mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-11-16 11:27:33 -08:00
813 lines
17 KiB
NASM
813 lines
17 KiB
NASM
const_def 2 ; object constants
|
|
const BATTLETOWER1F_RECEPTIONIST
|
|
const BATTLETOWER1F_YOUNGSTER
|
|
const BATTLETOWER1F_COOLTRAINER_F
|
|
const BATTLETOWER1F_BUG_CATCHER
|
|
const BATTLETOWER1F_GRANNY
|
|
|
|
BattleTower1F_MapScripts:
|
|
db 2 ; scene scripts
|
|
scene_script .Scene0 ; SCENE_DEFAULT
|
|
scene_script .Scene1 ; SCENE_FINISHED
|
|
|
|
db 0 ; callbacks
|
|
|
|
.Scene0:
|
|
writebyte BATTLETOWERACTION_CHECKSAVEFILEISYOURS
|
|
special BattleTowerAction
|
|
iffalse .SkipEverything
|
|
writebyte BATTLETOWERACTION_GET_CHALLENGE_STATE ; copybytetovar sBattleTowerChallengeState
|
|
special BattleTowerAction
|
|
ifequal $0, .SkipEverything
|
|
ifequal $2, .priorityjump1
|
|
ifequal $3, .SkipEverything
|
|
ifequal $4, .SkipEverything
|
|
opentext
|
|
writetext Text_WeveBeenWaitingForYou
|
|
waitbutton
|
|
closetext
|
|
priorityjump Script_ResumeBattleTowerChallenge
|
|
end
|
|
|
|
.priorityjump1
|
|
priorityjump BattleTower_LeftWithoutSaving
|
|
writebyte BATTLETOWERACTION_CHALLENGECANCELED
|
|
special BattleTowerAction
|
|
writebyte BATTLETOWERACTION_06
|
|
special BattleTowerAction
|
|
.SkipEverything:
|
|
setscene SCENE_FINISHED
|
|
.Scene1:
|
|
end
|
|
|
|
BattleTower1FRulesSign:
|
|
opentext
|
|
writetext Text_ReadBattleTowerRules
|
|
yesorno
|
|
iffalse .skip
|
|
writetext Text_BattleTowerRules
|
|
waitbutton
|
|
.skip:
|
|
closetext
|
|
end
|
|
|
|
BattleTower1FReceptionistScript:
|
|
writebyte BATTLETOWERACTION_GET_CHALLENGE_STATE ; copybytetovar sBattleTowerChallengeState
|
|
special BattleTowerAction
|
|
ifequal $3, Script_BeatenAllTrainers2 ; maps/BattleTowerBattleRoom.asm
|
|
opentext
|
|
writetext Text_BattleTowerWelcomesYou
|
|
buttonsound
|
|
writebyte BATTLETOWERACTION_CHECK_EXPLANATION_READ ; if new save file: bit 1, [sBattleTowerSaveFileFlags]
|
|
special BattleTowerAction
|
|
ifnotequal $0, Script_Menu_ChallengeExplanationCancel
|
|
jump Script_BattleTowerIntroductionYesNo
|
|
|
|
Script_Menu_ChallengeExplanationCancel:
|
|
writetext Text_WantToGoIntoABattleRoom
|
|
writebyte TRUE
|
|
special Menu_ChallengeExplanationCancel
|
|
ifequal 1, Script_ChooseChallenge
|
|
ifequal 2, Script_BattleTowerExplanation
|
|
jump Script_BattleTowerHopeToServeYouAgain
|
|
|
|
Script_ChooseChallenge:
|
|
writebyte BATTLETOWERACTION_RESETDATA ; ResetBattleTowerTrainerSRAM
|
|
special BattleTowerAction
|
|
special CheckForBattleTowerRules
|
|
ifnotequal FALSE, Script_WaitButton
|
|
writetext Text_SaveBeforeEnteringBattleRoom
|
|
yesorno
|
|
iffalse Script_Menu_ChallengeExplanationCancel
|
|
setscene SCENE_DEFAULT
|
|
special TryQuickSave
|
|
iffalse Script_Menu_ChallengeExplanationCancel
|
|
setscene SCENE_FINISHED
|
|
writebyte BATTLETOWERACTION_SET_EXPLANATION_READ ; set 1, [sBattleTowerSaveFileFlags]
|
|
special BattleTowerAction
|
|
special BattleTowerRoomMenu
|
|
ifequal $a, Script_Menu_ChallengeExplanationCancel
|
|
ifnotequal $0, Script_MobileError
|
|
writebyte BATTLETOWERACTION_11
|
|
special BattleTowerAction
|
|
writetext Text_RightThisWayToYourBattleRoom
|
|
waitbutton
|
|
closetext
|
|
writebyte BATTLETOWERACTION_CHOOSEREWARD
|
|
special BattleTowerAction
|
|
jump Script_WalkToBattleTowerElevator
|
|
|
|
Script_ResumeBattleTowerChallenge:
|
|
closetext
|
|
writebyte BATTLETOWERACTION_LOADLEVELGROUP ; load choice of level group
|
|
special BattleTowerAction
|
|
Script_WalkToBattleTowerElevator:
|
|
musicfadeout MUSIC_NONE, 8
|
|
setmapscene BATTLE_TOWER_BATTLE_ROOM, SCENE_DEFAULT
|
|
setmapscene BATTLE_TOWER_ELEVATOR, SCENE_DEFAULT
|
|
setmapscene BATTLE_TOWER_HALLWAY, SCENE_DEFAULT
|
|
follow BATTLETOWER1F_RECEPTIONIST, PLAYER
|
|
applymovement BATTLETOWER1F_RECEPTIONIST, MovementData_BattleTower1FWalkToElevator
|
|
writebyte BATTLETOWERACTION_0A
|
|
special BattleTowerAction
|
|
warpsound
|
|
disappear BATTLETOWER1F_RECEPTIONIST
|
|
stopfollow
|
|
applymovement PLAYER, MovementData_BattleTowerHallwayPlayerEntersBattleRoom
|
|
warpcheck
|
|
end
|
|
|
|
Script_GivePlayerHisPrize:
|
|
writebyte BATTLETOWERACTION_1C
|
|
special BattleTowerAction
|
|
writebyte BATTLETOWERACTION_GIVEREWARD
|
|
special BattleTowerAction
|
|
ifequal POTION, Script_YourPackIsStuffedFull
|
|
itemtotext USE_SCRIPT_VAR, MEM_BUFFER_1
|
|
giveitem ITEM_FROM_MEM, 5
|
|
writetext Text_PlayerGotFive
|
|
writebyte BATTLETOWERACTION_1D
|
|
special BattleTowerAction
|
|
closetext
|
|
end
|
|
|
|
Script_YourPackIsStuffedFull:
|
|
writetext Text_YourPackIsStuffedFull
|
|
waitbutton
|
|
closetext
|
|
end
|
|
|
|
Script_BattleTowerIntroductionYesNo:
|
|
writetext Text_WouldYouLikeToHearAboutTheBattleTower
|
|
yesorno
|
|
iffalse Script_BattleTowerSkipExplanation
|
|
Script_BattleTowerExplanation:
|
|
writetext Text_BattleTowerIntroduction_2
|
|
Script_BattleTowerSkipExplanation:
|
|
writebyte BATTLETOWERACTION_SET_EXPLANATION_READ
|
|
special BattleTowerAction
|
|
jump Script_Menu_ChallengeExplanationCancel
|
|
|
|
Script_BattleTowerHopeToServeYouAgain:
|
|
writetext Text_WeHopeToServeYouAgain
|
|
waitbutton
|
|
closetext
|
|
end
|
|
|
|
UnreferencedScript_0x9e4b6:
|
|
special BattleTowerMobileError
|
|
closetext
|
|
end
|
|
|
|
Script_WaitButton:
|
|
waitbutton
|
|
closetext
|
|
end
|
|
|
|
UnreferencedScript_0x9e4be:
|
|
writetext Text_SaveBeforeEnteringBattleRoom
|
|
yesorno
|
|
iffalse Script_Menu_ChallengeExplanationCancel
|
|
special TryQuickSave
|
|
iffalse Script_Menu_ChallengeExplanationCancel
|
|
writebyte BATTLETOWERACTION_SET_EXPLANATION_READ
|
|
special BattleTowerAction
|
|
special Function1700ba
|
|
ifequal $a, Script_Menu_ChallengeExplanationCancel
|
|
ifnotequal $0, Script_MobileError
|
|
writetext Text_ReceivedAListOfLeadersOnTheHonorRoll
|
|
turnobject BATTLETOWER1F_RECEPTIONIST, LEFT
|
|
writetext Text_PleaseConfirmOnThisMonitor
|
|
waitbutton
|
|
turnobject BATTLETOWER1F_RECEPTIONIST, DOWN
|
|
closetext
|
|
end
|
|
|
|
UnreferencedScript_0x9e4ea:
|
|
writebyte BATTLETOWERACTION_LEVEL_CHECK
|
|
special BattleTowerAction
|
|
ifnotequal $0, Script_AMonLevelExceeds
|
|
writebyte BATTLETOWERACTION_UBERS_CHECK
|
|
special BattleTowerAction
|
|
ifnotequal $0, Script_MayNotEnterABattleRoomUnderL70
|
|
special CheckForBattleTowerRules
|
|
ifnotequal FALSE, Script_WaitButton
|
|
writebyte BATTLETOWERACTION_05
|
|
special BattleTowerAction
|
|
ifequal $0, .zero
|
|
writetext Text_CantBeRegistered_PreviousRecordDeleted
|
|
jump continue
|
|
|
|
.zero
|
|
writetext Text_CantBeRegistered
|
|
continue:
|
|
yesorno
|
|
iffalse Script_Menu_ChallengeExplanationCancel
|
|
writetext Text_SaveBeforeReentry
|
|
yesorno
|
|
iffalse Script_Menu_ChallengeExplanationCancel
|
|
setscene SCENE_DEFAULT
|
|
special TryQuickSave
|
|
iffalse Script_Menu_ChallengeExplanationCancel
|
|
setscene SCENE_FINISHED
|
|
writebyte BATTLETOWERACTION_06
|
|
special BattleTowerAction
|
|
writebyte BATTLETOWERACTION_12
|
|
special BattleTowerAction
|
|
writetext Text_RightThisWayToYourBattleRoom
|
|
waitbutton
|
|
jump Script_ResumeBattleTowerChallenge
|
|
|
|
UnreferencedScript_0x9e53b:
|
|
writetext Text_FiveDayBattleLimit_Mobile
|
|
waitbutton
|
|
jump Script_BattleTowerHopeToServeYouAgain
|
|
|
|
Script_AMonLevelExceeds:
|
|
writetext Text_AMonLevelExceeds
|
|
waitbutton
|
|
jump Script_Menu_ChallengeExplanationCancel
|
|
|
|
Script_MayNotEnterABattleRoomUnderL70:
|
|
writetext Text_MayNotEnterABattleRoomUnderL70
|
|
waitbutton
|
|
jump Script_Menu_ChallengeExplanationCancel
|
|
|
|
Script_MobileError:
|
|
special BattleTowerMobileError
|
|
closetext
|
|
end
|
|
|
|
BattleTower_LeftWithoutSaving:
|
|
opentext
|
|
writetext Text_BattleTower_LeftWithoutSaving
|
|
waitbutton
|
|
jump Script_BattleTowerHopeToServeYouAgain
|
|
|
|
BattleTower1FYoungsterScript:
|
|
faceplayer
|
|
opentext
|
|
writetext Text_BattleTowerYoungster
|
|
waitbutton
|
|
closetext
|
|
turnobject BATTLETOWER1F_YOUNGSTER, RIGHT
|
|
end
|
|
|
|
BattleTower1FCooltrainerFScript:
|
|
jumptextfaceplayer Text_BattleTowerCooltrainerF
|
|
|
|
BattleTower1FBugCatcherScript:
|
|
jumptextfaceplayer Text_BattleTowerBugCatcher
|
|
|
|
BattleTower1FGrannyScript:
|
|
jumptextfaceplayer Text_BattleTowerGranny
|
|
|
|
MovementData_BattleTower1FWalkToElevator:
|
|
step UP
|
|
step UP
|
|
step UP
|
|
step UP
|
|
step UP
|
|
MovementData_BattleTowerHallwayPlayerEntersBattleRoom:
|
|
step UP
|
|
step_end
|
|
|
|
MovementData_BattleTowerElevatorExitElevator:
|
|
step DOWN
|
|
step_end
|
|
|
|
MovementData_BattleTowerHallwayWalkTo1020Room:
|
|
step RIGHT
|
|
step RIGHT
|
|
MovementData_BattleTowerHallwayWalkTo3040Room:
|
|
step RIGHT
|
|
step RIGHT
|
|
step UP
|
|
step RIGHT
|
|
turn_head LEFT
|
|
step_end
|
|
|
|
MovementData_BattleTowerHallwayWalkTo90100Room:
|
|
step LEFT
|
|
step LEFT
|
|
MovementData_BattleTowerHallwayWalkTo7080Room:
|
|
step LEFT
|
|
step LEFT
|
|
MovementData_BattleTowerHallwayWalkTo5060Room:
|
|
step LEFT
|
|
step LEFT
|
|
step UP
|
|
step LEFT
|
|
turn_head RIGHT
|
|
step_end
|
|
|
|
MovementData_BattleTowerBattleRoomPlayerWalksIn:
|
|
step UP
|
|
step UP
|
|
step UP
|
|
step UP
|
|
turn_head RIGHT
|
|
step_end
|
|
|
|
MovementData_BattleTowerBattleRoomOpponentWalksIn:
|
|
slow_step DOWN
|
|
slow_step DOWN
|
|
slow_step DOWN
|
|
turn_head LEFT
|
|
step_end
|
|
|
|
MovementData_BattleTowerBattleRoomOpponentWalksOut:
|
|
turn_head UP
|
|
slow_step UP
|
|
slow_step UP
|
|
slow_step UP
|
|
step_end
|
|
|
|
MovementData_BattleTowerBattleRoomReceptionistWalksToPlayer:
|
|
slow_step RIGHT
|
|
slow_step RIGHT
|
|
slow_step UP
|
|
slow_step UP
|
|
step_end
|
|
|
|
MovementData_BattleTowerBattleRoomReceptionistWalksAway:
|
|
slow_step DOWN
|
|
slow_step DOWN
|
|
slow_step LEFT
|
|
slow_step LEFT
|
|
turn_head RIGHT
|
|
step_end
|
|
|
|
MovementData_BattleTowerBattleRoomPlayerTurnsToFaceReceptionist:
|
|
turn_head DOWN
|
|
step_end
|
|
|
|
MovementData_BattleTowerBattleRoomPlayerTurnsToFaceNextOpponent:
|
|
turn_head RIGHT
|
|
step_end
|
|
|
|
Text_BattleTowerWelcomesYou:
|
|
text "BATTLE TOWER"
|
|
line "welcomes you!"
|
|
|
|
para "I could show you"
|
|
line "to a BATTLE ROOM."
|
|
done
|
|
|
|
Text_WantToGoIntoABattleRoom:
|
|
text "Want to go into a"
|
|
line "BATTLE ROOM?"
|
|
done
|
|
|
|
Text_RightThisWayToYourBattleRoom:
|
|
text "Right this way to"
|
|
line "your BATTLE ROOM."
|
|
done
|
|
|
|
Text_BattleTowerIntroduction_1:
|
|
text "BATTLE TOWER is a"
|
|
line "facility made for"
|
|
cont "#MON battles."
|
|
|
|
para "Countless #MON"
|
|
line "trainers gather"
|
|
|
|
para "from all over to"
|
|
line "hold battles in"
|
|
|
|
para "specially designed"
|
|
line "BATTLE ROOMS."
|
|
|
|
para "There are many"
|
|
line "BATTLE ROOMS in"
|
|
cont "the BATTLE TOWER."
|
|
|
|
para "Each ROOM holds"
|
|
line "seven trainers."
|
|
|
|
para "If you defeat the"
|
|
line "seven in a ROOM,"
|
|
|
|
para "and you have a"
|
|
line "good record, you"
|
|
|
|
para "could become the"
|
|
line "ROOM's LEADER."
|
|
|
|
para "All LEADERS will"
|
|
line "be recorded in the"
|
|
|
|
para "HONOR ROLL for"
|
|
line "posterity."
|
|
|
|
para "You may challenge"
|
|
line "in up to five"
|
|
|
|
para "BATTLE ROOMS each"
|
|
line "day."
|
|
|
|
para "However, you may"
|
|
line "battle only once a"
|
|
|
|
para "day in any given"
|
|
line "ROOM."
|
|
|
|
para "To interrupt a"
|
|
line "session, you must"
|
|
|
|
para "SAVE. If not, you"
|
|
line "won't be able to"
|
|
|
|
para "resume your ROOM"
|
|
line "challenge."
|
|
|
|
para ""
|
|
done
|
|
|
|
Text_BattleTowerIntroduction_2:
|
|
text "BATTLE TOWER is a"
|
|
line "facility made for"
|
|
cont "#MON battles."
|
|
|
|
para "Countless #MON"
|
|
line "trainers gather"
|
|
|
|
para "from all over to"
|
|
line "hold battles in"
|
|
|
|
para "specially designed"
|
|
line "BATTLE ROOMS."
|
|
|
|
para "There are many"
|
|
line "BATTLE ROOMS in"
|
|
cont "the BATTLE TOWER."
|
|
|
|
para "Each ROOM holds"
|
|
line "seven trainers."
|
|
|
|
para "Beat them all, and"
|
|
line "win a prize."
|
|
|
|
para "To interrupt a"
|
|
line "session, you must"
|
|
|
|
para "SAVE. If not, you"
|
|
line "won't be able to"
|
|
|
|
para "resume your ROOM"
|
|
line "challenge."
|
|
|
|
para ""
|
|
done
|
|
|
|
Text_ReceivedAListOfLeadersOnTheHonorRoll:
|
|
text "Received a list of"
|
|
line "LEADERS on the"
|
|
cont "HONOR ROLL."
|
|
|
|
para ""
|
|
done
|
|
|
|
Text_PleaseConfirmOnThisMonitor:
|
|
text "Please confirm on"
|
|
line "this monitor."
|
|
done
|
|
|
|
Text_ThankYou:
|
|
text "Thank you!"
|
|
|
|
para ""
|
|
done
|
|
|
|
Text_ThanksForVisiting:
|
|
text "Thanks for"
|
|
line "visiting!"
|
|
done
|
|
|
|
Text_BeatenAllTheTrainers_Mobile:
|
|
text "Congratulations!"
|
|
|
|
para "You've beaten all"
|
|
line "the trainers!"
|
|
|
|
para "Your feat may be"
|
|
line "worth registering,"
|
|
|
|
para "<PLAYER>. With your"
|
|
line "results, you may"
|
|
|
|
para "be chosen as a"
|
|
line "ROOM LEADER."
|
|
|
|
para ""
|
|
done
|
|
|
|
Text_CongratulationsYouveBeatenAllTheTrainers:
|
|
text "Congratulations!"
|
|
|
|
para "You've beaten all"
|
|
line "the trainers!"
|
|
|
|
para "For that, you get"
|
|
line "this great prize!"
|
|
|
|
para ""
|
|
done
|
|
|
|
Text_AskRegisterRecord_Mobile:
|
|
text "Would you like to"
|
|
line "register your"
|
|
|
|
para "record with the"
|
|
line "CENTER?"
|
|
done
|
|
|
|
Text_PlayerGotFive:
|
|
text "<PLAYER> got five"
|
|
line "@"
|
|
text_from_ram wStringBuffer4
|
|
text "!@"
|
|
sound_item
|
|
text_waitbutton
|
|
db "@"
|
|
|
|
Text_YourPackIsStuffedFull:
|
|
text "Oops, your PACK is"
|
|
line "stuffed full."
|
|
|
|
para "Please make room"
|
|
line "and come back."
|
|
done
|
|
|
|
Text_YourRegistrationIsComplete:
|
|
text "Your registration"
|
|
line "is complete."
|
|
|
|
para "Please come again!"
|
|
done
|
|
|
|
Text_WeHopeToServeYouAgain:
|
|
text "We hope to serve"
|
|
line "you again."
|
|
done
|
|
|
|
Text_PleaseStepThisWay:
|
|
text "Please step this"
|
|
line "way."
|
|
done
|
|
|
|
Text_WouldYouLikeToHearAboutTheBattleTower:
|
|
text "Would you like to"
|
|
line "hear about the"
|
|
cont "BATTLE TOWER?"
|
|
done
|
|
|
|
Text_CantBeRegistered:
|
|
text "Your record from"
|
|
line "the previous"
|
|
|
|
para "BATTLE ROOM can't"
|
|
line "be registered. OK?"
|
|
done
|
|
|
|
Text_CantBeRegistered_PreviousRecordDeleted:
|
|
text "Your record from"
|
|
line "the previous"
|
|
|
|
para "BATTLE ROOM can't"
|
|
line "be registered."
|
|
|
|
para "Also, the existing"
|
|
line "record will be"
|
|
cont "deleted. OK?"
|
|
done
|
|
|
|
Text_CheckTheLeaderHonorRoll:
|
|
text "Check the LEADER"
|
|
line "HONOR ROLL?"
|
|
done
|
|
|
|
Text_ReadBattleTowerRules:
|
|
text "BATTLE TOWER rules"
|
|
line "are written here."
|
|
|
|
para "Read the rules?"
|
|
done
|
|
|
|
Text_BattleTowerRules:
|
|
text "Three #MON may"
|
|
line "enter battles."
|
|
|
|
para "All three must be"
|
|
line "different."
|
|
|
|
para "The items they"
|
|
line "hold must also be"
|
|
cont "different."
|
|
|
|
para "Certain #MON"
|
|
line "may also have"
|
|
|
|
para "level restrictions"
|
|
line "placed on them."
|
|
done
|
|
|
|
Text_BattleTower_LeftWithoutSaving:
|
|
text "Excuse me!"
|
|
line "You didn't SAVE"
|
|
|
|
para "before exiting"
|
|
line "the BATTLE ROOM."
|
|
|
|
para "I'm awfully sorry,"
|
|
line "but your challenge"
|
|
|
|
para "will be declared"
|
|
line "invalid."
|
|
done
|
|
|
|
Text_YourMonWillBeHealedToFullHealth:
|
|
text "Your #MON will"
|
|
line "be healed to full"
|
|
cont "health."
|
|
done
|
|
|
|
Text_NextUpOpponentNo:
|
|
text "Next up, opponent"
|
|
line "no.@"
|
|
text_from_ram wStringBuffer3
|
|
text ". Ready?"
|
|
done
|
|
|
|
Text_SaveBeforeConnecting_Mobile:
|
|
text "Your session will"
|
|
line "be SAVED before"
|
|
|
|
para "connecting with"
|
|
line "the CENTER."
|
|
done
|
|
|
|
Text_SaveBeforeEnteringBattleRoom:
|
|
text "Before entering"
|
|
line "the BATTLE ROOM,"
|
|
|
|
para "your progress will"
|
|
line "be saved."
|
|
done
|
|
|
|
Text_SaveAndEndTheSession:
|
|
text "SAVE and end the"
|
|
line "session?"
|
|
done
|
|
|
|
Text_SaveBeforeReentry:
|
|
text "Your record will"
|
|
line "be SAVED before"
|
|
|
|
para "you go back into"
|
|
line "the previous ROOM."
|
|
done
|
|
|
|
Text_CancelYourBattleRoomChallenge:
|
|
text "Cancel your BATTLE"
|
|
line "ROOM challenge?"
|
|
done
|
|
|
|
Text_RegisterRecordOnFile_Mobile:
|
|
text "We have your"
|
|
line "previous record on"
|
|
|
|
para "file. Would you"
|
|
line "like to register"
|
|
cont "it at the CENTER?"
|
|
done
|
|
|
|
Text_WeveBeenWaitingForYou:
|
|
text "We've been waiting"
|
|
line "for you. This way"
|
|
|
|
para "to a BATTLE ROOM,"
|
|
line "please."
|
|
done
|
|
|
|
Text_FiveDayBattleLimit_Mobile:
|
|
text "You may enter only"
|
|
line "five BATTLE ROOMS"
|
|
cont "each day."
|
|
|
|
para "Please come back"
|
|
line "tomorrow."
|
|
done
|
|
|
|
Text_TooMuchTimeElapsedNoRegister:
|
|
text "Sorry, but it's"
|
|
line "not possible to"
|
|
|
|
para "register your"
|
|
line "current record at"
|
|
|
|
para "the CENTER because"
|
|
line "too much time has"
|
|
|
|
para "elapsed since the"
|
|
line "start of your"
|
|
cont "challenge."
|
|
done
|
|
|
|
; a dupe?
|
|
Text_RegisterRecordTimedOut_Mobile:
|
|
text "Sorry, but it's"
|
|
line "not possible to"
|
|
|
|
para "register your most"
|
|
line "recent record at"
|
|
|
|
para "the CENTER because"
|
|
line "too much time has"
|
|
|
|
para "elapsed since the"
|
|
line "start of your"
|
|
cont "challenge."
|
|
done
|
|
|
|
Text_AMonLevelExceeds:
|
|
text "One or more of"
|
|
line "your #MON's"
|
|
cont "levels exceeds @"
|
|
deciram wScriptVar, 1, 3
|
|
text "."
|
|
done
|
|
|
|
Text_MayNotEnterABattleRoomUnderL70:
|
|
text_from_ram wcd49
|
|
text " may not"
|
|
line "enter a BATTLE"
|
|
cont "ROOM under L70."
|
|
|
|
para "This BATTLE ROOM"
|
|
line "is for L@"
|
|
deciram wScriptVar, 1, 3
|
|
text "."
|
|
done
|
|
|
|
Text_BattleTowerYoungster:
|
|
text "Destroyed by the"
|
|
line "first opponent in"
|
|
|
|
para "no time at all…"
|
|
line "I'm no good…"
|
|
done
|
|
|
|
Text_BattleTowerCooltrainerF:
|
|
text "There are lots of"
|
|
line "BATTLE ROOMS, but"
|
|
|
|
para "I'm going to win"
|
|
line "them all!"
|
|
done
|
|
|
|
Text_BattleTowerGranny:
|
|
text "It's a grueling"
|
|
line "task, not being"
|
|
|
|
para "able to use items"
|
|
line "in battle."
|
|
|
|
para "Making your"
|
|
line "#MON hold items"
|
|
|
|
para "is the key to"
|
|
line "winning battles."
|
|
done
|
|
|
|
Text_BattleTowerBugCatcher:
|
|
text "I'm trying to see"
|
|
line "how far I can go"
|
|
|
|
para "using just bug"
|
|
line "#MON."
|
|
|
|
para "Don't let there be"
|
|
line "any fire #MON…"
|
|
done
|
|
|
|
BattleTower1F_MapEvents:
|
|
db 0, 0 ; filler
|
|
|
|
db 3 ; warp events
|
|
warp_event 7, 9, BATTLE_TOWER_OUTSIDE, 3
|
|
warp_event 8, 9, BATTLE_TOWER_OUTSIDE, 4
|
|
warp_event 7, 0, BATTLE_TOWER_ELEVATOR, 1
|
|
|
|
db 0 ; coord events
|
|
|
|
db 1 ; bg events
|
|
bg_event 6, 6, BGEVENT_READ, BattleTower1FRulesSign
|
|
|
|
db 5 ; object events
|
|
object_event 7, 6, SPRITE_RECEPTIONIST, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, BattleTower1FReceptionistScript, -1
|
|
object_event 14, 9, SPRITE_YOUNGSTER, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_SCRIPT, 0, BattleTower1FYoungsterScript, -1
|
|
object_event 4, 9, SPRITE_COOLTRAINER_F, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 1, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, BattleTower1FCooltrainerFScript, -1
|
|
object_event 1, 3, SPRITE_BUG_CATCHER, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, BattleTower1FBugCatcherScript, -1
|
|
object_event 14, 3, SPRITE_GRANNY, SPRITEMOVEDATA_WALK_UP_DOWN, 0, 1, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, BattleTower1FGrannyScript, -1
|