pokecrystal-board/maps/TinTower1F.asm
IIMarckus 6f3b2d6de8 Add constants for checkcodes.
From PikalaxALT.
2015-07-09 20:23:23 -06:00

592 lines
11 KiB
NASM

TinTower1F_MapScriptHeader: ; 0x18501a
; trigger count
db 2
; triggers
dw UnknownScript_0x18502a, $0000
dw UnknownScript_0x18502e, $0000
; callback count
db 2
; callbacks
dbw 2, UnknownScript_0x18502f
dbw 1, UnknownScript_0x185084
; 0x18502a
UnknownScript_0x18502a: ; 0x18502a
priorityjump UnknownScript_0x18508f
end
; 0x18502e
UnknownScript_0x18502e: ; 0x18502e
end
; 0x18502f
UnknownScript_0x18502f: ; 0x18502f
checkevent EVENT_GOT_RAINBOW_WING
iftrue UnknownScript_0x185047
checkevent EVENT_BEAT_ELITE_FOUR
iffalse UnknownScript_0x185050
special SpecialBeastsCheck
iffalse UnknownScript_0x185050
clearevent $07c5
setevent $07b6
UnknownScript_0x185047: ; 0x185047
checkevent EVENT_FOUGHT_HO_OH
iffalse UnknownScript_0x18504f
appear $5
UnknownScript_0x18504f: ; 0x18504f
return
; 0x185050
UnknownScript_0x185050: ; 0x185050
checkevent EVENT_FOUGHT_SUICUNE
iftrue UnknownScript_0x185077
appear $2
writebyte RAIKOU
special SpecialMonCheck
iftrue UnknownScript_0x185065
appear $3
jump UnknownScript_0x185067
; 0x185065
UnknownScript_0x185065: ; 0x185065
disappear $3
UnknownScript_0x185067: ; 0x185067
writebyte ENTEI
special SpecialMonCheck
iftrue UnknownScript_0x185074
appear $4
jump UnknownScript_0x185076
; 0x185074
UnknownScript_0x185074: ; 0x185074
disappear $4
UnknownScript_0x185076: ; 0x185076
return
; 0x185077
UnknownScript_0x185077: ; 0x185077
disappear $2
disappear $3
disappear $4
clearevent $07b6
setevent $07c5
return
; 0x185084
UnknownScript_0x185084: ; 0x185084
checkevent EVENT_GOT_RAINBOW_WING
iftrue UnknownScript_0x18508e
changeblock $a, $2, $9
UnknownScript_0x18508e: ; 0x18508e
return
; 0x18508f
UnknownScript_0x18508f: ; 0x18508f
applymovement $0, MovementData_0x1851cb
pause 15
writebyte RAIKOU
special SpecialMonCheck
iftrue UnknownScript_0x1850b6
applymovement $3, MovementData_0x1851d0
spriteface $0, LEFT
cry RAIKOU
pause 10
playsound SFX_WARP_FROM
applymovement $3, MovementData_0x1851d4
disappear $3
playsound SFX_EXIT_BUILDING
waitbutton
UnknownScript_0x1850b6: ; 0x1850b6
writebyte ENTEI
special SpecialMonCheck
iftrue UnknownScript_0x1850d7
applymovement $4, MovementData_0x1851da
spriteface $0, RIGHT
cry ENTEI
pause 10
playsound SFX_WARP_FROM
applymovement $4, MovementData_0x1851de
disappear $4
playsound SFX_EXIT_BUILDING
waitbutton
UnknownScript_0x1850d7: ; 0x1850d7
spriteface $0, UP
pause 10
applymovement $0, MovementData_0x1851e8
applymovement $2, MovementData_0x1851e4
cry SUICUNE
pause 20
loadpokedata SUICUNE, 40
writecode VAR_BATTLETYPE, BATTLETYPE_SUICUNE
startbattle
reloadmapmusic
disappear $2
setevent EVENT_FOUGHT_SUICUNE
setevent EVENT_SAW_SUICUNE_ON_ROUTE_42
domaptrigger GROUP_ROUTE_42, MAP_ROUTE_42, $0
setevent EVENT_SAW_SUICUNE_ON_ROUTE_36
domaptrigger GROUP_ROUTE_36, MAP_ROUTE_36, $0
setevent EVENT_SAW_SUICUNE_AT_CIANWOOD_CITY
domaptrigger GROUP_CIANWOOD_CITY, MAP_CIANWOOD_CITY, $0
dotrigger $1
clearevent EVENT_SET_WHEN_FOUGHT_HO_OH
returnafterbattle
pause 20
spriteface $0, DOWN
playmusic MUSIC_MYSTICALMAN_ENCOUNTER
playsound SFX_ENTER_DOOR
moveperson $5, $a, $f
appear $5
applymovement $5, MovementData_0x1851ec
playsound SFX_ENTER_DOOR
moveperson $6, $9, $f
appear $6
applymovement $6, MovementData_0x1851f5
playsound SFX_ENTER_DOOR
moveperson $7, $9, $f
appear $7
applymovement $7, MovementData_0x1851fb
playsound SFX_ENTER_DOOR
moveperson $8, $9, $f
appear $8
applymovement $8, MovementData_0x1851fe
moveperson $6, $7, $d
moveperson $7, $9, $d
moveperson $8, $b, $d
spriteface $0, RIGHT
loadfont
writetext UnknownText_0x185203
closetext
loadmovesprites
applymovement $5, MovementData_0x1851f1
playsound SFX_EXIT_BUILDING
disappear $5
waitbutton
special Functionc48f
pause 20
playmapmusic
end
; 0x185173
SageScript_0x185173: ; 0x185173
jumptextfaceplayer UnknownText_0x185386
; 0x185176
SageScript_0x185176: ; 0x185176
jumptextfaceplayer UnknownText_0x185433
; 0x185179
SageScript_0x185179: ; 0x185179
jumptextfaceplayer UnknownText_0x185544
; 0x18517c
SageScript_0x18517c: ; 0x18517c
checkevent EVENT_FOUGHT_HO_OH
iftrue UnknownScript_0x185185
jumptextfaceplayer UnknownText_0x1855ee
; 0x185185
UnknownScript_0x185185: ; 0x185185
jumptextfaceplayer UnknownText_0x185765
; 0x185188
SageScript_0x185188: ; 0x185188
faceplayer
loadfont
checkevent EVENT_FOUGHT_HO_OH
iftrue UnknownScript_0x1851b6
checkevent EVENT_GOT_RAINBOW_WING
iftrue UnknownScript_0x1851b0
writetext UnknownText_0x185629
keeptextopen
verbosegiveitem RAINBOW_WING, 1
loadmovesprites
refreshscreen $0
earthquake 72
waitbutton
playsound SFX_STRENGTH
changeblock $a, $2, $20
reloadmappart
setevent EVENT_GOT_RAINBOW_WING
loadmovesprites
loadfont
UnknownScript_0x1851b0: ; 0x1851b0
writetext UnknownText_0x18564a
closetext
loadmovesprites
end
; 0x1851b6
UnknownScript_0x1851b6: ; 0x1851b6
writetext UnknownText_0x185803
closetext
loadmovesprites
end
; 0x1851bc
SageScript_0x1851bc: ; 0x1851bc
checkevent EVENT_FOUGHT_HO_OH
iftrue UnknownScript_0x1851c5
jumptextfaceplayer UnknownText_0x185654
; 0x1851c5
UnknownScript_0x1851c5: ; 0x1851c5
jumptextfaceplayer UnknownText_0x1858d0
; 0x1851c8
SuperNerdScript_0x1851c8: ; 0x1851c8
jumptextfaceplayer UnknownText_0x1856a3
; 0x1851cb
MovementData_0x1851cb: ; 0x1851cb
slow_step_up
slow_step_up
slow_step_up
slow_step_up
step_end
; 0x1851d0
MovementData_0x1851d0: ; 0x1851d0
db $39 ; movement
fast_jump_step_down
db $38 ; movement
step_end
; 0x1851d4
MovementData_0x1851d4: ; 0x1851d4
db $39 ; movement
fast_jump_step_down
fast_jump_step_right
fast_jump_step_down
db $38 ; movement
step_end
; 0x1851da
MovementData_0x1851da: ; 0x1851da
db $39 ; movement
fast_jump_step_down
db $38 ; movement
step_end
; 0x1851de
MovementData_0x1851de: ; 0x1851de
db $39 ; movement
fast_jump_step_down
fast_jump_step_left
fast_jump_step_down
db $38 ; movement
step_end
; 0x1851e4
MovementData_0x1851e4: ; 0x1851e4
db $39 ; movement
fast_jump_step_down
db $38 ; movement
step_end
; 0x1851e8
MovementData_0x1851e8: ; 0x1851e8
fix_facing
big_step_down
remove_fixed_facing
step_end
; 0x1851ec
MovementData_0x1851ec: ; 0x1851ec
step_up
step_up
step_up
turn_head_left
step_end
; 0x1851f1
MovementData_0x1851f1: ; 0x1851f1
step_down
step_down
step_down
step_end
; 0x1851f5
MovementData_0x1851f5: ; 0x1851f5
step_up
step_up
step_left
step_left
turn_head_up
step_end
; 0x1851fb
MovementData_0x1851fb: ; 0x1851fb
step_up
step_up
step_end
; 0x1851fe
MovementData_0x1851fe: ; 0x1851fe
step_up
step_right
step_right
step_up
step_end
; 0x185203
UnknownText_0x185203: ; 0x185203
text "EUSINE: Awesome!"
line "Too awesome, even!"
para "I've never seen a"
line "battle that great."
para "That was truly"
line "inspiring to see."
para "SUICUNE was tough,"
line "but you were even"
para "more incredible,"
line "<PLAYER>."
para "I heard SUICUNE's"
line "mystic power"
para "summons a rainbow-"
line "colored #MON."
para "Maybe, just maybe,"
line "what went on today"
para "will cause that"
line "#MON to appear."
para "I'm going to study"
line "the legends more."
para "Thanks for showing"
line "me that fantastic"
cont "battle."
para "Later, <PLAYER>!"
done
; 0x185386
UnknownText_0x185386: ; 0x185386
text "According to"
line "legend…"
para "When the souls of"
line "#MON and humans"
para "commune, from the"
line "heavens descends a"
para "#MON of rainbow"
line "colors…"
para "Could it mean the"
line "legendary #MON"
para "are testing us"
line "humans?"
done
; 0x185433
UnknownText_0x185433: ; 0x185433
text "When the BRASS"
line "TOWER burned down,"
para "three nameless"
line "#MON were said"
para "to have perished."
line "It was tragic."
para "However…"
para "A rainbow-colored"
line "#MON…"
para "In other words…"
para "HO-OH descended"
line "from the sky and"
para "gave new life to"
line "the three #MON."
para "They are…"
para "SUICUNE, ENTEI and"
line "RAIKOU."
para "That is what they"
line "say."
done
; 0x185544
UnknownText_0x185544: ; 0x185544
text "The two TOWERS are"
line "said to have been"
para "built to foster"
line "friendship and"
para "hope between #-"
line "MON and people."
para "That was 700 years"
line "ago, but the ideal"
para "still remains"
line "important today."
done
; 0x1855ee
UnknownText_0x1855ee: ; 0x1855ee
text "HO-OH appears to"
line "have descended"
para "upon this, the TIN"
line "TOWER!"
done
; 0x185629
UnknownText_0x185629: ; 0x185629
text "This will protect"
line "you. Take it."
done
; 0x18564a
UnknownText_0x18564a: ; 0x18564a
text "Now, go."
done
; 0x185654
UnknownText_0x185654: ; 0x185654
text "I believe you are"
line "being tested."
para "Free your mind"
line "from uncertainty,"
cont "and advance."
done
; 0x1856a3
UnknownText_0x1856a3: ; 0x1856a3
text "I knew it."
para "I knew you'd get"
line "to see the #MON"
para "of rainbow colors,"
line "<PLAYER>."
para "It happened just"
line "as I envisioned."
para "My research isn't"
line "bad, I might say."
para "I'm going to keep"
line "studying #MON"
para "to become a famous"
line "#MANIAC!"
done
; 0x185765
UnknownText_0x185765: ; 0x185765
text "The legendary"
line "#MON are said"
para "to embody three"
line "powers…"
para "The lightning that"
line "struck the TOWER."
para "The fire that"
line "burned the TOWER."
para "And the rain that"
line "put out the fire…"
done
; 0x185803
UnknownText_0x185803: ; 0x185803
text "When the legendary"
line "#MON appeared…"
para "They struck terror"
line "in those who saw"
cont "their rise."
para "And…"
para "Some even took to"
line "futile attacks."
para "The legendary"
line "#MON, knowing"
para "their own power,"
line "fled, ignoring the"
cont "frightened people."
done
; 0x1858d0
UnknownText_0x1858d0: ; 0x1858d0
text "Of the legendary"
line "#MON, SUICUNE"
para "is said to be the"
line "closest to HO-OH."
para "I hear there may"
line "also be a link to"
para "#MON known as"
line "UNOWN."
para "The #MON UNOWN"
line "must be sharing a"
para "cooperative bond"
line "with SUICUNE."
done
; 0x18598c
TinTower1F_MapEventHeader: ; 0x18598c
; filler
db 0, 0
; warps
db 3
warp_def $f, $9, 12, GROUP_ECRUTEAK_CITY, MAP_ECRUTEAK_CITY
warp_def $f, $a, 12, GROUP_ECRUTEAK_CITY, MAP_ECRUTEAK_CITY
warp_def $2, $a, 2, GROUP_TIN_TOWER_2F, MAP_TIN_TOWER_2F
; xy triggers
db 0
; signposts
db 0
; people-events
db 10
person_event SPRITE_SUICUNE, 13, 13, $1, $0, 255, 255, $90, 0, ObjectEvent, $07b2
person_event SPRITE_RAIKOU, 13, 11, $1, $0, 255, 255, $b0, 0, ObjectEvent, $07b4
person_event SPRITE_ENTEI, 13, 16, $1, $0, 255, 255, $80, 0, ObjectEvent, $07b3
person_event SPRITE_SUPER_NERD, 7, 12, $3, $0, 255, 255, $90, 0, SuperNerdScript_0x1851c8, $07b5
person_event SPRITE_SAGE, 13, 9, $3, $0, 255, 255, $0, 0, SageScript_0x185173, $07b6
person_event SPRITE_SAGE, 15, 15, $3, $0, 255, 255, $0, 0, SageScript_0x185176, $07b6
person_event SPRITE_SAGE, 10, 18, $3, $0, 255, 255, $0, 0, SageScript_0x185179, $07b6
person_event SPRITE_SAGE, 6, 8, $4, $10, 255, 255, $0, 0, SageScript_0x18517c, $07c5
person_event SPRITE_SAGE, 5, 13, $6, $0, 255, 255, $0, 0, SageScript_0x185188, $07c5
person_event SPRITE_SAGE, 6, 18, $5, $1, 255, 255, $0, 0, SageScript_0x1851bc, $07c5
; 0x185a23