ld hl, [sp+$0]
|
|
ld e, [hl]
|
|
inc hl
|
|
ld d, [hl]
|
|
inc de
|
|
|
|
ld hl, SPRITEANIMSTRUCT_0B
|
|
add hl, bc
|
|
ld l, [hl]
|
|
ld h, $0
|
|
add hl, hl
|
|
add hl, de
|
|
ld a, [hli]
|
|
ld h, [hl]
|
|
ld l, a
|
|
ret
|
|
; 8d6d8 (23:56d8)
|
|
|
|
.IncrementSpriteAnimStruct0B: ; 8d6d8
|
|
ld hl, SPRITEANIMSTRUCT_0B
|
|
add hl, bc
|
|
inc [hl]
|
|
ret
|
|
; 8d6de
|
|
|
|
.Sprites_Sine: ; 8d6de (23:56de)
|
|
call Sprites_Sine
|
|
ret
|
|
|
|
.Sprites_Cosine: ; 8d6e2 (23:56e2)
|
|
call Sprites_Cosine
|
|
ret
|
|
; 8d6e6 (23:56e6)
|