pokecrystal-board/maps/GoldenrodFlowerShop.asm

174 lines
3.8 KiB
NASM

object_const_def ; object_event constants
const GOLDENRODFLOWERSHOP_TEACHER
const GOLDENRODFLOWERSHOP_FLORIA
GoldenrodFlowerShop_MapScripts:
db 0 ; scene scripts
db 0 ; callbacks
FlowerShopTeacherScript:
checkevent EVENT_FOUGHT_SUDOWOODO
iftrue .Lalala
checkevent EVENT_GOT_SQUIRTBOTTLE
iftrue .GotSquirtbottle
checkevent EVENT_MET_FLORIA
iffalse .HaventMetFloria
checkevent EVENT_TALKED_TO_FLORIA_AT_FLOWER_SHOP
iffalse .Lalala
checkflag ENGINE_PLAINBADGE
iffalse .NoPlainBadge
faceplayer
opentext
writetext GoldenrodFlowerShopTeacherHeresTheSquirtbottleText
buttonsound
verbosegiveitem SQUIRTBOTTLE
setevent EVENT_GOT_SQUIRTBOTTLE
closetext
setevent EVENT_FLORIA_AT_SUDOWOODO
clearevent EVENT_FLORIA_AT_FLOWER_SHOP
end
.Lalala:
turnobject GOLDENRODFLOWERSHOP_TEACHER, LEFT
opentext
writetext GoldenrodFlowerShopTeacherLalalaHavePlentyOfWaterText
waitbutton
closetext
end
.GotSquirtbottle:
jumptextfaceplayer GoldenrodFlowerShopTeacherDontDoAnythingDangerousText
.NoPlainBadge:
jumptextfaceplayer GoldenrodFlowerShopTeacherAskWantToBorrowWaterBottleText
.HaventMetFloria:
jumptextfaceplayer GoldenrodFlowerShopTeacherMySisterWentToSeeWigglyTreeRoute36Text
FlowerShopFloriaScript:
faceplayer
opentext
checkevent EVENT_FOUGHT_SUDOWOODO
iftrue .FoughtSudowoodo
checkevent EVENT_GOT_SQUIRTBOTTLE
iftrue .GotSquirtbottle
writetext GoldenrodFlowerShopFloriaWonderIfSisWillLendWaterBottleText
waitbutton
closetext
setevent EVENT_TALKED_TO_FLORIA_AT_FLOWER_SHOP
setevent EVENT_FLORIA_AT_FLOWER_SHOP
clearevent EVENT_FLORIA_AT_SUDOWOODO
end
.GotSquirtbottle:
writetext GoldenrodFlowerShopFloriaYouBeatWhitneyText
waitbutton
closetext
end
.FoughtSudowoodo:
writetext GoldenrodFlowerShopFloriaItReallyWasAMonText
waitbutton
closetext
end
FlowerShopShelf1:
; unused
jumpstd picturebookshelf
FlowerShopShelf2:
; unused
jumpstd magazinebookshelf
FlowerShopRadio:
; unused
jumpstd radio2
GoldenrodFlowerShopTeacherMySisterWentToSeeWigglyTreeRoute36Text:
text "Have you seen that"
line "wiggly tree that's"
para "growing on ROUTE"
line "36?"
para "My little sister"
line "got all excited"
para "and went to see"
line "it…"
para "I'm worried… Isn't"
line "it dangerous?"
done
GoldenrodFlowerShopTeacherAskWantToBorrowWaterBottleText:
text "Do you want to"
line "borrow the water"
para "bottle too?"
line "I don't want you"
para "doing anything"
line "dangerous with it."
done
GoldenrodFlowerShopTeacherHeresTheSquirtbottleText:
text "Oh, you're better"
line "than WHITNEY…"
para "You'll be OK,"
line "then. Here's the"
cont "SQUIRTBOTTLE!"
done
GoldenrodFlowerShopTeacherDontDoAnythingDangerousText:
text "Don't do anything"
line "too dangerous!"
done
GoldenrodFlowerShopTeacherLalalaHavePlentyOfWaterText:
text "Lalala lalalala."
line "Have plenty of"
cont "water, my lovely!"
done
GoldenrodFlowerShopFloriaWonderIfSisWillLendWaterBottleText:
text "When I told my sis"
line "about the jiggly"
para "tree, she told me"
line "it's dangerous."
para "If I beat WHITNEY,"
line "I wonder if she'll"
para "lend me her water"
line "bottle…"
done
GoldenrodFlowerShopFloriaYouBeatWhitneyText:
text "Wow, you beat"
line "WHITNEY? Cool!"
done
GoldenrodFlowerShopFloriaItReallyWasAMonText:
text "So it really was a"
line "#MON!"
done
GoldenrodFlowerShop_MapEvents:
db 0, 0 ; filler
db 2 ; warp events
warp_event 2, 7, GOLDENROD_CITY, 6
warp_event 3, 7, GOLDENROD_CITY, 6
db 0 ; coord events
db 0 ; bg events
db 2 ; object events
object_event 2, 4, SPRITE_TEACHER, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, FlowerShopTeacherScript, -1
object_event 5, 6, SPRITE_LASS, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, FlowerShopFloriaScript, EVENT_FLORIA_AT_FLOWER_SHOP